Player Matchup

Awilix
Awilix
Dunkys_Dones
Awilix
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
423W - 481L
1,407 Elo+
Party 3
Pele
Pele
Electrituber888
Pele
Level 16
God Stats
0W - 1L
1,681 SR
Queue Stats
16W - 23L
1,444 Elo+
Party 3
Cernunnos
Cernunnos
Rejoena
Cernunnos
Level 48
God Stats
3W - 5L
1,267 SR
Queue Stats
179W - 250L
1,375 Elo+
Solo
Hel
Hel
X_Lil-boii_X
Hel
Level 29
God Stats
2W - 5L
1,469 SR
Queue Stats
28W - 45L
1,318 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
elegant_hades451
Morgan Le Fay
Level 46
God Stats
18W - 9L
1,650 SR
Queue Stats
101W - 70L
1,603 Elo+
Solo
Team Averages
Level 41
1,513 SR
1,429 Elo+

VS

Team Averages
Level 39
1,429 SR
1,368 Elo+
Tiamat
Tiamat
 
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
CaptainsDuckie
Bastet
Level 44
God Stats
4W - 2L
1,334 SR
Queue Stats
124W - 166L
1,408 Elo+
Party 1
Ares
Ares
FaZe Piri1
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,227 Elo+
Party 2
Chernobog
Chernobog
deathdealer6629
Chernobog
Level 43
God Stats
1W - 1L
1,283 SR
Queue Stats
158W - 189L
1,330 Elo+
Solo
Odin
Odin
right0nbro
Odin
Level 20
God Stats
42W - 57L
1,530 SR
Queue Stats
121W - 162L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
1 / 5 / 1
6,452
430
4,595
10,455
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
5,584
372
1,180
4,398
1,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Rejoena
Cernunnos
11
1 / 5 / 0
7,038
469
6,703
9,137
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 3 / 0
8,127
542
4,849
8,091
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
elegant_hades451
Morgan Le Fay
14
2 / 2 / 0
7,548
503
3,486
9,160
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 2 / 0
9,570
638
8,595
8,449
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 2
7,070
471
2,502
7,445
2,306
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 4
7,836
522
4,922
8,781
6,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
deathdealer6629
Chernobog
13
6 / 2 / 4
8,277
552
5,382
9,139
3,174
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 0
7,545
503
4,215
6,753
3,233
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
17
17
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
2
0
2
W
1
1
2
2
L
Awilix
1
5
1
0.3
L
0
2
1
0.25
W
3
0
4
5
L
Cernunnos
Rejoena
Cernunnos
1
5
0
0.2
L
1
3
0
0.33
W
Chernobog
deathdealer6629
Chernobog
6
2
4
4
L
Morgan Le Fay
elegant_hades451
Morgan Le Fay
2
2
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,813
Damage
25,616
41,241
Taken
40,567
15,782
Mitigated
19,369
7,322
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,595
971
0
4,165
8,449
4,446
282
3,234
4,963
61,738
0
W
2,502
515
0
559
7,445
2,306
428
2,202
5,099
0
31,223
L
Awilix
4,595
2,003
0
0
10,455
3,467
0
3,094
7,265
0
32,244
L
1,180
67
0
191
4,398
1,140
188
586
3,812
0
13,621
W
4,922
272
0
0
8,781
6,210
375
0
8,781
15,237
0
L
Cernunnos
Rejoena
Cernunnos
6,703
2,738
0
1,225
9,137
3,565
270
3,519
5,618
0
36,622
L
4,849
455
280
3,743
8,091
4,388
0
0
8,091
55,074
0
W
Chernobog
deathdealer6629
Chernobog
5,382
3,357
60
2,221
9,139
3,174
2,684
0
9,139
0
43,754
L
Morgan Le Fay
elegant_hades451
Morgan Le Fay
3,486
50
0
1,883
9,160
3,222
0
5,780
2,938
44,386
0
W
4,215
749
470
628
6,753
3,233
219
2,341
4,250
0
32,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,749
Gold Earned
40,298
392
Minions Killed
365
0
Camps Cleared
0
1,230,987
Distance Traveled
1,385,992
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,570
638
143
10
0
285,963
4
W
Bastet
7,070
471
63
4
0
305,791
2
L
Awilix
6,452
430
61
4
0
270,549
2
L
Pele
5,584
372
25
2
0
196,853
0
W
Ares
7,836
522
9
1
0
289,328
0
L
Cernunnos
7,038
469
69
5
0
222,743
0
L
Hel
8,127
542
134
9
0
265,587
3
W
Chernobog
8,277
552
81
5
0
203,355
4
L
Morgan Le Fay
7,548
503
103
7
0
275,255
1
W
Odin
7,545
503
69
5
0
301,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role