Player Matchup

Tiamat
Tiamat
Chaos-Scarlet
Tiamat
Level 17
God Stats
11W - 9L
1,557 SR
Queue Stats
36W - 18L
1,635 Elo+
Party 1
Kali
Kali
DarkLuka13
Kali
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 7L
1,655 Elo+
Solo
Hercules
Hercules
II Skalov II
Hercules
Level 10
God Stats
0W - 1L
1,273 SR
Queue Stats
2W - 2L
1,854 Elo+
Solo
Chronos
Chronos
Shadepr1nce
Chronos
Level 10
God Stats
0W - 2L
1,317 SR
Queue Stats
12W - 6L
1,701 Elo+
Party 1
Scylla
Scylla
zSaYx-_-
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,571 Elo+
Solo
Team Averages
Level 10
1,430 SR
1,683 Elo+

VS

Team Averages
Level 18
1,663 SR
1,674 Elo+
Discordia
Discordia
RoseRaindrop246
Discordia
Level 19
God Stats
2W - 0L
1,868 SR
Queue Stats
66W - 29L
1,699 Elo+
Solo
Fenrir
Fenrir
Wet Dry Lost
Fenrir
Level 18
God Stats
3W - 1L
1,754 SR
Queue Stats
96W - 55L
1,681 Elo+
Solo
Chronos
Chronos
WowYoureTrashh
Chronos
Level 18
God Stats
5W - 6L
1,431 SR
Queue Stats
77W - 38L
1,739 Elo+
Solo
Freya
Freya
bamberg_Bomber91
Freya
Level 19
God Stats
2W - 1L
1,762 SR
Queue Stats
26W - 20L
1,642 Elo+
Party 2
Osiris
Osiris
cloud_340
Osiris
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 17L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,076
408
1,883
3,099
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 5 / 0
3,899
390
612
5,676
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
II Skalov II
Hercules
8
1 / 0 / 0
4,860
486
1,717
4,855
2,296
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
Shadepr1nce
Chronos
6
0 / 5 / 0
4,193
419
2,318
5,558
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
zSaYx-_-
Scylla
4
0 / 11 / 0
3,713
371
1,431
7,429
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RoseRaindrop246
Discordia
12
5 / 0 / 6
7,097
710
5,870
3,232
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
5 / 0 / 3
6,402
640
3,840
5,829
2,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
6 / 1 / 2
7,263
726
3,679
5,448
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
6 / 0 / 5
6,377
638
4,698
4,580
1,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
cloud_340
Osiris
11
1 / 0 / 0
6,220
622
1,127
2,512
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
23
23
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
5
0
0
L
Hercules
II Skalov II
Hercules
1
0
0
1
W
Discordia
RoseRaindrop246
Discordia
5
0
6
8
L
Chronos
Shadepr1nce
Chronos
0
5
0
0
W
Fenrir
5
0
3
6.5
W
6
1
2
7
W
6
0
5
8.5
W
Osiris
cloud_340
Osiris
1
0
0
1
L
Scylla
zSaYx-_-
Scylla
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,961
Damage
19,214
26,617
Taken
21,601
8,699
Mitigated
8,870
3,433
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,883
214
0
608
3,099
1,279
0
1,804
1,295
15,600
0
L
612
378
0
386
5,676
1,893
0
3,382
2,294
0
7,754
L
Hercules
II Skalov II
Hercules
1,717
466
0
1,500
4,855
2,296
0
1,907
2,948
0
13,510
W
Discordia
RoseRaindrop246
Discordia
5,870
714
0
977
3,232
946
579
1,112
2,120
38,992
0
L
Chronos
Shadepr1nce
Chronos
2,318
773
0
651
5,558
1,480
0
3,064
2,494
13,999
0
W
Fenrir
3,840
788
0
2,202
5,829
2,961
672
1,794
3,917
0
23,894
W
3,679
1,931
0
874
5,448
1,590
1,311
137
5,311
48,639
0
W
4,698
1,997
0
2,696
4,580
1,578
308
2,263
2,205
21,184
3,031
W
Osiris
cloud_340
Osiris
1,127
286
0
1,770
2,512
1,795
368
96
2,416
0
30,222
L
Scylla
zSaYx-_-
Scylla
1,431
609
0
288
7,429
1,751
0
3,468
3,961
6,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,741
Gold Earned
33,359
124
Minions Killed
337
0
Camps Cleared
0
850,272
Distance Traveled
943,571
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,076
408
25
3
0
182,298
2
L
Kali
3,899
390
22
2
0
167,926
0
L
Hercules
4,860
486
35
4
0
185,548
0
W
Discordia
7,097
710
80
8
0
192,155
0
L
Chronos
4,193
419
28
3
0
155,518
2
W
Fenrir
6,402
640
42
4
0
200,013
4
W
Chronos
7,263
726
95
10
0
185,143
0
W
Freya
6,377
638
49
5
0
178,055
1
W
Osiris
6,220
622
71
7
0
188,205
0
L
Scylla
3,713
371
14
1
0
158,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role