Player Matchup

Cerberus
Cerberus
BlackDragon1182
Cerberus
Level 69
God Stats
9W - 11L
1,476 SR
Queue Stats
72W - 49L
1,645 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LaWeaCuantica96
Tsukuyomi
Level 111
God Stats
4W - 4L
1,511 SR
Queue Stats
376W - 353L
1,627 Elo+
Party 2
Hades
Hades
Nosshaw 0u0
Hades
Level 38
God Stats
5W - 0L
1,802 SR
Queue Stats
8W - 4L
1,794 Elo+
Party 2
Team Averages
Level 73
1,596 SR
1,689 Elo+

VS

Team Averages
Level 48
1,414 SR
1,432 Elo+
Thor
Thor
I_am_Seth04
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Vile Usurper
Chang'e
Level 104
God Stats
8W - 9L
1,369 SR
Queue Stats
773W - 812L
1,580 Elo+
Solo
Ymir
Ymir
XSmokePurpX
Ymir
Level 37
God Stats
0W - 2L
1,373 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
4 / 1 / 8
7,358
736
5,293
9,574
8,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
LaWeaCuantica96
Tsukuyomi
10
2 / 3 / 8
7,205
721
7,961
7,801
3,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
6 / 0 / 5
8,170
817
8,067
5,351
2,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
5,908
591
3,698
11,500
4,158
Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Vile Usurper
Chang'e
12
2 / 1 / 2
6,913
691
6,113
5,595
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 3 / 1
6,542
654
3,317
10,556
3,971
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
4
4
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
1
8
8
L
0
8
3
0.19
W
Tsukuyomi
LaWeaCuantica96
Tsukuyomi
2
3
8
2
W
6
0
5
8.5
L
Chang'e
Vile Usurper
Chang'e
2
1
2
3
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,321
Damage
13,128
22,726
Taken
27,651
13,973
Mitigated
9,674
6,897
Healing
3,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,293
338
647
1,477
9,574
8,098
216
2,946
6,441
15,529
0
L
3,698
1,009
0
0
11,500
4,158
0
5,981
5,519
0
10,363
W
Tsukuyomi
LaWeaCuantica96
Tsukuyomi
7,961
1,796
0
1,829
7,801
3,616
416
3,521
4,048
0
33,031
W
8,067
842
503
2,441
5,351
2,259
830
2,388
2,807
22,734
0
L
Chang'e
Vile Usurper
Chang'e
6,113
326
1,585
2,310
5,595
1,545
0
2,224
3,371
25,394
0
L
3,317
26
0
0
10,556
3,971
0
5,155
5,401
16,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,733
Gold Earned
19,363
104
Minions Killed
94
0
Camps Cleared
0
510,343
Distance Traveled
501,366
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,358
736
20
2
0
159,681
3
L
Thor
5,908
591
15
2
0
158,348
0
W
Tsukuyomi
7,205
721
46
5
0
186,385
3
W
Hades
8,170
817
38
4
0
164,277
3
L
Chang'e
6,913
691
51
5
0
183,667
1
L
Ymir
6,542
654
28
3
0
159,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role