Player Matchup

Loki
Loki
ANTHOSAURUS
Loki
Level 104
God Stats
3W - 3L
1,438 SR
Queue Stats
246W - 236L
1,606 Elo+
Party 1
Heimdallr
Heimdallr
DaveGiblet
Heimdallr
Level 68
God Stats
3W - 3L
1,470 SR
Queue Stats
101W - 89L
1,677 Elo+
Party 1
Anubis
Anubis
Lvgxnn
Anubis
Level 15
God Stats
2W - 1L
1,765 SR
Queue Stats
11W - 25L
1,340 Elo+
Party 2
Aphrodite
Aphrodite
Tikpa
Aphrodite
Level 85
God Stats
1W - 4L
1,324 SR
Queue Stats
84W - 93L
1,423 Elo+
Party 2
Mulan
Mulan
mb5nic
Mulan
Level 31
God Stats
2W - 2L
1,940 SR
Queue Stats
19W - 19L
1,518 Elo+
Party 1
Team Averages
Level 61
1,588 SR
1,513 Elo+

VS

Team Averages
Level 79
1,547 SR
1,519 Elo+
Cthulhu
Cthulhu
Alejodegrot1
Cthulhu
Level 108
God Stats
11W - 12L
1,521 SR
Queue Stats
557W - 675L
1,433 Elo+
Solo
Scylla
Scylla
FlamingIcyBoi
Scylla
Level 37
God Stats
2W - 1L
1,471 SR
Queue Stats
31W - 23L
1,630 Elo+
Solo
Apollo
Apollo
Geregor14
Apollo
Level 97
God Stats
15W - 7L
1,654 SR
Queue Stats
395W - 397L
1,476 Elo+
Party 3
Sun Wukong
Sun Wukong
KOKITO1310
Sun Wukong
Level 29
God Stats
3W - 3L
1,381 SR
Queue Stats
228W - 216L
1,519 Elo+
Party 3
Sol
Sol
Rafalonski
Sol
Level 125
God Stats
4W - 1L
1,706 SR
Queue Stats
112W - 112L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,158
597
4,737
6,527
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
DaveGiblet
Heimdallr
10
2 / 3 / 2
6,108
509
4,769
8,219
2,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Lvgxnn
Anubis
9
0 / 4 / 3
5,209
434
2,255
5,610
2,645
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Tikpa
Aphrodite
9
0 / 1 / 3
5,828
486
1,975
3,476
1,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mulan
mb5nic
Mulan
9
1 / 3 / 0
5,794
483
6,232
7,146
5,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alejodegrot1
Cthulhu
9
0 / 2 / 2
5,438
453
2,516
7,762
5,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 3 / 1
6,514
543
3,056
4,476
1,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Geregor14
Apollo
13
7 / 1 / 2
7,732
644
3,681
5,604
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
KOKITO1310
Sun Wukong
13
1 / 1 / 3
7,451
621
5,135
10,280
4,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 2 / 1
6,994
583
5,900
9,606
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
9
Kills
12
12
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
1
1
6.5
W
Cthulhu
Alejodegrot1
Cthulhu
0
2
2
0.5
L
Heimdallr
DaveGiblet
Heimdallr
2
3
2
1
W
1
3
1
0.5
W
Apollo
Geregor14
Apollo
7
1
2
8
W
Sun Wukong
KOKITO1310
Sun Wukong
1
1
3
2.5
L
Anubis
Lvgxnn
Anubis
0
4
3
0.38
W
3
2
1
1.75
L
Aphrodite
Tikpa
Aphrodite
0
1
3
1.5
L
Mulan
mb5nic
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,968
Damage
20,288
30,978
Taken
37,728
14,911
Mitigated
15,397
11,480
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,737
958
0
2,648
6,527
2,125
0
1,429
5,098
0
43,761
W
Cthulhu
Alejodegrot1
Cthulhu
2,516
37
180
1,628
7,762
5,436
164
1,712
6,050
20,130
0
L
Heimdallr
DaveGiblet
Heimdallr
4,769
2,669
0
2,262
8,219
2,896
0
5,311
2,908
0
32,370
W
3,056
399
0
360
4,476
1,052
88
382
4,094
37,118
0
W
Apollo
Geregor14
Apollo
3,681
1,675
0
1,179
5,604
2,323
0
626
4,935
0
38,193
W
Sun Wukong
KOKITO1310
Sun Wukong
5,135
888
0
4,370
10,280
4,126
356
462
9,090
0
46,797
L
Anubis
Lvgxnn
Anubis
2,255
182
0
1,237
5,610
2,645
0
2,187
3,423
18,468
0
W
5,900
1,955
0
6,590
9,606
2,460
1,290
1,430
8,176
50,196
0
L
Aphrodite
Tikpa
Aphrodite
1,975
439
1,823
1,208
3,476
1,935
0
2,545
931
15,803
0
L
Mulan
mb5nic
Mulan
6,232
2,012
0
2,302
7,146
5,310
0
0
7,146
0
26,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,097
Gold Earned
34,129
280
Minions Killed
373
0
Camps Cleared
0
1,086,005
Distance Traveled
1,126,952
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,158
597
94
8
0
254,320
5
W
Cthulhu
5,438
453
35
3
0
214,401
1
L
Heimdallr
6,108
509
62
5
0
224,873
3
W
Scylla
6,514
543
85
7
0
213,716
8
W
Apollo
7,732
644
70
6
0
239,195
3
W
Sun Wukong
7,451
621
109
9
0
233,306
3
L
Anubis
5,209
434
36
3
0
198,179
1
W
Sol
6,994
583
74
6
0
226,334
0
L
Aphrodite
5,828
486
36
3
0
216,406
2
L
Mulan
5,794
483
52
4
0
192,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role