Player Matchup

Loki
Loki
DEDStyx
Loki
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,302 Elo+
Solo
Heimdallr
Heimdallr
FizzyClap
Heimdallr
Level 7
God Stats
3W - 8L
1,500 SR
Queue Stats
84W - 46L
1,498 Elo+
Party 4
Sun Wukong
Sun Wukong
Julayaa
Sun Wukong
Level 4
God Stats
1W - 1L
1,279 SR
Queue Stats
15W - 13L
1,021 Elo+
Party 3
Sobek
Sobek
SevenPog
Sobek
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
27W - 21L
1,593 Elo+
Party 4
Kukulkan
Kukulkan
taysin2q
Kukulkan
Level 28
God Stats
6W - 3L
1,509 SR
Queue Stats
63W - 64L
1,301 Elo+
Party 3
Team Averages
Level 12
1,458 SR
1,343 Elo+

VS

Team Averages
Level 10
1,533 SR
1,438 Elo+
Ra
Ra
 
Ra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bran876
Medusa
Level 13
God Stats
3W - 2L
1,729 SR
Queue Stats
3W - 4L
1,344 Elo+
Party 2
Anhur
Anhur
Nhadu
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
TwojName
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
lennyclarke6
Cthulhu
Level 6
God Stats
3W - 4L
1,437 SR
Queue Stats
3W - 5L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DEDStyx
Loki
19
15 / 2 / 1
12,859
585
18,989
14,596
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
FizzyClap
Heimdallr
18
4 / 1 / 2
10,702
486
11,335
15,806
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Julayaa
Sun Wukong
3
0 / 0 / 0
6,468
294
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
SevenPog
Sobek
18
0 / 0 / 7
10,889
495
5,427
15,538
19,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
taysin2q
Kukulkan
20
6 / 2 / 7
13,393
609
15,782
9,058
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 12 / 0
9,837
447
6,114
14,571
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Bran876
Medusa
10
0 / 8 / 1
7,686
349
1,706
13,042
3,439
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Nhadu
Anhur
14
2 / 4 / 0
9,228
419
7,807
13,338
4,262
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
TwojName
Jormungandr
13
1 / 1 / 2
8,317
378
10,320
11,742
4,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
lennyclarke6
Cthulhu
14
1 / 1 / 0
9,247
420
4,242
20,829
15,693
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
25
Kills
5
5
Deaths
26
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
12
0
0.08
L
Medusa
Bran876
Medusa
0
8
1
0.06
W
Loki
DEDStyx
Loki
15
2
1
7.75
W
Heimdallr
FizzyClap
Heimdallr
4
1
2
5
W
Sun Wukong
Julayaa
Sun Wukong
0
0
0
0
L
Anhur
Nhadu
Anhur
2
4
0
0.5
W
Sobek
SevenPog
Sobek
0
0
7
3.5
L
Jormungandr
TwojName
Jormungandr
1
1
2
2
L
Cthulhu
lennyclarke6
Cthulhu
1
1
0
1
W
Kukulkan
taysin2q
Kukulkan
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,533
Damage
30,189
54,998
Taken
73,522
35,648
Mitigated
32,900
18,556
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,114
632
136
1,605
14,571
4,840
48
5,557
9,014
49,636
0
L
Medusa
Bran876
Medusa
1,706
542
0
515
13,042
3,439
1,296
5,982
7,060
0
29,597
W
Loki
DEDStyx
Loki
18,989
6,292
0
4,703
14,596
5,309
1,871
3,102
11,389
0
89,578
W
Heimdallr
FizzyClap
Heimdallr
11,335
6,206
0
8,660
15,806
7,752
288
5,209
10,549
0
95,889
W
Sun Wukong
Julayaa
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
Nhadu
Anhur
7,807
2,556
0
0
13,338
4,262
680
2,843
10,495
0
56,154
W
Sobek
SevenPog
Sobek
5,427
366
0
5,193
15,538
19,362
77
5,849
9,613
27,687
0
L
Jormungandr
TwojName
Jormungandr
10,320
1,505
68
898
11,742
4,666
186
2,103
9,639
32,267
0
L
Cthulhu
lennyclarke6
Cthulhu
4,242
145
87
8,386
20,829
15,693
2,160
8,858
11,971
46,538
0
W
Kukulkan
taysin2q
Kukulkan
15,782
284
0
0
9,058
3,225
2,691
6,267
2,539
89,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,311
Gold Earned
44,315
495
Minions Killed
397
0
Camps Cleared
0
1,693,150
Distance Traveled
1,950,558
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,837
447
127
6
0
345,299
2
L
Medusa
7,686
349
49
2
0
334,099
2
W
Loki
12,859
585
121
6
0
444,866
2
W
Heimdallr
10,702
486
168
8
0
381,793
5
W
Sun Wukong
6,468
294
0
0
0
0
0
L
Anhur
9,228
419
98
4
0
463,811
3
W
Sobek
10,889
495
33
2
0
420,070
2
L
Jormungandr
8,317
378
42
2
0
366,576
3
L
Cthulhu
9,247
420
81
4
0
440,773
1
W
Kukulkan
13,393
609
173
8
0
446,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role