Player Matchup

Fenrir
Fenrir
Drag0nSlay3r17
Fenrir
Level 30
God Stats
6W - 4L
1,206 SR
Queue Stats
24W - 14L
1,376 Elo+
Party 1
Medusa
Medusa
LuckyeStriker
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Relapse08
Susano
Level 20
God Stats
15W - 22L
1,373 SR
Queue Stats
39W - 40L
1,291 Elo+
Party 1
Agni
Agni
lucian grey8583
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
naomitodd1014
Sol
Level 28
God Stats
0W - 3L
1,228 SR
Queue Stats
128W - 117L
1,324 Elo+
Solo
Team Averages
Level 17
1,361 SR
1,398 Elo+

VS

Team Averages
Level 27
1,445 SR
1,307 Elo+
Bakasura
Bakasura
Ch1llyz
Bakasura
Level 8
God Stats
8W - 12L
1,261 SR
Queue Stats
13W - 24L
1,118 Elo+
Party 3
Neith
Neith
MufasaThe1st
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
PumbaaThe3rd
Zeus
Level 86
God Stats
2W - 0L
1,377 SR
Queue Stats
12W - 11L
1,353 Elo+
Party 2
Vamana
Vamana
SamTheShrimp505
Vamana
Level 14
God Stats
7W - 9L
1,597 SR
Queue Stats
17W - 26L
1,297 Elo+
Party 3
Ra
Ra
arusch05
Ra
Level 23
God Stats
5W - 6L
1,489 SR
Queue Stats
230W - 268L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 1
3,908
489
2,209
4,797
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
2 / 4 / 1
4,152
519
1,282
3,712
531
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Relapse08
Susano
6
5 / 1 / 1
4,804
601
2,882
3,147
847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 4 / 0
3,306
413
245
3,155
634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 3 / 0
4,596
575
1,281
4,702
1,077
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ch1llyz
Bakasura
7
1 / 3 / 2
4,590
574
2,092
3,210
827
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 1 / 2
4,672
584
1,342
2,034
413
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
4 / 1 / 1
4,894
612
3,519
2,103
297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
5 / 3 / 0
4,865
608
2,403
4,242
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 2 / 0
5,243
655
2,004
4,058
1,553
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
9
Kills
13
14
Deaths
10
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ch1llyz
Bakasura
1
3
2
0.67
L
1
2
1
0.75
L
2
4
1
0.63
W
1
1
2
2
W
4
1
1
4.5
L
Susano
Relapse08
Susano
5
1
1
5.5
W
5
3
0
1.67
W
2
2
0
1
L
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,899
Damage
11,360
19,513
Taken
15,647
4,415
Mitigated
4,660
2,179
Healing
2,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ch1llyz
Bakasura
2,092
1,937
0
452
3,210
827
418
381
2,829
0
8,412
L
2,209
393
0
104
4,797
1,326
0
2,070
2,727
0
9,143
L
1,282
714
0
238
3,712
531
102
0
3,577
0
7,379
W
1,342
452
0
363
2,034
413
1,360
0
2,034
0
15,130
W
3,519
475
0
187
2,103
297
936
56
2,047
11,551
0
L
Susano
Relapse08
Susano
2,882
521
0
210
3,147
847
0
669
2,478
0
10,957
W
2,403
1,284
0
399
4,242
1,570
234
38
4,204
0
8,221
W
2,004
146
0
784
4,058
1,553
873
1,051
3,007
22,950
0
L
245
245
0
590
3,155
634
0
829
2,306
5,766
0
L
1,281
90
0
1,037
4,702
1,077
631
1,955
2,747
22,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,766
Gold Earned
24,264
92
Minions Killed
135
0
Camps Cleared
0
683,564
Distance Traveled
816,327
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,590
574
20
3
0
184,921
0
L
Fenrir
3,908
489
9
1
0
157,674
0
L
Medusa
4,152
519
15
2
0
113,065
1
W
Neith
4,672
584
25
3
0
153,796
0
W
Zeus
4,894
612
24
3
0
152,585
0
L
Susano
4,804
601
15
2
0
176,812
0
W
Vamana
4,865
608
17
2
0
176,618
0
W
Ra
5,243
655
49
6
0
148,407
1
L
Agni
3,306
413
5
1
0
101,655
1
L
Sol
4,596
575
48
6
0
134,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role