Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Gold III
Darkoo_cr7
Kali
Gold III
Level 148
God Stats
20W - 20L
1,580 SR
Queue Stats
649W - 640L
1,451 MMR
Party 2
Neith
Neith
Silver I
Privat2ross
Neith
Silver I
Level 94
God Stats
20W - 17L
1,588 SR
Queue Stats
170W - 170L
1,339 MMR
Solo
Odin
Odin
Gold V
kemkempalace
Odin
Gold V
Level 122
God Stats
25W - 16L
1,574 SR
Queue Stats
235W - 257L
1,353 MMR
Solo
Poseidon
Poseidon
Gold V
xXFALCONx420Xx
Poseidon
Gold V
Level 149
God Stats
84W - 50L
1,695 SR
Queue Stats
223W - 213L
1,322 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,587 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,408 SR
1,328 MMR
Loki
Loki
Bronze IV
Ooga Boonga
Loki
Bronze IV
Level 62
God Stats
0W - 2L
1,221 SR
Queue Stats
1W - 6L
1,364 MMR
Solo
Ganesha
Ganesha
Silver I
Shade Wolf XIII
Ganesha
Silver I
Level 146
God Stats
32W - 28L
1,562 SR
Queue Stats
140W - 151L
1,198 MMR
Party 1
Tyr
Tyr
Gold III
TheGingerMessiah
Tyr
Gold III
Level 143
God Stats
0W - 1L
1,313 SR
Queue Stats
112W - 115L
1,465 MMR
Party 1
Raijin
Raijin
Gold III
carrupo1914
Raijin
Gold III
Level 110
God Stats
11W - 9L
1,636 SR
Queue Stats
345W - 343L
1,308 MMR
Solo
Olorun
Olorun
Gold V
lx KlNG xl
Olorun
Gold V
Level 129
God Stats
14W - 7L
1,308 SR
Queue Stats
111W - 113L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
0 / 0 / 1
3,336
667
1,604
3,754
1,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

5
3 / 0 / 1
4,179
836
1,235
2,324
557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

5
1 / 0 / 0
3,434
687
2,418
1,911
505
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 2
3,993
799
1,194
2,076
591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Poseidon
6
0 / 1 / 2
3,756
751
1,616
1,959
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Morgan Le FayGilgameshTiamatAthenaCthulhu

VS

Bans
ArachneScyllaDanzaburouKukulkanApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,718
544
40
1,216
194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
3,184
637
713
2,952
785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 2 / 0
3,460
692
1,507
2,879
1,137
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
6
1 / 1 / 0
3,545
709
821
2,233
698
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
lx KlNG xl
Olorun
5
0 / 0 / 0
3,191
638
2,135
2,383
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
2
2
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
1
0.5
W
3
0
1
3.5
L
0
1
0
0
W
1
0
0
1
L
0
1
0
0
L
1
2
0
0.5
L
Raijin
1
1
0
1
W
1
1
2
2
L
Olorun
lx KlNG xl
Olorun
0
0
0
0
W
Poseidon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,067
Damage
5,216
12,024
Taken
11,663
4,126
Mitigated
3,385
5,620
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,604
237
52
2,517
3,754
1,990
0
2,090
1,621
5,877
0
W
1,235
451
0
830
2,324
557
0
67
2,257
0
9,352
L
40
0
0
200
1,216
194
0
0
1,216
0
3,129
W
2,418
1,054
0
1,230
1,911
505
0
715
1,196
0
16,657
L
713
85
0
690
2,952
785
0
919
2,033
4,100
0
L
1,507
238
0
580
2,879
1,137
0
610
2,237
0
8,597
L
Raijin
821
37
0
890
2,233
698
0
870
1,259
12,016
0
W
1,194
361
0
741
2,076
591
0
0
2,076
0
12,283
L
Olorun
lx KlNG xl
Olorun
2,135
1,374
220
1,607
2,383
571
0
685
1,698
14,905
0
W
Poseidon
1,616
431
0
250
1,959
483
0
754
1,205
19,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,698
Gold Earned
16,098
136
Minions Killed
101
0
Camps Cleared
0
496,085
Distance Traveled
427,130
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,336
667
3
1
0
89,526
1
W
Kali
4,179
836
22
4
0
109,828
2
L
Loki
2,718
544
8
2
0
49,166
1
W
Neith
3,434
687
33
7
0
87,207
0
L
Ganesha
3,184
637
1
0
0
99,238
1
L
Tyr
3,460
692
25
5
0
98,999
1
L
Raijin
3,545
709
28
6
0
96,586
0
W
Odin
3,993
799
36
7
0
111,096
2
L
Olorun
3,191
638
39
8
0
83,141
0
W
Poseidon
3,756
751
42
8
0
98,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role