Player Matchup

Arachne
Arachne
DT0Y454
Arachne
Level 121
God Stats
8W - 8L
1,458 SR
Queue Stats
252W - 291L
1,387 Elo+
Solo
Artemis
Artemis
PrimalJay91
Artemis
Level 107
God Stats
7W - 4L
1,303 SR
Queue Stats
175W - 172L
1,309 Elo+
Solo
King Arthur
King Arthur
SLASH_ROCK80
King Arthur
Level 51
God Stats
9W - 12L
1,406 SR
Queue Stats
211W - 301L
1,288 Elo+
Solo
Scylla
Scylla
biggman55ty
Scylla
Level 84
God Stats
43W - 45L
1,543 SR
Queue Stats
311W - 295L
1,452 Elo+
Solo
Cerberus
Cerberus
victor3x6
Cerberus
Level 49
God Stats
2W - 0L
1,571 SR
Queue Stats
71W - 65L
1,403 Elo+
Solo
Team Averages
Level 82
1,456 SR
1,368 Elo+

VS

Team Averages
Level 108
1,594 SR
1,426 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cobalt9K
Tsukuyomi
Level 77
God Stats
3W - 8L
1,390 SR
Queue Stats
33W - 54L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
KingSmallDong
Baron Samedi
Level 123
God Stats
0W - 4L
1,560 SR
Queue Stats
103W - 114L
1,354 Elo+
Solo
Yemoja
Yemoja
TheSupremeDiety
Yemoja
Level 102
God Stats
91W - 76L
1,624 SR
Queue Stats
118W - 115L
1,446 Elo+
Solo
Guan Yu
Guan Yu
ZeroDoesThingz
Guan Yu
Level 112
God Stats
1W - 3L
1,896 SR
Queue Stats
206W - 229L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DT0Y454
Arachne
12
4 / 0 / 2
7,207
554
3,460
6,206
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
PrimalJay91
Artemis
11
2 / 1 / 5
6,774
521
7,342
6,783
2,059
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
SLASH_ROCK80
King Arthur
13
3 / 0 / 1
7,784
599
4,817
10,508
4,957
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
14
5 / 0 / 2
7,885
607
5,972
5,127
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
victor3x6
Cerberus
10
0 / 3 / 5
6,201
477
4,261
9,632
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 3 / 3
6,260
482
7,042
8,429
2,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Cobalt9K
Tsukuyomi
9
0 / 2 / 1
5,387
414
1,676
5,045
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
KingSmallDong
Baron Samedi
12
1 / 2 / 1
6,505
500
3,159
7,398
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 3 / 2
6,640
511
4,260
10,509
6,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8
0 / 4 / 0
5,539
426
1,730
7,695
3,960
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
4
4
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
3
0.83
L
Tsukuyomi
Cobalt9K
Tsukuyomi
0
2
1
0.25
W
Arachne
DT0Y454
Arachne
4
0
2
5
L
Baron Samedi
KingSmallDong
Baron Samedi
1
2
1
0.75
W
Artemis
PrimalJay91
Artemis
2
1
5
4.5
W
King Arthur
SLASH_ROCK80
King Arthur
3
0
1
3.5
L
2
3
2
1
L
0
4
0
0
W
Scylla
5
0
2
6
W
Cerberus
victor3x6
Cerberus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,852
Damage
17,867
38,256
Taken
39,076
18,458
Mitigated
17,065
11,755
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,042
3,509
0
2,312
8,429
2,267
0
2,413
6,016
0
48,236
L
Tsukuyomi
Cobalt9K
Tsukuyomi
1,676
203
0
914
5,045
1,864
0
1,153
3,892
0
18,087
W
Arachne
DT0Y454
Arachne
3,460
2,187
0
3,453
6,206
2,418
268
607
5,599
0
38,201
L
Baron Samedi
KingSmallDong
Baron Samedi
3,159
110
0
1,801
7,398
2,823
0
2,921
4,477
37,004
0
W
Artemis
PrimalJay91
Artemis
7,342
2,956
0
2,190
6,783
2,059
961
1,414
5,369
0
40,898
W
King Arthur
SLASH_ROCK80
King Arthur
4,817
260
0
1,703
10,508
4,957
629
0
10,508
0
41,055
L
4,260
896
946
890
10,509
6,151
264
3,746
6,763
21,015
0
L
1,730
1,013
0
1,298
7,695
3,960
0
0
7,695
0
22,399
W
Scylla
5,972
449
0
2,017
5,127
1,606
296
2,692
2,435
46,140
0
W
Cerberus
victor3x6
Cerberus
4,261
144
206
2,186
9,632
7,418
0
2,706
6,926
16,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,851
Gold Earned
30,331
363
Minions Killed
292
0
Camps Cleared
0
1,235,980
Distance Traveled
1,115,186
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,260
482
75
6
0
234,499
4
L
Tsukuyomi
5,387
414
42
3
0
290,470
2
W
Arachne
7,207
554
77
6
0
298,795
2
L
Baron Samedi
6,505
500
79
6
0
236,778
5
W
Artemis
6,774
521
75
6
0
210,030
5
W
King Arthur
7,784
599
83
6
0
218,552
1
L
Yemoja
6,640
511
41
3
0
197,427
0
L
Guan Yu
5,539
426
55
4
0
156,012
3
W
Scylla
7,885
607
90
7
0
254,653
5
W
Cerberus
6,201
477
38
3
0
253,950
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role