Player Matchup

Rama
Rama
DogsBarkBark
Rama
Level 104
God Stats
7W - 8L
1,400 SR
Queue Stats
200W - 201L
1,548 Elo+
Solo
Scylla
Scylla
LIFT DZ NTZ
Scylla
Level 160
God Stats
7W - 10L
1,474 SR
Queue Stats
907W - 902L
1,502 Elo+
Solo
Arachne
Arachne
LordKoo1aid
Arachne
Level 121
God Stats
3W - 3L
1,640 SR
Queue Stats
336W - 291L
1,525 Elo+
Party 1
Cerberus
Cerberus
Prince of evil0
Cerberus
Level 103
God Stats
9W - 7L
1,716 SR
Queue Stats
200W - 196L
1,469 Elo+
Party 1
Nike
Nike
aguilar_uhyuh
Nike
Level 122
God Stats
9W - 8L
1,600 SR
Queue Stats
213W - 193L
1,455 Elo+
Solo
Team Averages
Level 122
1,566 SR
1,500 Elo+

VS

Team Averages
Level 92
1,409 SR
1,442 Elo+
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JetBlaze 01
Merlin
Level 108
God Stats
10W - 9L
1,247 SR
Queue Stats
152W - 145L
1,426 Elo+
Party 2
Artio
Artio
Old Man Everest
Artio
Level 85
God Stats
17W - 15L
1,585 SR
Queue Stats
164W - 152L
1,447 Elo+
Party 2
Achilles
Achilles
Vilariz
Achilles
Level 54
God Stats
1W - 1L
1,183 SR
Queue Stats
45W - 51L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
ll Oceanus ll
Sylvanus
Level 84
God Stats
17W - 15L
1,529 SR
Queue Stats
91W - 112L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,411
561
8,133
10,481
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
14
3 / 3 / 4
8,106
540
6,252
7,915
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
LordKoo1aid
Arachne
12
2 / 4 / 7
7,388
493
8,910
13,631
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
11
2 / 2 / 5
6,850
457
7,762
16,842
11,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

3
0 / 1 / 0
4,648
310
434
992
263
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 1 / 0
7,819
521
6,200
11,244
3,825
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
13
3 / 3 / 3
8,155
544
7,238
7,594
3,289
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
7 / 2 / 2
9,238
616
10,882
12,140
12,456
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Vilariz
Achilles
11
0 / 0 / 4
7,191
479
1,598
5,826
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
ll Oceanus ll
Sylvanus
13
2 / 4 / 3
7,736
516
9,856
12,168
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
10
Kills
13
13
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
0
1
L
3
3
1
1.17
W
Merlin
3
3
3
1.5
L
Scylla
3
3
4
1.67
L
Arachne
LordKoo1aid
Arachne
2
4
7
1.38
W
7
2
2
4
L
Cerberus
2
2
5
2.25
W
Achilles
Vilariz
Achilles
0
0
4
2
L
0
1
0
0
W
Sylvanus
ll Oceanus ll
Sylvanus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,491
Damage
35,774
49,861
Taken
48,972
22,012
Mitigated
29,177
16,034
Healing
20,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,200
3,400
0
7,034
11,244
3,825
854
532
10,712
0
59,413
L
8,133
6,656
0
4,179
10,481
3,529
724
2,467
8,014
0
63,351
W
Merlin
7,238
778
0
2,329
7,594
3,289
169
3,626
3,968
54,316
0
L
Scylla
6,252
246
0
1,560
7,915
2,297
0
4,602
3,313
53,689
0
L
Arachne
LordKoo1aid
Arachne
8,910
5,428
0
4,065
13,631
4,604
0
7,881
5,750
0
39,609
W
10,882
1,968
306
6,007
12,140
12,456
1,488
3,699
8,441
53,006
0
L
Cerberus
7,762
645
215
5,775
16,842
11,319
0
10,993
5,849
21,817
0
W
Achilles
Vilariz
Achilles
1,598
271
0
1,652
5,826
4,185
0
2,084
3,742
0
16,314
L
434
188
0
240
992
263
0
588
404
0
3,809
W
Sylvanus
ll Oceanus ll
Sylvanus
9,856
3,943
277
3,293
12,168
5,422
44
4,240
7,928
43,098
12,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,403
Gold Earned
40,139
351
Minions Killed
462
0
Camps Cleared
0
1,116,067
Distance Traveled
1,375,626
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,819
521
108
7
0
237,996
1
L
Rama
8,411
561
125
8
0
243,517
5
W
Merlin
8,155
544
113
8
0
255,672
1
L
Scylla
8,106
540
111
7
0
255,337
5
L
Arachne
7,388
493
62
4
0
323,134
1
W
Artio
9,238
616
114
8
0
272,621
4
L
Cerberus
6,850
457
43
3
0
267,320
3
W
Achilles
7,191
479
34
2
0
339,969
3
L
Nike
4,648
310
10
1
0
26,759
0
W
Sylvanus
7,736
516
93
6
0
269,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role