Player Matchup

Skadi
Skadi
ExDaniel74
Skadi
Level 14
God Stats
3W - 0L
1,510 SR
Queue Stats
6W - 14L
1,191 Elo+
Party 1
Pele
Pele
MG_Freakoo
Pele
Level 87
God Stats
5W - 3L
1,647 SR
Queue Stats
95W - 80L
1,456 Elo+
Party 3
Achilles
Achilles
PaccMacc_MG
Achilles
Level 151
God Stats
6W - 3L
1,541 SR
Queue Stats
277W - 269L
1,510 Elo+
Party 3
Raijin
Raijin
mandersander
Raijin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,348 Elo+
Party 3
Danzaburou
Danzaburou
shmiga08
Danzaburou
Level 117
God Stats
7W - 3L
1,455 SR
Queue Stats
1,043W - 1,058L
1,265 Elo+
Party 1
Team Averages
Level 77
1,531 SR
1,354 Elo+

VS

Team Averages
Level 50
1,488 SR
1,381 Elo+
Morgan Le Fay
Morgan Le Fay
IsolatedNews
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 192L
1,358 Elo+
Party 2
Cernunnos
Cernunnos
Metrical Hero
Cernunnos
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
385W - 426L
1,338 Elo+
Party 2
Hachiman
Hachiman
MnC Goofy
Hachiman
Level 67
God Stats
13W - 11L
1,702 SR
Queue Stats
408W - 444L
1,424 Elo+
Party 2
Mulan
Mulan
StarEmpty1
Mulan
Level 43
God Stats
13W - 9L
1,302 SR
Queue Stats
204W - 194L
1,416 Elo+
Solo
Bakasura
Bakasura
XGN ROLLER8534
Bakasura
Level 33
God Stats
35W - 25L
1,436 SR
Queue Stats
147W - 128L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
1 / 12 / 5
9,025
392
5,581
15,665
5,300
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 7 / 8
12,168
529
14,321
20,899
9,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
PaccMacc_MG
Achilles
20
13 / 7 / 2
13,548
589
19,951
24,204
37,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
15
2 / 10 / 4
9,973
434
5,824
14,042
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
shmiga08
Danzaburou
15
1 / 7 / 5
9,734
423
8,875
17,422
6,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IsolatedNews
Morgan Le Fay
19
7 / 9 / 10
12,290
534
11,916
19,364
8,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Metrical Hero
Cernunnos
20
20 / 3 / 6
13,789
600
27,837
20,552
9,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
MnC Goofy
Hachiman
5
0 / 0 / 1
7,129
310
1,173
867
214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
16
5 / 8 / 6
10,889
473
10,935
16,625
17,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
20
10 / 4 / 13
13,771
599
19,642
22,314
11,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
78
23
Kills
42
43
Deaths
24
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
12
5
0.29
L
Morgan Le Fay
IsolatedNews
Morgan Le Fay
7
9
10
1.33
W
6
7
8
1.43
L
Cernunnos
Metrical Hero
Cernunnos
20
3
6
7.67
L
Hachiman
MnC Goofy
Hachiman
0
0
1
0.5
W
Achilles
PaccMacc_MG
Achilles
13
7
2
2
L
Mulan
5
8
6
1
L
Bakasura
10
4
13
4.13
W
Raijin
2
10
4
0.4
W
Danzaburou
shmiga08
Danzaburou
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,552
Damage
71,503
92,232
Taken
79,722
64,558
Mitigated
47,366
11,441
Healing
21,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,581
2,268
108
524
15,665
5,300
310
937
14,362
0
31,145
L
Morgan Le Fay
IsolatedNews
Morgan Le Fay
11,916
853
0
3,181
19,364
8,801
1,330
1,288
17,816
75,699
0
W
14,321
3,091
0
1,930
20,899
9,628
180
3,131
16,245
0
78,401
L
Cernunnos
Metrical Hero
Cernunnos
27,837
17,671
0
5,032
20,552
9,397
2,096
2,323
18,139
0
109,272
L
Hachiman
MnC Goofy
Hachiman
1,173
359
49
296
867
214
0
0
867
0
5,956
W
Achilles
PaccMacc_MG
Achilles
19,951
5,684
0
4,389
24,204
37,920
974
1,731
20,684
315
70,637
L
Mulan
10,935
1,996
0
3,174
16,625
17,090
96
748
15,785
0
43,549
L
Bakasura
19,642
12,391
0
9,361
22,314
11,864
394
1,145
21,091
0
95,961
W
Raijin
5,824
334
0
358
14,042
5,530
688
3,482
10,154
40,268
0
W
Danzaburou
shmiga08
Danzaburou
8,875
2,233
402
3,730
17,422
6,180
778
2,021
14,954
0
50,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,448
Gold Earned
57,868
469
Minions Killed
505
0
Camps Cleared
0
1,932,479
Distance Traveled
1,601,283
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,025
392
87
4
0
348,765
1
L
Morgan Le Fay
12,290
534
117
5
0
363,598
0
W
Pele
12,168
529
103
4
0
455,180
17
L
Cernunnos
13,789
600
140
6
0
408,296
3
L
Hachiman
7,129
310
13
1
0
54,006
1
W
Achilles
13,548
589
120
5
0
392,188
4
L
Mulan
10,889
473
72
3
0
319,349
0
L
Bakasura
13,771
599
163
7
0
456,034
4
W
Raijin
9,973
434
89
4
0
346,615
0
W
Danzaburou
9,734
423
70
3
0
389,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role