Player Matchup

Baron Samedi
Baron Samedi
AGustin6134
Baron Samedi
Level 22
God Stats
19W - 29L
1,331 SR
Queue Stats
119W - 134L
1,320 Elo+
Solo
Ra
Ra
BoParadise
Ra
Level 8
God Stats
2W - 1L
1,523 SR
Queue Stats
25W - 16L
1,310 Elo+
Party 1
Ymir
Ymir
Silver_Crow21121
Ymir
Level 6
God Stats
18W - 13L
1,565 SR
Queue Stats
53W - 39L
1,310 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SmirkingGecko
Tsukuyomi
Level 29
God Stats
4W - 1L
1,707 SR
Queue Stats
9W - 2L
1,562 Elo+
Solo
Odin
Odin
WhoCrow
Odin
Level 27
God Stats
1W - 3L
971 SR
Queue Stats
116W - 96L
1,401 Elo+
Party 1
Team Averages
Level 18
1,420 SR
1,380 Elo+

VS

Team Averages
Level 20
1,532 SR
1,347 Elo+
Set
Set
Jsph_115
Set
Level 14
God Stats
7W - 3L
1,500 SR
Queue Stats
159W - 158L
1,300 Elo+
Party 2
Susano
Susano
LordFerdinandTW
Susano
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 146L
1,305 Elo+
Party 2
Artemis
Artemis
MaliciousMax78
Artemis
Level 16
God Stats
1W - 1L
1,707 SR
Queue Stats
13W - 23L
1,362 Elo+
Solo
Khepri
Khepri
besthusto
Khepri
Level 28
God Stats
10W - 5L
1,500 SR
Queue Stats
154W - 155L
1,342 Elo+
Party 2
Arachne
Arachne
rocknro99
Arachne
Level 17
God Stats
3W - 3L
1,452 SR
Queue Stats
18W - 16L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGustin6134
Baron Samedi
13
3 / 1 / 4
7,852
561
8,215
6,338
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 1
8,327
595
3,546
5,773
1,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 3
8,142
582
2,585
9,306
9,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
SmirkingGecko
Tsukuyomi
13
5 / 2 / 4
8,229
588
7,823
9,076
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
WhoCrow
Odin
14
5 / 1 / 2
8,627
616
5,349
6,175
6,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,357
454
2,834
10,725
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 0
6,783
485
2,330
9,356
4,368
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 6 / 0
5,935
424
6,286
8,068
2,951
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
besthusto
Khepri
11
1 / 4 / 1
6,910
494
2,767
10,935
6,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
rocknro99
Arachne
2
0 / 1 / 0
4,383
313
816
1,509
372
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
5
6
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AGustin6134
Baron Samedi
3
1
4
5
W
2
1
1
2.5
L
0
6
0
0
L
3
2
0
1.5
L
1
6
0
0.17
W
4
1
3
5.5
W
Tsukuyomi
SmirkingGecko
Tsukuyomi
5
2
4
3.5
W
Odin
WhoCrow
Odin
5
1
2
6
L
Khepri
besthusto
Khepri
1
4
1
0.38
L
Arachne
rocknro99
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
15,033
36,668
Taken
40,593
23,823
Mitigated
20,185
9,477
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AGustin6134
Baron Samedi
8,215
2,129
991
2,582
6,338
2,862
1,379
1,623
4,694
37,726
3,553
W
3,546
912
44
2,831
5,773
1,877
404
0
5,773
52,830
0
L
2,834
1,254
0
2,945
10,725
6,028
0
0
10,725
0
31,296
L
2,330
770
0
3,222
9,356
4,368
0
2,066
7,290
0
28,768
L
6,286
3,510
0
0
8,068
2,951
0
3,482
4,586
0
27,167
W
2,585
1,225
0
0
9,306
9,157
913
964
8,183
26,616
0
W
Tsukuyomi
SmirkingGecko
Tsukuyomi
7,823
2,177
0
2,919
9,076
3,159
2,061
0
9,076
0
41,025
W
Odin
WhoCrow
Odin
5,349
1,176
0
110
6,175
6,768
1,133
0
6,175
0
42,630
L
Khepri
besthusto
Khepri
2,767
253
0
206
10,935
6,466
0
7,557
3,378
19,425
0
L
Arachne
rocknro99
Arachne
816
451
0
184
1,509
372
0
402
1,107
0
3,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
30,368
393
Minions Killed
181
0
Camps Cleared
0
1,276,488
Distance Traveled
981,607
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,852
561
77
6
0
230,334
1
W
Ra
8,327
595
106
8
0
273,909
0
L
Set
6,357
454
70
5
0
238,485
0
L
Susano
6,783
485
43
3
0
247,316
0
L
Artemis
5,935
424
43
3
0
192,600
0
W
Ymir
8,142
582
42
3
0
250,867
0
W
Tsukuyomi
8,229
588
69
5
0
260,490
0
W
Odin
8,627
616
99
7
0
260,888
0
L
Khepri
6,910
494
17
1
0
241,608
1
L
Arachne
4,383
313
8
1
0
61,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role