Player Matchup

Khepri
Khepri
Agusta__Atomica
Khepri
Level 147
God Stats
18W - 24L
1,462 SR
Queue Stats
460W - 500L
1,471 Elo+
Party 2
Janus
Janus
El-Looping
Janus
Level 108
God Stats
43W - 47L
1,506 SR
Queue Stats
388W - 441L
1,427 Elo+
Party 2
Bellona
Bellona
Marla_Croft
Bellona
Level 126
God Stats
14W - 17L
1,548 SR
Queue Stats
230W - 257L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
Thorkson_8
Nu Wa
Level 123
God Stats
21W - 19L
1,543 SR
Queue Stats
139W - 157L
1,470 Elo+
Party 2
Neith
Neith
Xx_KaRoL1nE_xX
Neith
Level 103
God Stats
186W - 196L
1,561 SR
Queue Stats
225W - 246L
1,463 Elo+
Party 2
Team Averages
Level 121
1,524 SR
1,470 Elo+

VS

Team Averages
Level 127
1,534 SR
1,477 Elo+
Danzaburou
Danzaburou
Ishkenn
Danzaburou
Level 138
God Stats
16W - 9L
1,500 SR
Queue Stats
56W - 47L
1,501 Elo+
Party 3
Bellona
Bellona
SmG gHoSt ViPeR
Bellona
Level 82
God Stats
0W - 2L
1,608 SR
Queue Stats
70W - 55L
1,471 Elo+
Party 3
Vulcan
Vulcan
VortexOldWolf
Vulcan
Level 121
God Stats
16W - 15L
1,647 SR
Queue Stats
733W - 652L
1,496 Elo+
Party 1
Fafnir
Fafnir
naththebeast
Fafnir
Level 152
God Stats
4W - 6L
1,414 SR
Queue Stats
914W - 878L
1,454 Elo+
Party 1
Pele
Pele
winsey1
Pele
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 86L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 22
9,444
497
4,271
9,651
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
18
8 / 0 / 8
11,205
590
12,488
4,099
1,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Marla_Croft
Bellona
17
9 / 4 / 8
10,939
576
13,257
16,904
10,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
16
3 / 2 / 9
9,880
520
17,880
11,283
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 8
11,081
583
11,988
13,215
4,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ishkenn
Danzaburou
14
2 / 5 / 1
8,722
459
6,903
13,275
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 1
9,555
503
3,079
14,967
11,420
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 6 / 5
7,939
418
7,240
11,265
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
11
0 / 6 / 5
8,587
452
4,003
18,546
15,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
winsey1
Pele
15
4 / 6 / 4
9,439
497
10,165
18,584
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
27
Kills
8
8
Deaths
27
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
22
11
W
Janus
8
0
8
12
L
Danzaburou
Ishkenn
Danzaburou
2
5
1
0.5
W
Bellona
Marla_Croft
Bellona
9
4
8
3.25
L
1
4
1
0.38
W
Nu Wa
3
2
9
3.75
L
1
6
5
0.58
W
7
2
8
5.5
L
Fafnir
0
6
5
0.42
L
Pele
winsey1
Pele
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,884
Damage
31,390
55,152
Taken
76,637
33,138
Mitigated
39,337
13,197
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,271
217
197
2,053
9,651
12,586
96
2,370
7,033
20,286
0
W
Janus
12,488
1,278
291
1,503
4,099
1,695
919
26
4,073
67,759
0
L
Danzaburou
Ishkenn
Danzaburou
6,903
3,691
0
4,643
13,275
4,505
360
4,353
8,704
0
56,130
W
Bellona
Marla_Croft
Bellona
13,257
3,127
0
2,780
16,904
10,275
40
2,416
14,354
0
80,428
L
3,079
1,436
0
3,727
14,967
11,420
888
6,463
7,982
206
46,130
W
Nu Wa
17,880
4,638
0
716
11,283
3,596
1,865
4,226
6,879
72,425
0
L
7,240
1,137
0
1,542
11,265
3,455
94
4,941
6,002
42,585
0
W
11,988
5,969
213
5,444
13,215
4,986
1,473
1,801
11,364
0
85,912
L
Fafnir
4,003
395
0
2,774
18,546
15,008
0
9,729
8,293
20,343
0
L
Pele
winsey1
Pele
10,165
2,461
0
5,039
18,584
4,949
0
7,161
11,017
0
65,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,549
Gold Earned
44,242
542
Minions Killed
466
0
Camps Cleared
0
1,717,854
Distance Traveled
1,678,963
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,444
497
23
1
0
309,531
2
W
Janus
11,205
590
145
8
0
326,678
8
L
Danzaburou
8,722
459
102
5
0
320,336
5
W
Bellona
10,939
576
101
5
0
390,608
3
L
Bellona
9,555
503
128
7
0
330,450
1
W
Nu Wa
9,880
520
118
6
0
357,067
1
L
Vulcan
7,939
418
74
4
0
346,876
3
W
Neith
11,081
583
155
8
0
333,970
11
L
Fafnir
8,587
452
31
2
0
334,523
0
L
Pele
9,439
497
131
7
0
346,778
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role