Player Matchup

Arachne
Arachne
KDThaKilla
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
LeroyBirdMan
Anubis
Level 28
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
Tjspanther
Chernobog
Level 17
God Stats
1W - 2L
1,526 SR
Queue Stats
37W - 47L
1,290 Elo+
Solo
Janus
Janus
VintageNick
Janus
Level 28
God Stats
0W - 2L
1,214 SR
Queue Stats
79W - 71L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
xxgodofdadroolxx
Sylvanus
Level 15
God Stats
3W - 4L
1,626 SR
Queue Stats
5W - 11L
1,327 Elo+
Party 1
Team Averages
Level 21
1,513 SR
1,419 Elo+

VS

Team Averages
Level 18
1,758 SR
1,612 Elo+
Ra
Ra
FlyingEwok
Ra
Level 28
God Stats
8W - 4L
1,894 SR
Queue Stats
11W - 5L
1,811 Elo+
Party 3
Danzaburou
Danzaburou
JaxKat
Danzaburou
Level 14
God Stats
32W - 10L
1,847 SR
Queue Stats
45W - 19L
1,741 Elo+
Party 3
Athena
Athena
Mallakite
Athena
Level 24
God Stats
17W - 5L
1,764 SR
Queue Stats
38W - 18L
1,601 Elo+
Party 3
Anubis
Anubis
eepfizz
Anubis
Level 22
God Stats
34W - 14L
1,782 SR
Queue Stats
41W - 23L
1,631 Elo+
Party 3
Thor
Thor
severus2015
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KDThaKilla
Arachne
9
0 / 10 / 2
6,198
326
2,707
12,287
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
13
4 / 5 / 3
8,281
436
8,720
10,075
3,772
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Tjspanther
Chernobog
13
1 / 8 / 1
7,633
402
4,089
11,480
2,903
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 8 / 1
9,222
485
10,722
14,659
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 8
9,032
475
7,045
14,171
9,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
10,160
535
12,824
12,293
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JaxKat
Danzaburou
19
11 / 0 / 4
13,061
687
10,576
11,587
4,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Mallakite
Athena
13
3 / 2 / 10
10,361
545
2,048
14,448
12,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
eepfizz
Anubis
19
14 / 0 / 6
12,200
642
18,506
11,264
6,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 6 / 2
8,547
450
2,477
13,487
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
10
Kills
34
34
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Danzaburou
JaxKat
Danzaburou
11
0
4
13
L
Arachne
KDThaKilla
Arachne
0
10
2
0.1
L
Anubis
4
5
3
1.1
W
Athena
Mallakite
Athena
3
2
10
4
L
Chernobog
Tjspanther
Chernobog
1
8
1
0.19
L
4
8
1
0.56
W
Anubis
eepfizz
Anubis
14
0
6
17
W
2
6
2
0.5
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,283
Damage
46,431
62,672
Taken
63,079
23,270
Mitigated
32,238
11,135
Healing
20,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,824
340
1,593
6,066
12,293
4,787
794
8,326
3,967
73,438
0
W
Danzaburou
JaxKat
Danzaburou
10,576
4,706
0
5,245
11,587
4,884
5,599
579
11,008
0
126,292
L
Arachne
KDThaKilla
Arachne
2,707
1,780
0
585
12,287
3,461
180
4,683
7,532
0
12,527
L
Anubis
8,720
988
240
1,907
10,075
3,772
597
6,114
3,789
35,840
0
W
Athena
Mallakite
Athena
2,048
576
0
250
14,448
12,469
114
5,375
9,073
14,070
0
L
Chernobog
Tjspanther
Chernobog
4,089
2,902
0
1,407
11,480
2,903
148
4,251
7,177
0
34,184
L
10,722
1,229
0
3,052
14,659
3,281
662
8,023
6,576
68,969
0
W
Anubis
eepfizz
Anubis
18,506
842
0
5,209
11,264
6,251
0
4,567
6,697
89,577
0
W
2,477
402
0
2,491
13,487
3,847
930
7,973
5,514
0
25,231
L
7,045
2,490
501
3,443
14,171
9,853
319
9,580
4,220
28,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
54,329
299
Minions Killed
555
0
Camps Cleared
0
1,606,191
Distance Traveled
1,579,538
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,160
535
160
8
0
322,081
0
W
Danzaburou
13,061
687
189
10
0
323,901
2
L
Arachne
6,198
326
31
2
0
383,005
1
L
Anubis
8,281
436
55
3
0
294,719
0
W
Athena
10,361
545
15
1
0
313,663
0
L
Chernobog
7,633
402
62
3
0
281,567
0
L
Janus
9,222
485
116
6
0
315,571
3
W
Anubis
12,200
642
150
8
0
333,525
1
W
Thor
8,547
450
41
2
0
286,368
0
L
Sylvanus
9,032
475
35
2
0
331,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role