Player Matchup

Bellona
Bellona
LiliMii
Bellona
Level 89
God Stats
6W - 17L
1,548 SR
Queue Stats
361W - 421L
1,404 Elo+
Party 1
Thoth
Thoth
bumsdelight
Thoth
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 195L
1,498 Elo+
Party 1
Loki
Loki
snowmanmike_2021
Loki
Level 15
God Stats
3W - 6L
1,497 SR
Queue Stats
16W - 23L
993 Elo+
Solo
Team Averages
Level 62
1,515 SR
1,298 Elo+

VS

Team Averages
Level 64
1,463 SR
1,466 Elo+
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
BlondeHinata
Ah Puch
Level 61
God Stats
14W - 15L
1,331 SR
Queue Stats
125W - 154L
1,402 Elo+
Party 2
Ra
Ra
jayaleck
Ra
Level 22
God Stats
6W - 3L
1,559 SR
Queue Stats
68W - 72L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LiliMii
Bellona
12
2 / 5 / 2
8,377
644
5,734
13,210
6,698
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
3 / 5 / 2
9,305
716
7,905
7,402
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 8 / 4
7,991
615
2,238
11,118
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
8 / 2 / 10
10,165
782
9,097
11,665
9,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
BlondeHinata
Ah Puch
14
7 / 1 / 7
9,744
750
9,842
4,439
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 2 / 9
9,222
709
6,592
7,267
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
18
18
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
2
10
6.5
W
Ah Puch
BlondeHinata
Ah Puch
7
1
7
10.5
L
Bellona
LiliMii
Bellona
2
5
2
0.6
L
3
5
2
0.8
W
3
2
9
3.75
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,877
Damage
25,531
31,730
Taken
23,371
12,738
Mitigated
13,984
1,486
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,097
438
0
3,784
11,665
9,721
132
3,613
8,052
0
26,844
W
Ah Puch
BlondeHinata
Ah Puch
9,842
337
0
1,306
4,439
1,501
465
1,783
2,656
34,226
0
L
Bellona
LiliMii
Bellona
5,734
1,392
0
1,486
13,210
6,698
0
5,725
6,723
0
21,197
L
7,905
445
0
0
7,402
2,403
0
4,000
3,070
37,759
0
W
6,592
497
838
2,412
7,267
2,762
1,040
2,509
4,758
39,807
0
L
2,238
1,055
0
0
11,118
3,637
0
5,845
4,713
0
15,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,673
Gold Earned
29,131
143
Minions Killed
165
0
Camps Cleared
0
710,301
Distance Traveled
604,797
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,165
782
45
3
0
190,647
3
W
Ah Puch
9,744
750
60
5
0
216,049
4
L
Bellona
8,377
644
47
4
0
242,238
5
L
Thoth
9,305
716
74
6
0
218,447
3
W
Ra
9,222
709
60
5
0
198,101
0
L
Loki
7,991
615
22
2
0
249,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role