Player Matchup

Ah Puch
Ah Puch
MisfitsBoy
Ah Puch
Level 67
God Stats
2W - 2L
1,430 SR
Queue Stats
30W - 55L
1,330 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr Sparkles89
Gilgamesh
Level 122
God Stats
3W - 5L
1,561 SR
Queue Stats
43W - 62L
1,373 Elo+
Party 1
Artemis
Artemis
studlyheat86
Artemis
Level 114
God Stats
8W - 12L
1,482 SR
Queue Stats
28W - 39L
1,344 Elo+
Party 1
Team Averages
Level 101
1,491 SR
1,349 Elo+

VS

Team Averages
Level 46
1,609 SR
1,464 Elo+
Cthulhu
Cthulhu
KOKOLOK99
Cthulhu
Level 63
God Stats
28W - 10L
1,585 SR
Queue Stats
309W - 359L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
Mahsluof
Gilgamesh
Level 28
God Stats
3W - 1L
1,742 SR
Queue Stats
33W - 22L
1,530 Elo+
Solo
Raijin
Raijin
MrTarikTheOtac
Raijin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 290L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MisfitsBoy
Ah Puch
10
1 / 6 / 1
7,441
620
10,104
8,432
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Mr Sparkles89
Gilgamesh
11
1 / 7 / 1
7,935
661
7,003
11,369
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
studlyheat86
Artemis
11
0 / 6 / 2
7,465
622
7,749
10,628
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KOKOLOK99
Cthulhu
13
4 / 0 / 12
9,958
830
10,490
12,380
12,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Mahsluof
Gilgamesh
15
9 / 2 / 8
10,324
860
10,181
13,247
10,717
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
6 / 1 / 8
9,237
770
4,892
7,316
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
19
19
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
KOKOLOK99
Cthulhu
4
0
12
10
W
Gilgamesh
Mahsluof
Gilgamesh
9
2
8
6.5
L
Ah Puch
MisfitsBoy
Ah Puch
1
6
1
0.25
L
Gilgamesh
Mr Sparkles89
Gilgamesh
1
7
1
0.21
W
6
1
8
10
L
Artemis
studlyheat86
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,856
Damage
25,563
30,429
Taken
32,943
14,079
Mitigated
25,872
3,730
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
KOKOLOK99
Cthulhu
10,490
529
651
2,442
12,380
12,492
78
3,380
8,754
33,382
0
W
Gilgamesh
Mahsluof
Gilgamesh
10,181
3,664
0
1,100
13,247
10,717
1,480
2,621
10,370
0
37,806
L
Ah Puch
MisfitsBoy
Ah Puch
10,104
295
0
520
8,432
3,055
0
4,497
3,935
32,308
0
L
Gilgamesh
Mr Sparkles89
Gilgamesh
7,003
1,542
0
621
11,369
7,032
90
5,114
6,255
0
14,921
W
4,892
220
0
750
7,316
2,663
707
3,387
3,715
23,806
0
L
Artemis
studlyheat86
Artemis
7,749
3,297
362
2,227
10,628
3,992
585
5,771
4,857
0
28,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,841
Gold Earned
29,519
110
Minions Killed
167
0
Camps Cleared
0
579,752
Distance Traveled
653,470
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,958
830
49
4
0
199,223
0
W
Gilgamesh
10,324
860
62
5
0
229,527
2
L
Ah Puch
7,441
620
53
4
0
182,430
0
L
Gilgamesh
7,935
661
16
1
0
207,600
4
W
Raijin
9,237
770
56
5
0
224,720
0
L
Artemis
7,465
622
41
3
0
189,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role