Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dragnarohk
Loki
Level 125
God Stats
3W - 3L
1,485 SR
Queue Stats
48W - 48L
1,576 Elo+
Solo
Ganesha
Ganesha
MrkwtR
Ganesha
Level 64
God Stats
9W - 3L
1,888 SR
Queue Stats
28W - 37L
1,408 Elo+
Solo
Anubis
Anubis
Nozka95
Anubis
Level 99
God Stats
15W - 11L
1,710 SR
Queue Stats
105W - 114L
1,577 Elo+
Solo
Nu Wa
Nu Wa
xX-Lautlos-Xx
Nu Wa
Level 87
God Stats
3W - 3L
1,796 SR
Queue Stats
252W - 205L
1,542 Elo+
Solo
Team Averages
Level 88
1,676 SR
1,521 Elo+

VS

Team Averages
Level 77
1,549 SR
1,470 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IShuwii
Kukulkan
Level 28
God Stats
1W - 1L
1,726 SR
Queue Stats
18W - 28L
1,371 Elo+
Party 2
Cabrakan
Cabrakan
RaAz_Diego
Cabrakan
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
165W - 172L
1,455 Elo+
Party 1
Apollo
Apollo
TKT-RuLi
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,611 Elo+
Party 2
Nemesis
Nemesis
Tsej__
Nemesis
Level 24
God Stats
2W - 3L
1,521 SR
Queue Stats
131W - 153L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 0 / 11
8,895
890
4,343
4,385
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 0 / 10
11,354
1,135
13,265
7,425
3,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
MrkwtR
Ganesha
17
0 / 0 / 20
10,837
1,084
4,988
8,950
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Nozka95
Anubis
17
10 / 0 / 11
11,110
1,111
13,025
4,791
2,423
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 14
9,242
924
9,501
5,249
2,167
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

305

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 3 / 0
8,380
838
8,642
6,388
3,410
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
IShuwii
Kukulkan
14
0 / 2 / 0
8,405
841
5,224
5,096
1,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
RaAz_Diego
Cabrakan
14
0 / 9 / 0
8,405
841
4,527
17,214
7,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
TKT-RuLi
Apollo
15
0 / 3 / 0
8,622
862
5,660
9,580
2,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Tsej__
Nemesis
14
0 / 8 / 0
7,896
790
3,541
10,031
2,173
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
0
25
Kills
0
0
Deaths
25
66
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
11
6.5
L
Discordia
 
Discordia
0
3
0
0
W
10
0
10
15
L
Kukulkan
IShuwii
Kukulkan
0
2
0
0
W
Ganesha
MrkwtR
Ganesha
0
0
20
10
W
Anubis
Nozka95
Anubis
10
0
11
15.5
L
Cabrakan
RaAz_Diego
Cabrakan
0
9
0
0
L
Apollo
TKT-RuLi
Apollo
0
3
0
0
L
Nemesis
Tsej__
Nemesis
0
8
0
0
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,122
Damage
27,594
30,800
Taken
48,309
19,617
Mitigated
16,354
5,786
Healing
3,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,343
1,064
0
1,405
4,385
1,952
0
2,993
1,303
0
12,652
L
Discordia
 
Discordia
8,642
282
274
285
6,388
3,410
0
2,549
3,839
27,158
0
W
13,265
3,566
0
0
7,425
3,014
0
4,191
3,012
0
38,313
L
Kukulkan
IShuwii
Kukulkan
5,224
248
0
0
5,096
1,137
0
3,219
1,877
26,102
0
W
Ganesha
MrkwtR
Ganesha
4,988
422
44
2,009
8,950
10,061
0
4,638
3,791
13,402
0
W
Anubis
Nozka95
Anubis
13,025
238
0
2,328
4,791
2,423
0
2,793
1,813
40,676
0
L
Cabrakan
RaAz_Diego
Cabrakan
4,527
780
61
1,225
17,214
7,236
0
9,412
7,802
19,322
0
L
Apollo
TKT-RuLi
Apollo
5,660
1,251
0
1,039
9,580
2,398
0
6,503
3,077
0
32,071
L
Nemesis
Tsej__
Nemesis
3,541
951
0
364
10,031
2,173
0
5,831
4,200
0
7,322
W
9,501
4,056
0
0
5,249
2,167
0
2,589
2,488
21,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,438
Gold Earned
41,708
188
Minions Killed
185
5
Camps Cleared
4
949,086
Distance Traveled
790,327
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,895
890
31
3
1
191,965
2
L
Discordia
8,380
838
40
4
0
168,888
1
W
Loki
11,354
1,135
66
7
4
204,521
0
L
Kukulkan
8,405
841
46
5
2
177,737
0
W
Ganesha
10,837
1,084
1
0
0
188,932
0
W
Anubis
11,110
1,111
66
7
0
189,401
5
L
Cabrakan
8,405
841
29
3
0
157,539
0
L
Apollo
8,622
862
61
6
1
171,420
0
L
Nemesis
7,896
790
9
1
1
114,743
0
W
Nu Wa
9,242
924
24
2
0
174,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role