Player Matchup

Arachne
Arachne
BarbarChoi
Arachne
Level 18
God Stats
31W - 24L
1,608 SR
Queue Stats
63W - 71L
1,494 Elo+
Party 2
Skadi
Skadi
CliffMan4492
Skadi
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
47W - 59L
1,402 Elo+
Party 2
Merlin
Merlin
DeadlyMouse1423
Merlin
Level 25
God Stats
9W - 5L
1,726 SR
Queue Stats
14W - 12L
1,625 Elo+
Solo
Bellona
Bellona
KaozSnake
Bellona
Level 7
God Stats
1W - 1L
1,692 SR
Queue Stats
5W - 5L
1,354 Elo+
Party 2
Athena
Athena
Kyottolover
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,633 Elo+
Solo
Team Averages
Level 16
1,605 SR
1,502 Elo+

VS

Team Averages
Level 27
1,469 SR
1,496 Elo+
Neith
Neith
Ellorene
Neith
Level 29
God Stats
35W - 46L
1,452 SR
Queue Stats
80W - 93L
1,347 Elo+
Solo
Da Ji
Da Ji
NUTSKKII
Da Ji
Level 28
God Stats
18W - 19L
1,319 SR
Queue Stats
246W - 267L
1,521 Elo+
Party 1
Ares
Ares
NateCYP
Ares
Level 21
God Stats
3W - 2L
1,490 SR
Queue Stats
23W - 27L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UwUDunKisUwU
Morgan Le Fay
Level 28
God Stats
24W - 26L
1,516 SR
Queue Stats
316W - 317L
1,565 Elo+
Party 1
Bellona
Bellona
ebwagg
Bellona
Level 29
God Stats
17W - 19L
1,571 SR
Queue Stats
388W - 406L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BarbarChoi
Arachne
12
3 / 4 / 0
7,747
456
5,660
13,781
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 5 / 2
7,673
451
7,490
10,712
2,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 1
6,716
395
6,330
7,877
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Bellona
KaozSnake
Bellona
9
1 / 6 / 2
5,966
351
3,264
10,568
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
11
0 / 5 / 3
6,534
384
4,405
15,249
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ellorene
Neith
12
2 / 3 / 2
7,482
440
5,895
6,898
2,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
NUTSKKII
Da Ji
14
9 / 1 / 8
9,348
550
9,972
7,945
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
NateCYP
Ares
11
1 / 4 / 4
7,402
435
3,003
11,800
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
UwUDunKisUwU
Morgan Le Fay
17
7 / 0 / 8
10,168
598
14,923
5,721
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ebwagg
Bellona
16
7 / 1 / 6
9,983
587
11,377
11,682
10,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
26
26
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
BarbarChoi
Arachne
3
4
0
0.75
L
5
5
2
1.2
L
0
6
1
0.08
W
Neith
Ellorene
Neith
2
3
2
1
L
Bellona
KaozSnake
Bellona
1
6
2
0.33
L
Athena
0
5
3
0.3
W
Da Ji
NUTSKKII
Da Ji
9
1
8
13
W
Ares
NateCYP
Ares
1
4
4
0.75
W
Morgan Le Fay
UwUDunKisUwU
Morgan Le Fay
7
0
8
11
W
Bellona
ebwagg
Bellona
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,149
Damage
45,170
58,187
Taken
44,046
28,105
Mitigated
24,269
11,356
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BarbarChoi
Arachne
5,660
4,385
0
4,228
13,781
5,589
53
1,865
11,822
0
33,205
L
7,490
3,436
0
2,339
10,712
2,966
1,262
2,822
7,816
0
44,429
L
6,330
69
0
546
7,877
2,394
170
3,158
4,449
42,161
0
W
Neith
Ellorene
Neith
5,895
2,835
1,123
2,027
6,898
2,262
1,428
780
6,118
0
39,042
L
Bellona
KaozSnake
Bellona
3,264
495
0
1,389
10,568
6,355
0
3,329
7,121
0
13,580
L
Athena
4,405
1,294
0
2,854
15,249
10,801
62
5,782
9,053
25,257
0
W
Da Ji
NUTSKKII
Da Ji
9,972
2,607
0
0
7,945
2,861
400
1,927
6,018
0
34,918
W
Ares
NateCYP
Ares
3,003
662
0
998
11,800
6,082
953
2,133
9,667
19,122
0
W
Morgan Le Fay
UwUDunKisUwU
Morgan Le Fay
14,923
1,511
0
1,295
5,721
2,183
1,150
2,969
2,752
66,371
0
W
Bellona
ebwagg
Bellona
11,377
3,989
0
4,509
11,682
10,881
2,866
2,926
8,756
0
62,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,636
Gold Earned
44,383
288
Minions Killed
412
0
Camps Cleared
0
1,468,761
Distance Traveled
1,510,224
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,747
456
66
4
0
295,475
0
L
Skadi
7,673
451
67
4
0
283,658
2
L
Merlin
6,716
395
88
5
0
281,145
1
W
Neith
7,482
440
68
4
0
271,555
3
L
Bellona
5,966
351
25
1
0
311,629
0
L
Athena
6,534
384
42
2
0
296,854
7
W
Da Ji
9,348
550
46
3
0
320,830
2
W
Ares
7,402
435
31
2
0
308,185
0
W
Morgan Le Fay
10,168
598
140
8
0
331,769
6
W
Bellona
9,983
587
127
7
0
277,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role