Player Matchup

Cthulhu
Cthulhu
EntropicRuins
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,342 Elo+
Party 2
Chaac
Chaac
Ericthonios
Chaac
Level 18
God Stats
1W - 2L
1,676 SR
Queue Stats
2W - 3L
1,342 Elo+
Party 2
Skadi
Skadi
Hordinary
Skadi
Level 5
God Stats
4W - 4L
1,616 SR
Queue Stats
5W - 8L
1,283 Elo+
Solo
Susano
Susano
LTEeYou
Susano
Level 5
God Stats
0W - 5L
1,042 SR
Queue Stats
2W - 5L
1,281 Elo+
Party 3
Thor
Thor
septictopix
Thor
Level 8
God Stats
0W - 2L
1,279 SR
Queue Stats
9W - 14L
1,282 Elo+
Party 3
Team Averages
Level 8
1,423 SR
1,306 Elo+

VS

Team Averages
Level 25
1,481 SR
1,363 Elo+
Scylla
Scylla
Elleahpar
Scylla
Level 23
God Stats
1W - 0L
1,377 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ForbiddenMAGE1
Ymir
Level 6
God Stats
20W - 25L
1,603 SR
Queue Stats
163W - 207L
1,376 Elo+
Party 1
Odin
Odin
Pawofdoom
Odin
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
503W - 590L
1,333 Elo+
Party 1
Bellona
Bellona
a6v5
Bellona
Level 8
God Stats
11W - 15L
1,331 SR
Queue Stats
13W - 22L
1,295 Elo+
Party 1
Neith
Neith
omo1
Neith
Level 21
God Stats
7W - 7L
1,592 SR
Queue Stats
10W - 15L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
1 / 2 / 1
5,527
502
1,592
5,169
2,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
5,914
538
6,682
9,665
4,763
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Hordinary
Skadi
10
1 / 1 / 1
5,982
544
3,340
4,771
1,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
LTEeYou
Susano
9
3 / 6 / 0
5,528
503
2,908
6,472
1,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 2
4,976
452
1,444
6,160
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Elleahpar
Scylla
11
7 / 1 / 1
6,864
624
5,134
4,462
943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 1
5,885
535
1,032
5,429
2,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
11
5 / 3 / 3
6,984
635
5,765
9,025
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
a6v5
Bellona
10
0 / 2 / 2
5,750
523
4,022
9,138
5,286
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
omo1
Neith
10
2 / 1 / 1
6,128
557
4,276
2,666
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
15
15
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
Elleahpar
Scylla
7
1
1
7.5
L
Cthulhu
1
2
1
0.75
L
2
2
0
1
W
1
1
1
1.5
L
Skadi
Hordinary
Skadi
1
1
1
1.5
L
Susano
LTEeYou
Susano
3
6
0
0.5
W
Odin
5
3
3
2.17
W
Bellona
a6v5
Bellona
0
2
2
0.5
W
Neith
omo1
Neith
2
1
1
2.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,966
Damage
20,229
32,237
Taken
30,720
12,093
Mitigated
12,302
8,220
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Elleahpar
Scylla
5,134
1,091
0
850
4,462
943
347
0
4,462
31,542
0
L
Cthulhu
1,592
43
0
650
5,169
2,593
0
603
4,566
9,837
0
L
6,682
2,162
0
4,716
9,665
4,763
156
0
9,665
0
23,524
W
1,032
361
158
595
5,429
2,150
0
1,000
4,429
13,668
0
L
Skadi
Hordinary
Skadi
3,340
1,176
0
375
4,771
1,144
33
753
4,018
0
39,583
L
Susano
LTEeYou
Susano
2,908
152
0
810
6,472
1,948
596
3,856
2,616
0
17,107
W
Odin
5,765
2,549
0
2,720
9,025
3,256
379
0
9,025
0
39,843
W
Bellona
a6v5
Bellona
4,022
2,100
0
3,844
9,138
5,286
0
0
9,138
0
26,152
W
Neith
omo1
Neith
4,276
1,915
0
400
2,666
667
150
592
2,074
0
30,402
L
1,444
431
0
1,669
6,160
1,645
0
954
5,206
0
17,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,927
Gold Earned
31,611
200
Minions Killed
298
0
Camps Cleared
0
984,093
Distance Traveled
1,075,672
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,864
624
57
5
0
206,223
0
L
Cthulhu
5,527
502
13
1
0
219,857
0
L
Chaac
5,914
538
38
3
0
181,803
4
W
Ymir
5,885
535
35
3
0
197,463
1
L
Skadi
5,982
544
81
7
0
190,923
2
L
Susano
5,528
503
30
3
0
188,320
0
W
Odin
6,984
635
78
7
0
234,986
3
W
Bellona
5,750
523
63
6
0
240,097
1
W
Neith
6,128
557
65
6
0
196,903
3
L
Thor
4,976
452
38
3
0
203,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role