Player Matchup

Morgan Le Fay
Morgan Le Fay
Devastz
Morgan Le Fay
Level 4
God Stats
23W - 7L
1,840 SR
Queue Stats
159W - 103L
1,763 Elo+
Party 1
Erlang Shen
Erlang Shen
RedSouvlaki
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,433 Elo+
Solo
Apollo
Apollo
SoilaCerdaRica
Apollo
Level 20
God Stats
3W - 3L
1,787 SR
Queue Stats
56W - 58L
1,600 Elo+
Party 3
Cabrakan
Cabrakan
TDGCBRaziel
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 64L
1,763 Elo+
Party 1
Bakasura
Bakasura
imtrollsmite
Bakasura
Level 23
God Stats
2W - 3L
1,838 SR
Queue Stats
81W - 79L
1,603 Elo+
Party 3
Team Averages
Level 12
1,693 SR
1,632 Elo+

VS

Team Averages
Level 23
1,594 SR
1,504 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
I-Blxck_Mxgic-I
Awilix
Level 26
God Stats
4W - 3L
1,471 SR
Queue Stats
107W - 60L
1,720 Elo+
Party 2
Olorun
Olorun
br3moko9
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,029 Elo+
Solo
Skadi
Skadi
mycatistoxic
Skadi
Level 12
God Stats
1W - 0L
1,746 SR
Queue Stats
14W - 10L
1,638 Elo+
Party 4
Guan Yu
Guan Yu
nerfcrit
Guan Yu
Level 29
God Stats
1W - 0L
1,755 SR
Queue Stats
167W - 112L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Devastz
Morgan Le Fay
13
4 / 6 / 3
8,147
509
8,399
11,731
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
RedSouvlaki
Erlang Shen
10
1 / 5 / 0
6,313
395
2,696
11,768
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 4
7,481
468
2,460
10,209
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
TDGCBRaziel
Cabrakan
10
2 / 5 / 4
6,459
404
4,890
14,785
8,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
imtrollsmite
Bakasura
14
4 / 7 / 0
8,569
536
4,226
13,986
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 3 / 11
9,865
617
8,746
12,972
5,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
8 / 0 / 7
10,426
652
11,136
6,818
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
br3moko9
Olorun
11
1 / 6 / 7
7,678
480
3,546
7,910
2,467
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 2 / 8
9,090
568
13,319
9,593
3,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
nerfcrit
Guan Yu
16
9 / 0 / 10
10,561
660
10,984
9,528
12,545
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
11
Kills
28
28
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
3
11
2.83
L
Morgan Le Fay
Devastz
Morgan Le Fay
4
6
3
0.92
W
8
0
7
11.5
L
Erlang Shen
RedSouvlaki
Erlang Shen
1
5
0
0.2
L
0
5
4
0.4
L
Cabrakan
TDGCBRaziel
Cabrakan
2
5
4
0.8
W
Olorun
br3moko9
Olorun
1
6
7
0.75
L
Bakasura
imtrollsmite
Bakasura
4
7
0
0.57
W
7
2
8
5.5
W
Guan Yu
nerfcrit
Guan Yu
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,671
Damage
47,731
62,479
Taken
46,821
24,458
Mitigated
26,670
11,523
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,746
3,196
0
1,564
12,972
5,808
1,719
2,703
9,889
0
38,747
L
Morgan Le Fay
Devastz
Morgan Le Fay
8,399
801
0
1,703
11,731
3,628
0
1,381
10,162
50,345
0
W
11,136
4,375
0
300
6,818
2,556
2,674
699
6,038
0
76,333
L
Erlang Shen
RedSouvlaki
Erlang Shen
2,696
999
0
2,539
11,768
4,148
0
517
10,794
0
18,850
L
2,460
811
0
2,262
10,209
2,407
648
0
10,111
0
35,414
L
Cabrakan
TDGCBRaziel
Cabrakan
4,890
557
124
999
14,785
8,428
0
1,058
13,637
14,204
0
W
Olorun
br3moko9
Olorun
3,546
1,103
901
1,489
7,910
2,467
2,210
4,175
3,433
20,404
498
L
Bakasura
imtrollsmite
Bakasura
4,226
2,576
0
3,896
13,986
5,847
0
430
13,369
0
53,577
W
13,319
6,175
0
1,600
9,593
3,294
4,505
3,742
5,727
0
40,485
W
Guan Yu
nerfcrit
Guan Yu
10,984
1,219
1,200
4,378
9,528
12,545
780
1,346
8,076
0
43,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
47,620
355
Minions Killed
342
0
Camps Cleared
0
1,448,640
Distance Traveled
1,609,680
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,865
617
47
3
0
318,141
1
L
Morgan Le Fay
8,147
509
101
6
0
279,981
1
W
Awilix
10,426
652
105
7
0
382,609
5
L
Erlang Shen
6,313
395
38
2
0
282,351
0
L
Apollo
7,481
468
78
5
0
298,560
3
L
Cabrakan
6,459
404
21
1
0
288,175
2
W
Olorun
7,678
480
37
2
0
270,012
2
L
Bakasura
8,569
536
117
7
0
299,573
3
W
Skadi
9,090
568
70
4
0
304,661
3
W
Guan Yu
10,561
660
83
5
0
334,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role