Player Matchup

Kuzenbo
Kuzenbo
JubaNeto
Kuzenbo
Level 47
God Stats
4W - 3L
1,225 SR
Queue Stats
39W - 24L
1,668 Elo+
Party 1
Susano
Susano
Mrwapisimo
Susano
Level 17
God Stats
2W - 1L
1,806 SR
Queue Stats
17W - 5L
1,710 Elo+
Solo
Set
Set
RedArt85010
Set
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,599 Elo+
Solo
Chronos
Chronos
The_Gabuuu
Chronos
Level 14
God Stats
1W - 0L
1,740 SR
Queue Stats
13W - 7L
1,609 Elo+
Party 1
Mulan
Mulan
r1cvx
Mulan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,645 Elo+
Solo
Team Averages
Level 17
1,554 SR
1,646 Elo+

VS

Team Averages
Level 26
1,478 SR
1,536 Elo+
Zhong Kui
Zhong Kui
Juliocesarei
Zhong Kui
Level 28
God Stats
1W - 4L
1,193 SR
Queue Stats
232W - 223L
1,470 Elo+
Solo
Vulcan
Vulcan
KazumaKyriu
Vulcan
Level 22
God Stats
16W - 5L
1,737 SR
Queue Stats
53W - 35L
1,582 Elo+
Solo
Artemis
Artemis
LeoTemivel
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Ottis210303
Athena
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
177W - 188L
1,550 Elo+
Solo
Mercury
Mercury
ThePandaSpider
Mercury
Level 28
God Stats
6W - 5L
1,461 SR
Queue Stats
109W - 84L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JubaNeto
Kuzenbo
15
1 / 1 / 12
9,923
473
8,071
17,952
21,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
Mrwapisimo
Susano
19
13 / 5 / 2
11,966
570
21,715
19,889
8,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 1
7,830
373
2,288
9,711
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
The_Gabuuu
Chronos
18
9 / 3 / 4
11,336
540
19,290
21,004
8,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
r1cvx
Mulan
18
5 / 4 / 3
10,891
519
9,186
16,810
16,520
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Juliocesarei
Zhong Kui
16
3 / 2 / 3
10,169
484
15,408
16,973
13,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
15
4 / 8 / 3
10,123
482
14,168
16,413
8,455
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
LeoTemivel
Artemis
11
0 / 9 / 4
7,840
373
7,271
11,399
3,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
16
7 / 4 / 4
12,448
593
15,979
20,494
17,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 6 / 2
11,636
554
10,149
19,531
11,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
29
Kills
20
20
Deaths
29
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
JubaNeto
Kuzenbo
1
1
12
7
L
Zhong Kui
Juliocesarei
Zhong Kui
3
2
3
2.25
L
Vulcan
4
8
3
0.69
L
Artemis
LeoTemivel
Artemis
0
9
4
0.22
W
Susano
Mrwapisimo
Susano
13
5
2
2.8
L
Athena
7
4
4
2.25
W
1
7
1
0.21
L
6
6
2
1.17
W
Chronos
The_Gabuuu
Chronos
9
3
4
3.67
W
Mulan
r1cvx
Mulan
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,550
Damage
62,975
85,366
Taken
84,810
59,607
Mitigated
54,725
25,229
Healing
20,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
JubaNeto
Kuzenbo
8,071
1,992
0
4,227
17,952
21,133
289
10,153
7,799
43,079
0
L
Zhong Kui
Juliocesarei
Zhong Kui
15,408
687
128
8,595
16,973
13,348
306
4,634
12,339
65,016
0
L
Vulcan
14,168
4,019
116
3,017
16,413
8,455
420
6,792
9,621
67,967
0
L
Artemis
LeoTemivel
Artemis
7,271
4,537
0
1,207
11,399
3,849
497
3,151
8,248
0
23,628
W
Susano
Mrwapisimo
Susano
21,715
6,919
0
4,636
19,889
8,020
0
8,765
11,124
0
88,891
L
Athena
15,979
4,285
0
1,599
20,494
17,865
218
9,235
11,259
57,181
0
W
2,288
1,236
0
737
9,711
5,891
772
5,825
3,886
0
25,009
L
10,149
5,295
0
5,547
19,531
11,208
0
3,549
15,982
0
91,627
W
Chronos
The_Gabuuu
Chronos
19,290
8,602
0
10,311
21,004
8,043
1,567
15,254
5,750
85,094
0
W
Mulan
r1cvx
Mulan
9,186
629
0
5,318
16,810
16,520
190
5,427
11,252
0
63,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,946
Gold Earned
52,216
517
Minions Killed
511
0
Camps Cleared
0
1,795,760
Distance Traveled
1,936,111
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,923
473
52
2
0
381,713
11
L
Zhong Kui
10,169
484
133
6
0
369,652
0
L
Vulcan
10,123
482
105
5
0
374,268
0
L
Artemis
7,840
373
38
2
0
346,638
5
W
Susano
11,966
570
131
6
0
422,838
3
L
Athena
12,448
593
91
4
0
396,419
1
W
Set
7,830
373
43
2
0
239,384
0
L
Mercury
11,636
554
144
7
0
449,134
1
W
Chronos
11,336
540
164
8
0
384,622
3
W
Mulan
10,891
519
127
6
0
367,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role