Player Matchup

Discordia
Discordia
Darksirth
Discordia
Level 8
God Stats
2W - 0L
1,676 SR
Queue Stats
17W - 9L
1,570 Elo+
Party 1
Kali
Kali
KmiloNamikaze
Kali
Level 34
God Stats
69W - 60L
1,432 SR
Queue Stats
193W - 173L
1,449 Elo+
Party 1
Bastet
Bastet
MirandaBelica
Bastet
Level 25
God Stats
7W - 4L
1,482 SR
Queue Stats
282W - 241L
1,446 Elo+
Party 1
Achilles
Achilles
YokaiAinsworth
Achilles
Level 62
God Stats
9W - 11L
1,438 SR
Queue Stats
298W - 251L
1,477 Elo+
Party 1
Sobek
Sobek
tehdon
Sobek
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 55L
1,187 Elo+
Solo
Team Averages
Level 31
1,506 SR
1,426 Elo+

VS

Team Averages
Level 18
1,439 SR
1,380 Elo+
Anubis
Anubis
DeathKnight095
Anubis
Level 29
God Stats
4W - 7L
1,343 SR
Queue Stats
26W - 37L
1,355 Elo+
Party 3
Bellona
Bellona
Droughtsmift
Bellona
Level 16
God Stats
19W - 28L
1,351 SR
Queue Stats
30W - 49L
1,299 Elo+
Party 3
Anhur
Anhur
N8tiveChief69
Anhur
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 116L
1,505 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ninja Njabz
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,305 Elo+
Party 3
Loki
Loki
Unknownxz
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darksirth
Discordia
20
6 / 3 / 16
12,626
1,052
20,244
10,162
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 3 / 29
14,599
1,217
18,513
18,425
6,670
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 2 / 18
13,179
1,098
13,444
12,723
4,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
20
23 / 7 / 17
16,668
1,389
35,231
16,008
9,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
tehdon
Sobek
20
1 / 1 / 30
12,538
1,045
11,302
15,936
10,569
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 7
12,393
1,033
22,810
22,929
11,963
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Droughtsmift
Bellona
18
2 / 9 / 8
11,685
974
5,927
20,263
14,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 5 / 9
13,117
1,093
19,338
21,759
8,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Ninja Njabz
Tsukuyomi
18
0 / 12 / 3
10,115
843
3,784
19,577
7,921
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
19
7 / 12 / 5
13,556
1,130
14,295
20,936
8,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
48
47
Kills
16
16
Deaths
47
110
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
Darksirth
Discordia
6
3
16
4.67
L
3
9
7
0.72
L
Bellona
Droughtsmift
Bellona
2
9
8
0.67
W
7
3
29
7.17
W
10
2
18
9.5
L
4
5
9
1.7
L
Tsukuyomi
Ninja Njabz
Tsukuyomi
0
12
3
0.13
L
Loki
7
12
5
0.79
W
Achilles
23
7
17
4.5
W
Sobek
tehdon
Sobek
1
1
30
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,734
Damage
66,154
73,254
Taken
105,464
34,281
Mitigated
51,359
12,609
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Darksirth
Discordia
20,244
2,277
0
103
10,162
2,866
0
2,178
7,984
63,776
0
L
22,810
82
0
7,900
22,929
11,963
0
7,154
15,775
56,870
0
L
Bellona
Droughtsmift
Bellona
5,927
2,077
0
347
20,263
14,164
0
6,746
13,517
0
14,692
W
18,513
12,708
0
9,257
18,425
6,670
0
6,234
12,191
0
25,042
W
13,444
3,571
0
0
12,723
4,668
0
4,564
8,159
0
24,363
L
19,338
9,440
0
1,698
21,759
8,557
0
5,514
16,245
0
43,795
L
Tsukuyomi
Ninja Njabz
Tsukuyomi
3,784
1,718
0
80
19,577
7,921
0
9,073
10,504
0
11,584
L
Loki
14,295
2,533
0
0
20,936
8,754
0
3,059
17,877
0
26,923
W
Achilles
35,231
16,970
0
608
16,008
9,508
0
5,161
10,847
0
49,619
W
Sobek
tehdon
Sobek
11,302
2,130
0
2,641
15,936
10,569
0
4,673
11,263
22,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,610
Gold Earned
60,866
207
Minions Killed
207
7
Camps Cleared
5
1,153,157
Distance Traveled
1,107,491
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,626
1,052
122
10
0
209,381
2
L
Anubis
12,393
1,033
95
8
1
193,554
2
L
Bellona
11,685
974
20
2
1
214,321
0
W
Kali
14,599
1,217
13
1
0
211,946
1
W
Bastet
13,179
1,098
26
2
1
253,451
1
L
Anhur
13,117
1,093
53
4
0
233,219
1
L
Tsukuyomi
10,115
843
14
1
0
216,047
1
L
Loki
13,556
1,130
25
2
3
250,350
0
W
Achilles
16,668
1,389
24
2
6
212,563
1
W
Sobek
12,538
1,045
22
2
0
265,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role