Player Matchup

Fenrir
Fenrir
BOS_Jones74
Fenrir
Level 15
God Stats
0W - 2L
1,355 SR
Queue Stats
25W - 39L
1,245 Elo+
Party 1
Skadi
Skadi
Damian_eu
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
Jazze204
Sol
Level 13
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Susano
Susano
PralkoRich
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
thegreeneyekush
Loki
Level 20
God Stats
36W - 27L
1,472 SR
Queue Stats
41W - 41L
1,352 Elo+
Party 1
Team Averages
Level 11
1,414 SR
1,359 Elo+

VS

Team Averages
Level 22
1,376 SR
1,323 Elo+
Tiamat
Tiamat
AWF Apache
Tiamat
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,182 Elo+
Solo
Janus
Janus
Daniels4Life
Janus
Level 29
God Stats
1W - 4L
1,214 SR
Queue Stats
88W - 119L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
Freddpool
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,524 Elo+
Solo
Skadi
Skadi
KOMANDER14_RNE
Skadi
Level 10
God Stats
2W - 2L
1,214 SR
Queue Stats
2W - 2L
1,217 Elo+
Solo
Chang'e
Chang'e
YourGrandmaGamin
Chang'e
Level 29
God Stats
108W - 143L
1,451 SR
Queue Stats
293W - 403L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 10 / 6
9,923
902
10,309
23,838
10,751
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Damian_eu
Skadi
16
1 / 17 / 5
9,737
885
11,583
24,750
10,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 7 / 2
10,829
984
6,023
18,796
7,417
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
PralkoRich
Susano
16
2 / 12 / 6
9,969
906
13,960
21,581
9,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 4
10,472
952
13,536
16,745
6,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AWF Apache
Tiamat
20
5 / 4 / 33
12,420
1,129
16,381
15,617
10,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 3 / 25
13,442
1,222
22,603
12,892
5,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Freddpool
Baron Samedi
19
4 / 2 / 28
11,471
1,043
8,736
11,573
5,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 1 / 18
13,083
1,189
31,302
13,178
5,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 0 / 22
12,499
1,136
14,660
6,793
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
177
10
Kills
51
51
Deaths
10
23
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AWF Apache
Tiamat
5
4
33
5.38
L
Fenrir
1
10
6
0.4
L
Skadi
Damian_eu
Skadi
1
17
5
0.21
W
14
3
25
8.83
W
Baron Samedi
Freddpool
Baron Samedi
4
2
28
9
L
3
7
2
0.57
W
18
1
18
27
L
Susano
PralkoRich
Susano
2
12
6
0.42
W
10
0
22
21
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,411
Damage
93,682
105,710
Taken
60,053
44,272
Mitigated
31,628
5,032
Healing
22,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AWF Apache
Tiamat
16,381
2,094
787
6,443
15,617
10,351
0
1,679
13,938
36,253
0
L
Fenrir
10,309
5,819
0
1,098
23,838
10,751
0
16,406
7,212
0
24,912
L
Skadi
Damian_eu
Skadi
11,583
4,130
0
371
24,750
10,021
0
12,697
11,815
0
23,870
W
22,603
6,702
0
4,483
12,892
5,471
0
1,019
11,873
34,109
0
W
Baron Samedi
Freddpool
Baron Samedi
8,736
2,722
1,531
1,306
11,573
5,021
0
1,552
10,021
11,242
0
L
6,023
4,499
0
2,704
18,796
7,417
0
9,628
9,062
25,799
0
W
31,302
14,789
0
975
13,178
5,245
0
617
12,135
0
47,780
L
Susano
PralkoRich
Susano
13,960
2,828
0
0
21,581
9,161
0
11,440
9,935
0
23,318
W
14,660
1,468
3,974
3,085
6,793
5,540
0
1,156
5,637
27,133
0
L
13,536
5,303
0
859
16,745
6,922
0
11,299
5,306
0
28,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,930
Gold Earned
62,915
120
Minions Killed
149
1
Camps Cleared
6
1,004,033
Distance Traveled
1,001,312
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,420
1,129
45
4
1
198,785
0
L
Fenrir
9,923
902
24
2
0
191,719
0
L
Skadi
9,737
885
23
2
0
184,126
0
W
Janus
13,442
1,222
35
3
0
188,328
0
W
Baron Samedi
11,471
1,043
10
1
1
170,832
1
L
Sol
10,829
984
29
3
0
175,789
0
W
Skadi
13,083
1,189
26
2
2
233,295
0
L
Susano
9,969
906
18
2
1
212,525
0
W
Chang'e
12,499
1,136
33
3
2
210,072
0
L
Loki
10,472
952
26
2
0
239,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role