Player Matchup

Osiris
Osiris
 
Osiris
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Autumnfox559
Eset
Level 111
God Stats
1W - 1L
1,370 SR
Queue Stats
319W - 277L
1,625 Elo+
Party 3
Danzaburou
Danzaburou
Cryo_Surge
Danzaburou
Level 124
God Stats
5W - 9L
1,427 SR
Queue Stats
356W - 308L
1,590 Elo+
Party 3
Tiamat
Tiamat
cjsoulreaper59
Tiamat
Level 93
God Stats
10W - 2L
1,728 SR
Queue Stats
250W - 211L
1,649 Elo+
Party 1
Odin
Odin
sup3lolzx
Odin
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
136W - 102L
1,696 Elo+
Party 1
Team Averages
Level 102
1,505 SR
1,612 Elo+

VS

Team Averages
Level 128
1,548 SR
1,569 Elo+
Ymir
Ymir
SwagdadyCMurder
Ymir
Level 121
God Stats
6W - 5L
1,655 SR
Queue Stats
136W - 124L
1,556 Elo+
Party 2
Fenrir
Fenrir
TheHidingTree
Fenrir
Level 112
God Stats
54W - 43L
1,601 SR
Queue Stats
138W - 132L
1,602 Elo+
Party 4
Hercules
Hercules
cammew
Hercules
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 105L
1,621 Elo+
Party 4
The Morrigan
The Morrigan
lmChasinU
The Morrigan
Level 148
God Stats
0W - 2L
1,239 SR
Queue Stats
125W - 118L
1,552 Elo+
Party 2
Vulcan
Vulcan
xxKrosfire
Vulcan
Level 138
God Stats
1W - 3L
1,744 SR
Queue Stats
149W - 151L
1,517 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
4 / 3 / 0
7,981
532
3,448
9,491
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 4
6,733
449
2,967
9,415
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Cryo_Surge
Danzaburou
15
9 / 2 / 0
9,383
626
9,531
9,035
3,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 4
6,793
453
5,401
9,250
5,878
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
15
1 / 2 / 6
8,490
566
5,761
11,345
6,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 7
6,912
461
1,712
7,333
4,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 5 / 5
8,158
544
8,493
12,857
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
cammew
Hercules
13
2 / 1 / 0
7,943
530
6,411
10,105
5,044
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
lmChasinU
The Morrigan
13
1 / 3 / 5
7,709
514
6,836
7,526
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vulcan
xxKrosfire
Vulcan
13
4 / 4 / 2
8,341
556
9,933
7,257
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
15
Kills
10
10
Deaths
15
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
3
0
1.33
W
0
1
4
2
W
Danzaburou
Cryo_Surge
Danzaburou
9
2
0
4.5
L
0
2
7
1.75
L
3
5
5
1.1
L
Hercules
cammew
Hercules
2
1
0
2
W
1
2
4
1.5
L
The Morrigan
lmChasinU
The Morrigan
1
3
5
1.17
W
Odin
1
2
6
2
L
Vulcan
xxKrosfire
Vulcan
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,108
Damage
33,385
48,536
Taken
45,078
27,677
Mitigated
19,856
12,726
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,448
1,323
0
250
9,491
6,004
0
3,397
5,985
0
51,907
W
2,967
681
37
2,649
9,415
5,610
105
4,945
4,274
21,453
0
W
Danzaburou
Cryo_Surge
Danzaburou
9,531
4,648
0
3,590
9,035
3,322
1,278
3,886
5,109
0
65,273
L
1,712
498
0
499
7,333
4,552
100
1,656
5,677
10,118
0
L
8,493
2,086
0
4,946
12,857
5,364
114
1,694
11,163
0
48,763
L
Hercules
cammew
Hercules
6,411
1,761
0
3,987
10,105
5,044
697
937
9,168
0
42,711
W
5,401
246
0
2,347
9,250
5,878
0
4,147
4,958
33,480
0
L
The Morrigan
lmChasinU
The Morrigan
6,836
2,071
0
1,615
7,526
2,230
332
1,677
5,849
48,611
2,488
W
Odin
5,761
1,043
0
3,853
11,345
6,863
0
895
10,410
8,482
42,823
L
Vulcan
xxKrosfire
Vulcan
9,933
5,252
0
500
7,257
2,666
138
3,697
3,560
43,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,380
Gold Earned
39,063
412
Minions Killed
392
0
Camps Cleared
0
1,416,227
Distance Traveled
1,296,228
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,981
532
98
7
0
298,859
1
W
Eset
6,733
449
25
2
0
276,848
7
W
Danzaburou
9,383
626
116
8
0
259,637
5
L
Ymir
6,912
461
22
1
0
204,594
1
L
Fenrir
8,158
544
83
6
0
290,585
3
L
Hercules
7,943
530
109
7
0
254,916
0
W
Tiamat
6,793
453
58
4
0
278,390
4
L
The Morrigan
7,709
514
99
7
0
266,755
1
W
Odin
8,490
566
115
8
0
302,493
4
L
Vulcan
8,341
556
79
5
0
279,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role