Player Matchup

Thor
Thor
hectorrafer2008
Thor
Level 4
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Freya
Freya
n0belet
Freya
Level 146
God Stats
0W - 2L
1,569 SR
Queue Stats
46W - 46L
1,518 Elo+
Party 1
Ymir
Ymir
tedveme
Ymir
Level 5
God Stats
6W - 10L
1,500 SR
Queue Stats
8W - 16L
1,364 Elo+
Party 1
Team Averages
Level 52
1,468 SR
1,461 Elo+

VS

Team Averages
Level 16
1,576 SR
1,449 Elo+
Ra
Ra
PabloDestroyer9
Ra
Level 7
God Stats
3W - 2L
1,767 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Saleshh
Gilgamesh
Level 18
God Stats
6W - 5L
1,537 SR
Queue Stats
188W - 198L
1,416 Elo+
Solo
Thor
Thor
burge
Thor
Level 22
God Stats
6W - 10L
1,424 SR
Queue Stats
125W - 184L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 17 / 10
12,604
573
3,037
23,668
9,517
Mace

Mace

+10
Physical Power

Freya
n0belet
Freya
20
17 / 5 / 2
17,597
800
36,041
29,020
14,970
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
tedveme
Ymir
20
3 / 4 / 16
14,695
668
8,684
27,395
36,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 12
16,477
749
29,790
18,275
10,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Saleshh
Gilgamesh
19
8 / 5 / 14
16,101
732
20,966
23,884
23,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
burge
Thor
18
5 / 9 / 15
14,322
651
12,333
19,305
10,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
66
21
Kills
25
26
Deaths
21
28
Assists
41
Player
Kills
Deaths
Assists
KDA
W
12
7
12
2.57
W
Gilgamesh
Saleshh
Gilgamesh
8
5
14
3
W
Thor
burge
Thor
5
9
15
1.39
L
1
17
10
0.35
L
Freya
n0belet
Freya
17
5
2
3.6
L
Ymir
tedveme
Ymir
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,762
Damage
63,089
80,083
Taken
61,464
61,233
Mitigated
44,433
17,750
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,790
4,035
2,835
5,594
18,275
10,834
1,482
14,304
3,971
86,011
0
W
Gilgamesh
Saleshh
Gilgamesh
20,966
3,208
0
642
23,884
23,257
226
18,273
5,611
6,150
38,094
W
Thor
burge
Thor
12,333
2,668
0
62
19,305
10,342
330
12,148
7,157
0
46,328
L
3,037
395
0
250
23,668
9,517
291
8,889
14,779
0
21,627
L
Freya
n0belet
Freya
36,041
11,006
0
15,114
29,020
14,970
967
11,189
17,831
140,135
0
L
Ymir
tedveme
Ymir
8,684
2,704
772
1,614
27,395
36,746
76
12,463
14,932
34,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
46,900
241
Minions Killed
219
0
Camps Cleared
0
954,446
Distance Traveled
1,103,860
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,477
749
121
6
0
343,533
1
W
Gilgamesh
16,101
732
42
2
0
405,320
2
W
Thor
14,322
651
56
3
0
355,007
2
L
Thor
12,604
573
31
1
0
267,919
1
L
Freya
17,597
800
155
7
0
371,278
3
L
Ymir
14,695
668
55
3
0
315,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role