Player Matchup

Loki
Loki
Cringe Loki
Loki
Level 9
God Stats
29W - 7L
1,758 SR
Queue Stats
29W - 7L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Mimah309
Cthulhu
Level 26
God Stats
4W - 2L
1,740 SR
Queue Stats
92W - 86L
1,565 Elo+
Solo
Medusa
Medusa
Nerriviks
Medusa
Level 110
God Stats
10W - 1L
1,753 SR
Queue Stats
45W - 26L
1,575 Elo+
Party 2
Scylla
Scylla
SniXXer187
Scylla
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 203L
1,487 Elo+
Solo
Ares
Ares
XtreM_7VEN
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,444 Elo+
Solo
Team Averages
Level 34
1,650 SR
1,518 Elo+

VS

Team Averages
Level 17
1,453 SR
1,499 Elo+
Janus
Janus
Farrrrse000
Janus
Level 7
God Stats
10W - 14L
1,353 SR
Queue Stats
107W - 101L
1,446 Elo+
Solo
Sobek
Sobek
LordLemon333
Sobek
Level 13
God Stats
17W - 12L
1,774 SR
Queue Stats
19W - 15L
1,642 Elo+
Solo
Artemis
Artemis
MiguelSpamsYou
Artemis
Level 14
God Stats
1W - 1L
1,441 SR
Queue Stats
3W - 3L
1,512 Elo+
Party 1
Persephone
Persephone
Pochiiiii935
Persephone
Level 29
God Stats
4W - 7L
1,068 SR
Queue Stats
76W - 68L
1,518 Elo+
Solo
Loki
Loki
soy_un_traijard
Loki
Level 22
God Stats
1W - 3L
1,628 SR
Queue Stats
8W - 11L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 4
9,185
656
11,552
8,049
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Mimah309
Cthulhu
15
5 / 0 / 4
8,914
637
5,722
7,105
4,267
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Nerriviks
Medusa
12
3 / 2 / 3
7,305
522
8,094
7,638
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
SniXXer187
Scylla
13
2 / 2 / 1
7,833
560
1,671
5,454
1,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 5
7,669
548
3,062
9,533
6,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
7,688
549
3,861
9,203
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 4
7,159
511
6,389
8,967
7,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 1
6,064
433
5,014
8,665
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Pochiiiii935
Persephone
11
0 / 7 / 0
6,670
476
2,227
9,058
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 3 / 0
6,941
496
3,042
6,602
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
21
Kills
6
6
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
L
1
5
0
0.2
L
0
1
4
2
L
1
5
1
0.3
W
Cthulhu
Mimah309
Cthulhu
5
0
4
7
W
Medusa
Nerriviks
Medusa
3
2
3
2.25
L
Persephone
Pochiiiii935
Persephone
0
7
0
0
W
Scylla
SniXXer187
Scylla
2
2
1
1.25
W
1
2
5
1.75
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,101
Damage
20,533
37,779
Taken
42,495
18,220
Mitigated
17,416
10,536
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,552
3,618
0
3,840
8,049
2,870
0
2,895
5,148
0
53,957
L
3,861
88
0
1,111
9,203
2,480
0
2,042
7,161
54,846
0
L
6,389
545
0
4,006
8,967
7,996
0
2,099
6,868
27,002
0
L
5,014
2,184
0
785
8,665
2,391
0
207
8,458
0
26,559
W
Cthulhu
Mimah309
Cthulhu
5,722
145
0
4,094
7,105
4,267
450
2,305
4,643
53,727
0
W
Medusa
Nerriviks
Medusa
8,094
2,765
0
1,692
7,638
3,004
558
2,511
5,127
0
47,774
L
Persephone
Pochiiiii935
Persephone
2,227
228
0
1,482
9,058
2,889
630
5,080
3,971
34,552
0
W
Scylla
SniXXer187
Scylla
1,671
102
0
250
5,454
1,651
0
1,482
3,972
38,842
0
W
3,062
175
0
660
9,533
6,428
0
3,121
6,412
19,688
0
L
3,042
865
0
1,504
6,602
1,660
0
1,023
5,579
0
21,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
34,522
416
Minions Killed
318
0
Camps Cleared
0
1,459,787
Distance Traveled
1,354,225
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,185
656
98
7
0
335,366
2
L
Janus
7,688
549
108
8
0
283,327
1
L
Sobek
7,159
511
35
3
0
272,766
4
L
Artemis
6,064
433
63
5
0
244,374
0
W
Cthulhu
8,914
637
117
8
0
306,455
2
W
Medusa
7,305
522
82
6
0
277,350
2
L
Persephone
6,670
476
74
5
0
241,580
0
W
Scylla
7,833
560
84
6
0
280,145
0
W
Ares
7,669
548
35
3
0
260,471
5
L
Loki
6,941
496
38
3
0
312,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role