Player Matchup

Bellona
Bellona
BadAtPC
Bellona
Level 13
God Stats
58W - 26L
1,504 SR
Queue Stats
265W - 235L
1,533 Elo+
Solo
Ares
Ares
MGT zK A O Zz
Ares
Level 26
God Stats
17W - 15L
1,507 SR
Queue Stats
77W - 75L
1,557 Elo+
Solo
Janus
Janus
SeemorBooty
Janus
Level 29
God Stats
12W - 9L
1,549 SR
Queue Stats
79W - 68L
1,617 Elo+
Party 2
Mercury
Mercury
SeemorButts
Mercury
Level 9
God Stats
1W - 2L
1,249 SR
Queue Stats
15W - 14L
1,472 Elo+
Party 2
Apollo
Apollo
ouchmyhead
Apollo
Level 17
God Stats
10W - 6L
1,772 SR
Queue Stats
42W - 34L
1,675 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,571 Elo+

VS

Team Averages
Level 40
1,632 SR
1,570 Elo+
Cerberus
Cerberus
ComfortablyDumbb
Cerberus
Level 156
God Stats
2W - 1L
1,771 SR
Queue Stats
5W - 3L
1,564 Elo+
Party 1
Nemesis
Nemesis
Fastpaier
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,618 Elo+
Solo
Hachiman
Hachiman
MercyMain420
Hachiman
Level 6
God Stats
1W - 1L
1,634 SR
Queue Stats
5W - 5L
1,419 Elo+
Party 1
Merlin
Merlin
SeriousCake
Merlin
Level 29
God Stats
15W - 8L
1,753 SR
Queue Stats
108W - 74L
1,653 Elo+
Solo
Bellona
Bellona
Tran5cendance
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BadAtPC
Bellona
11
4 / 0 / 0
6,620
602
3,093
4,676
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 1 / 7
6,521
593
2,742
8,110
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 1
6,300
573
1,839
3,403
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
SeemorButts
Mercury
11
1 / 0 / 2
5,988
544
2,021
5,078
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
ouchmyhead
Apollo
12
7 / 0 / 2
7,258
660
9,001
8,612
2,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,640
422
3,395
8,422
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Fastpaier
Nemesis
7
0 / 4 / 0
4,761
433
1,577
5,503
1,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
MercyMain420
Hachiman
7
0 / 3 / 0
4,260
387
826
3,769
685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
11
1 / 2 / 0
6,136
558
5,439
4,541
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
9
0 / 2 / 0
5,072
461
3,468
5,026
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
BadAtPC
Bellona
4
0
0
4
L
0
3
1
0.17
L
Nemesis
Fastpaier
Nemesis
0
4
0
0
W
1
1
7
4.5
L
Hachiman
MercyMain420
Hachiman
0
3
0
0
W
1
0
1
1.5
W
Mercury
SeemorButts
Mercury
1
0
2
2
L
Merlin
1
2
0
0.5
L
Bellona
0
2
0
0
W
Apollo
ouchmyhead
Apollo
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,696
Damage
14,705
29,879
Taken
27,261
13,079
Mitigated
9,491
10,887
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BadAtPC
Bellona
3,093
1,228
0
1,418
4,676
3,472
575
0
4,676
0
29,257
L
3,395
510
0
1,607
8,422
2,875
0
1,408
7,014
9,637
0
L
Nemesis
Fastpaier
Nemesis
1,577
553
0
338
5,503
1,369
576
40
5,463
0
19,542
W
2,742
73
0
2,101
8,110
4,555
0
3,747
4,363
16,204
0
L
Hachiman
MercyMain420
Hachiman
826
826
0
655
3,769
685
0
981
2,788
0
11,441
W
1,839
263
0
935
3,403
943
1,065
1,162
2,241
35,010
0
W
Mercury
SeemorButts
Mercury
2,021
658
0
581
5,078
1,526
0
788
4,290
0
37,928
L
Merlin
5,439
271
0
750
4,541
1,502
0
1,360
3,181
45,045
0
L
Bellona
3,468
556
0
1,181
5,026
3,060
183
792
4,234
0
21,877
W
Apollo
ouchmyhead
Apollo
9,001
7,360
0
5,852
8,612
2,583
1,095
3,137
5,475
0
53,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
24,869
350
Minions Killed
231
0
Camps Cleared
0
1,069,703
Distance Traveled
977,205
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,620
602
71
6
0
214,015
0
L
Cerberus
4,640
422
8
1
0
214,959
5
L
Nemesis
4,761
433
42
4
0
212,765
0
W
Ares
6,521
593
27
2
0
208,557
4
L
Hachiman
4,260
387
23
2
0
166,693
1
W
Janus
6,300
573
79
7
0
203,542
0
W
Mercury
5,988
544
77
7
0
257,317
5
L
Merlin
6,136
558
97
9
0
188,565
4
L
Bellona
5,072
461
61
6
0
194,223
0
W
Apollo
7,258
660
96
9
0
186,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role