Player Matchup

Medusa
Medusa
Gus6635
Medusa
Level 16
God Stats
4W - 5L
1,582 SR
Queue Stats
56W - 81L
1,385 Elo+
Solo
Sol
Sol
Itz_Aric2
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 96L
1,495 Elo+
Solo
Nemesis
Nemesis
drizzycherry_
Nemesis
Level 8
God Stats
4W - 2L
1,438 SR
Queue Stats
6W - 2L
1,705 Elo+
Party 1
Bakasura
Bakasura
pimpdaddypeter
Bakasura
Level 18
God Stats
0W - 2L
1,283 SR
Queue Stats
24W - 21L
1,401 Elo+
Party 1
Bacchus
Bacchus
temp-947924
Bacchus
Level 10
God Stats
8W - 5L
1,498 SR
Queue Stats
11W - 10L
1,357 Elo+
Party 1
Team Averages
Level 16
1,460 SR
1,469 Elo+

VS

Team Averages
Level 26
1,538 SR
1,485 Elo+
Neith
Neith
ArisenShadow
Neith
Level 17
God Stats
60W - 37L
1,603 SR
Queue Stats
83W - 73L
1,532 Elo+
Solo
Ares
Ares
BenG--420
Ares
Level 24
God Stats
21W - 22L
1,480 SR
Queue Stats
50W - 55L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Blunttasticc
Kukulkan
Level 30
God Stats
9W - 8L
1,556 SR
Queue Stats
90W - 90L
1,526 Elo+
Solo
Bacchus
Bacchus
batjofy
Bacchus
Level 29
God Stats
6W - 6L
1,440 SR
Queue Stats
177W - 196L
1,461 Elo+
Party 2
Artemis
Artemis
xXD3dPoolXx23
Artemis
Level 28
God Stats
20W - 11L
1,610 SR
Queue Stats
157W - 148L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gus6635
Medusa
18
1 / 7 / 4
11,184
932
8,561
18,094
6,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 8 / 3
10,654
888
12,878
18,422
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
18
5 / 8 / 7
12,247
1,021
12,028
21,695
8,051
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
18
2 / 14 / 8
11,290
941
13,708
30,989
18,449
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
temp-947924
Bacchus
17
3 / 7 / 6
11,622
969
11,595
23,586
22,899
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 22
13,603
1,134
28,366
13,136
5,472
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
20
4 / 4 / 32
12,422
1,035
13,134
14,918
17,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Blunttasticc
Kukulkan
20
15 / 2 / 22
14,660
1,222
29,239
9,806
3,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
batjofy
Bacchus
19
6 / 1 / 23
12,505
1,042
13,553
14,153
11,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
19
7 / 5 / 25
12,601
1,050
20,365
13,078
4,567
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
168
14
Kills
44
44
Deaths
14
28
Assists
124
Player
Kills
Deaths
Assists
KDA
W
12
2
22
11.5
W
Ares
4
4
32
5
W
Kukulkan
Blunttasticc
Kukulkan
15
2
22
13
L
Medusa
Gus6635
Medusa
1
7
4
0.43
L
3
8
3
0.56
W
Bacchus
batjofy
Bacchus
6
1
23
17.5
L
Nemesis
5
8
7
1.06
L
Bakasura
2
14
8
0.43
L
Bacchus
temp-947924
Bacchus
3
7
6
0.86
W
Artemis
7
5
25
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,770
Damage
104,657
112,786
Taken
65,091
61,344
Mitigated
43,078
5,319
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,366
18,657
0
5,673
13,136
5,472
0
4,033
8,346
0
46,400
W
Ares
13,134
1,246
0
0
14,918
17,575
0
5,058
8,489
24,491
0
W
Kukulkan
Blunttasticc
Kukulkan
29,239
3,962
238
3,545
9,806
3,787
0
4,243
5,122
51,275
0
L
Medusa
Gus6635
Medusa
8,561
2,537
0
652
18,094
6,275
0
8,682
9,412
0
43,976
L
12,878
4,218
32
1,698
18,422
5,670
0
8,057
10,365
26,625
0
W
Bacchus
batjofy
Bacchus
13,553
2,007
0
0
14,153
11,677
0
4,083
9,415
27,820
0
L
Nemesis
12,028
4,080
0
2,145
21,695
8,051
0
11,693
10,002
0
20,836
L
Bakasura
13,708
7,146
0
792
30,989
18,449
0
13,839
17,150
0
19,112
L
Bacchus
temp-947924
Bacchus
11,595
1,942
0
0
23,586
22,899
0
13,655
9,931
23,900
0
W
Artemis
20,365
16,096
68
1,035
13,078
4,567
0
7,056
5,401
0
34,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,997
Gold Earned
65,791
138
Minions Killed
193
3
Camps Cleared
6
994,534
Distance Traveled
1,065,112
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,603
1,134
49
4
1
204,589
0
W
Ares
12,422
1,035
26
2
0
220,010
1
W
Kukulkan
14,660
1,222
63
5
0
203,461
0
L
Medusa
11,184
932
62
5
0
214,535
0
L
Sol
10,654
888
29
2
1
171,924
0
W
Bacchus
12,505
1,042
38
3
1
258,968
0
L
Nemesis
12,247
1,021
12
1
2
222,577
1
L
Bakasura
11,290
941
27
2
0
192,016
2
L
Bacchus
11,622
969
8
1
0
193,482
0
W
Artemis
12,601
1,050
17
1
4
178,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role