Player Matchup

Ra
Ra
DerSuchtTyp
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 2
Raijin
Raijin
GBros17
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,423 Elo+
Solo
Zeus
Zeus
Sir Quavo
Zeus
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 11L
1,320 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
schojosch2
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,269 SR
Queue Stats
7W - 14L
1,339 Elo+
Solo
Neith
Neith
steffy162017
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,407 Elo+
Party 2
Team Averages
Level 15
1,454 SR
1,343 Elo+

VS

Team Averages
Level 26
1,518 SR
1,443 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Pix31Panda
Hel
Level 24
God Stats
23W - 17L
1,401 SR
Queue Stats
24W - 20L
1,319 Elo+
Solo
Apollo
Apollo
Skoll98hati
Apollo
Level 24
God Stats
10W - 9L
1,372 SR
Queue Stats
99W - 85L
1,476 Elo+
Party 1
Da Ji
Da Ji
Tirlany
Da Ji
Level 24
God Stats
19W - 8L
1,732 SR
Queue Stats
131W - 126L
1,476 Elo+
Party 1
Ymir
Ymir
Zudi4
Ymir
Level 28
God Stats
50W - 38L
1,582 SR
Queue Stats
210W - 190L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 4
10,060
838
7,006
15,747
6,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
GBros17
Raijin
18
3 / 9 / 5
11,508
959
15,549
22,432
10,353
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
18
3 / 6 / 9
12,633
1,053
11,094
12,174
4,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
schojosch2
Morgan Le Fay
18
2 / 8 / 8
11,932
994
14,547
23,541
12,866
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
4 / 4 / 6
12,280
1,023
10,627
17,215
8,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
5 / 0 / 11
11,433
953
14,762
6,285
3,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
2 / 0 / 12
12,347
1,029
5,868
10,008
6,870
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
20
20 / 6 / 11
15,851
1,321
43,817
19,928
9,647
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Tirlany
Da Ji
19
6 / 5 / 17
12,470
1,039
12,200
13,098
5,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Zudi4
Ymir
20
3 / 1 / 21
12,318
1,027
10,168
17,905
28,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
108
12
Kills
36
36
Deaths
12
32
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
11
10.5
L
0
9
4
0.22
L
Raijin
GBros17
Raijin
3
9
5
0.61
W
2
0
12
8
L
Zeus
3
6
9
1.25
W
Apollo
20
6
11
4.25
W
Da Ji
Tirlany
Da Ji
6
5
17
2.9
W
Ymir
Zudi4
Ymir
3
1
21
13.5
L
Morgan Le Fay
schojosch2
Morgan Le Fay
2
8
8
0.75
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,823
Damage
86,815
91,109
Taken
67,224
43,110
Mitigated
53,853
3,499
Healing
24,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,762
6,016
0
1,064
6,285
3,762
0
3,024
3,261
0
19,999
L
7,006
1,571
65
0
15,747
6,904
0
2,444
13,073
13,954
0
L
Raijin
GBros17
Raijin
15,549
2,705
0
0
22,432
10,353
0
2,907
19,256
23,732
0
W
5,868
406
10,534
6,507
10,008
6,870
0
7,649
2,359
40,412
0
L
Zeus
11,094
2,432
0
697
12,174
4,858
0
1,587
10,453
37,050
0
W
Apollo
43,817
29,636
0
4,144
19,928
9,647
0
16,218
3,710
0
74,656
W
Da Ji
Tirlany
Da Ji
12,200
4,146
217
2,405
13,098
5,550
0
8,114
4,222
0
20,620
W
Ymir
Zudi4
Ymir
10,168
1,139
0
0
17,905
28,024
0
13,191
4,099
25,598
0
L
Morgan Le Fay
schojosch2
Morgan Le Fay
14,547
852
0
476
23,541
12,866
0
6,719
16,526
35,075
0
L
10,627
3,915
0
2,261
17,215
8,129
0
2,379
14,539
0
37,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,413
Gold Earned
64,419
196
Minions Killed
234
7
Camps Cleared
3
979,477
Distance Traveled
1,045,747
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,433
953
22
2
0
156,395
0
L
Ra
10,060
838
13
1
0
194,534
0
L
Raijin
11,508
959
22
2
0
206,901
1
W
Hel
12,347
1,029
95
8
0
276,578
0
L
Zeus
12,633
1,053
53
4
6
165,885
2
W
Apollo
15,851
1,321
67
6
1
192,521
1
W
Da Ji
12,470
1,039
16
1
0
198,567
0
W
Ymir
12,318
1,027
34
3
2
221,686
0
L
Morgan Le Fay
11,932
994
39
3
1
225,479
1
L
Neith
12,280
1,023
69
6
0
186,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role