Player Matchup

Baron Samedi
Baron Samedi
Acelordol5346
Baron Samedi
Level 27
God Stats
1W - 0L
1,330 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rayd1anc3
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,385 Elo+
Party 1
Sol
Sol
Tropria
Sol
Level 11
God Stats
9W - 8L
1,595 SR
Queue Stats
19W - 18L
1,397 Elo+
Solo
Medusa
Medusa
Yea Noob
Medusa
Level 13
God Stats
24W - 6L
1,817 SR
Queue Stats
164W - 117L
1,596 Elo+
Solo
Cthulhu
Cthulhu
marmar63
Cthulhu
Level 25
God Stats
14W - 18L
1,354 SR
Queue Stats
143W - 172L
1,335 Elo+
Party 1
Team Averages
Level 16
1,519 SR
1,442 Elo+

VS

Team Averages
Level 12
1,391 SR
1,397 Elo+
Athena
Athena
April_thesupreme
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 2
Chiron
Chiron
Bryhouse30
Chiron
Level 18
God Stats
47W - 38L
1,432 SR
Queue Stats
187W - 194L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
TSR_Nemesis_
Kukulkan
Level 7
God Stats
0W - 1L
1,237 SR
Queue Stats
8W - 8L
1,342 Elo+
Solo
Merlin
Merlin
creamyelon
Merlin
Level 9
God Stats
7W - 19L
1,342 SR
Queue Stats
8W - 20L
1,252 Elo+
Solo
Fenrir
Fenrir
red-pitfall2
Fenrir
Level 26
God Stats
54W - 59L
1,446 SR
Queue Stats
135W - 133L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Acelordol5346
Baron Samedi
19
4 / 1 / 19
12,619
971
19,042
13,536
7,963
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Rayd1anc3
Sun Wukong
19
6 / 0 / 16
12,295
946
10,374
13,715
11,100
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sol
19
7 / 4 / 14
12,201
939
20,613
17,484
5,873
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Yea Noob
Medusa
19
9 / 0 / 15
12,885
991
23,418
13,849
5,493
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
marmar63
Cthulhu
20
5 / 0 / 23
12,378
952
18,299
21,984
9,482
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 17 / 1
10,440
803
9,674
30,878
39,300
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Bryhouse30
Chiron
17
2 / 10 / 3
11,515
886
24,790
25,965
11,148
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
TSR_Nemesis_
Kukulkan
17
0 / 0 / 3
10,465
805
16,924
7,914
3,289
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
creamyelon
Merlin
17
0 / 1 / 3
10,281
791
10,219
16,959
13,257
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
3 / 3 / 2
11,438
880
12,132
18,193
15,511
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
17
31
Kills
5
5
Deaths
31
87
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Acelordol5346
Baron Samedi
4
1
19
13.5
L
0
17
1
0.03
L
Chiron
Bryhouse30
Chiron
2
10
3
0.35
W
Sun Wukong
Rayd1anc3
Sun Wukong
6
0
16
14
L
Kukulkan
TSR_Nemesis_
Kukulkan
0
0
3
1.5
W
Sol
7
4
14
3.5
W
Medusa
Yea Noob
Medusa
9
0
15
16.5
L
Merlin
creamyelon
Merlin
0
1
3
1.5
W
Cthulhu
marmar63
Cthulhu
5
0
23
16.5
L
Fenrir
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,746
Damage
73,739
80,568
Taken
99,909
39,911
Mitigated
82,505
27,546
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Acelordol5346
Baron Samedi
19,042
3,480
3,006
4,243
13,536
7,963
0
7,861
5,675
46,790
0
L
9,674
3,272
0
0
30,878
39,300
0
12,589
18,289
23,518
0
L
Chiron
Bryhouse30
Chiron
24,790
8,798
839
5,878
25,965
11,148
0
15,899
10,065
0
49,849
W
Sun Wukong
Rayd1anc3
Sun Wukong
10,374
4,623
0
1,105
13,715
11,100
0
6,855
6,860
53
14,220
L
Kukulkan
TSR_Nemesis_
Kukulkan
16,924
1,716
0
0
7,914
3,289
0
6,618
1,296
41,182
0
W
Sol
20,613
6,947
0
3,590
17,484
5,873
0
4,247
13,237
36,875
0
W
Medusa
Yea Noob
Medusa
23,418
18,039
0
0
13,849
5,493
0
6,495
7,354
0
58,343
L
Merlin
creamyelon
Merlin
10,219
558
96
2,097
16,959
13,257
0
11,680
5,279
19,280
0
W
Cthulhu
marmar63
Cthulhu
18,299
2,322
4,666
10,936
21,984
9,482
0
11,359
10,625
34,924
0
L
Fenrir
12,132
1,620
0
807
18,193
15,511
0
11,220
6,973
0
39,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,378
Gold Earned
54,139
264
Minions Killed
229
2
Camps Cleared
4
1,343,971
Distance Traveled
1,086,286
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,619
971
55
4
0
259,117
0
L
Athena
10,440
803
31
2
1
186,809
0
L
Chiron
11,515
886
57
4
0
211,077
0
W
Sun Wukong
12,295
946
17
1
0
247,074
0
L
Kukulkan
10,465
805
58
4
1
247,612
0
W
Sol
12,201
939
52
4
0
259,665
0
W
Medusa
12,885
991
96
7
0
279,480
0
L
Merlin
10,281
791
20
2
2
192,906
0
W
Cthulhu
12,378
952
44
3
2
298,635
1
L
Fenrir
11,438
880
63
5
0
247,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role