Player Matchup

Neith
Neith
cptclappincheeks
Neith
Level 17
God Stats
12W - 14L
1,467 SR
Queue Stats
16W - 22L
1,299 Elo+
Party 2
Anubis
Anubis
diresharkdrake
Anubis
Level 28
God Stats
1W - 2L
1,465 SR
Queue Stats
11W - 25L
1,269 Elo+
Solo
Ymir
Ymir
tibbsdat
Ymir
Level 19
God Stats
18W - 18L
1,499 SR
Queue Stats
20W - 24L
1,340 Elo+
Party 2
Team Averages
Level 21
1,477 SR
1,303 Elo+

VS

Team Averages
Level 42
1,644 SR
1,258 Elo+
Izanami
Izanami
Elijah420s
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,205 Elo+
Party 1
Gilgamesh
Gilgamesh
GODSofOPS
Gilgamesh
Level 65
God Stats
2W - 0L
1,748 SR
Queue Stats
11W - 15L
1,209 Elo+
Party 1
Zeus
Zeus
gherboswervo09
Zeus
Level 49
God Stats
9W - 5L
1,684 SR
Queue Stats
27W - 27L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 5
8,299
692
5,545
9,345
3,179
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 7 / 6
7,961
663
2,469
9,531
6,739
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
12
4 / 7 / 4
8,206
684
6,202
16,727
12,525
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elijah420s
Izanami
11
2 / 7 / 9
8,587
716
4,913
10,533
3,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
GODSofOPS
Gilgamesh
13
2 / 2 / 12
8,705
725
6,507
12,052
9,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
14 / 0 / 3
10,657
888
19,812
1,963
721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
18
18
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Elijah420s
Izanami
2
7
9
0.93
W
Gilgamesh
GODSofOPS
Gilgamesh
2
2
12
4
L
3
4
5
1.38
L
2
7
6
0.71
W
14
0
3
15.5
L
Ymir
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,216
Damage
31,232
35,603
Taken
24,548
22,443
Mitigated
13,558
4,995
Healing
2,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Elijah420s
Izanami
4,913
3,627
0
1,590
10,533
3,402
9
4,820
5,713
0
26,829
W
Gilgamesh
GODSofOPS
Gilgamesh
6,507
1,423
0
404
12,052
9,435
631
3,291
8,761
5,354
18,505
L
5,545
1,335
163
697
9,345
3,179
0
6,431
2,914
0
19,097
L
2,469
49
0
1,494
9,531
6,739
249
4,319
5,212
18,819
0
W
19,812
1,590
0
300
1,963
721
698
560
1,403
45,688
0
L
Ymir
6,202
1,563
510
2,131
16,727
12,525
0
10,533
6,194
12,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
27,949
84
Minions Killed
132
0
Camps Cleared
0
527,218
Distance Traveled
592,256
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,587
716
35
3
0
189,385
0
W
Gilgamesh
8,705
725
29
2
0
200,770
1
L
Neith
8,299
692
24
2
0
184,995
3
L
Anubis
7,961
663
42
4
0
174,597
1
W
Zeus
10,657
888
68
6
0
202,101
0
L
Ymir
8,206
684
18
2
0
167,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role