Player Matchup

Hun Batz
Hun Batz
BlastXTP
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 42L
1,574 Elo+
Solo
Jing Wei
Jing Wei
FixiHartmann191
Jing Wei
Level 29
God Stats
8W - 4L
1,643 SR
Queue Stats
121W - 120L
1,561 Elo+
Party 3
Anubis
Anubis
IAmBenzo
Anubis
Level 29
God Stats
2W - 0L
1,827 SR
Queue Stats
124W - 130L
1,571 Elo+
Party 3
Cthulhu
Cthulhu
TobiasK
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,673 Elo+
Solo
Cabrakan
Cabrakan
amanitore
Cabrakan
Level 19
God Stats
55W - 39L
1,660 SR
Queue Stats
77W - 58L
1,619 Elo+
Solo
Team Averages
Level 25
1,626 SR
1,600 Elo+

VS

Team Averages
Level 17
1,507 SR
1,586 Elo+
Artemis
Artemis
Buren101
Artemis
Level 28
God Stats
25W - 15L
1,632 SR
Queue Stats
115W - 109L
1,527 Elo+
Party 1
Da Ji
Da Ji
ImTooToxicMate
Da Ji
Level 13
God Stats
0W - 2L
1,333 SR
Queue Stats
6W - 8L
1,426 Elo+
Solo
Thor
Thor
Toritoto
Thor
Level 9
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 2
Cabrakan
Cabrakan
activeheldney
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 2
Kuzenbo
Kuzenbo
oFlxw
Kuzenbo
Level 31
God Stats
0W - 1L
1,344 SR
Queue Stats
130W - 109L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlastXTP
Hun Batz
10
4 / 2 / 2
6,154
615
3,380
6,927
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
9
0 / 1 / 3
5,279
528
2,718
3,791
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
IAmBenzo
Anubis
10
4 / 1 / 1
6,044
604
4,751
3,378
1,596
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TobiasK
Cthulhu
8
0 / 3 / 4
5,456
546
3,838
7,786
4,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
amanitore
Cabrakan
13
7 / 0 / 0
7,495
750
7,754
5,266
3,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Buren101
Artemis
8
2 / 2 / 1
5,073
507
4,644
5,778
1,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
4 / 2 / 0
5,505
551
3,185
5,663
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
7
1 / 4 / 1
4,882
488
2,677
6,490
1,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
activeheldney
Cabrakan
5
0 / 5 / 0
3,879
388
1,388
7,754
4,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
oFlxw
Kuzenbo
7
0 / 2 / 5
5,249
525
3,283
7,088
5,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
15
Kills
7
7
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BlastXTP
Hun Batz
4
2
2
2.5
L
Artemis
Buren101
Artemis
2
2
1
1.25
W
Jing Wei
0
1
3
1.5
W
Anubis
IAmBenzo
Anubis
4
1
1
4.5
L
4
2
0
2
W
Cthulhu
TobiasK
Cthulhu
0
3
4
0.67
L
Thor
1
4
1
0.38
L
Cabrakan
activeheldney
Cabrakan
0
5
0
0
W
Cabrakan
amanitore
Cabrakan
7
0
0
7
L
Kuzenbo
oFlxw
Kuzenbo
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,441
Damage
15,177
27,148
Taken
32,773
12,851
Mitigated
14,019
10,204
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BlastXTP
Hun Batz
3,380
1,573
0
3,284
6,927
2,073
500
177
6,750
0
29,851
L
Artemis
Buren101
Artemis
4,644
3,119
0
1,382
5,778
1,266
0
2,944
2,834
0
27,435
W
Jing Wei
2,718
1,708
0
1,179
3,791
912
476
766
2,981
0
22,412
W
Anubis
IAmBenzo
Anubis
4,751
366
0
951
3,378
1,596
1,046
484
2,788
28,294
0
L
3,185
650
0
2,665
5,663
1,469
0
2,056
3,607
0
15,051
W
Cthulhu
TobiasK
Cthulhu
3,838
622
0
1,750
7,786
4,930
290
1,784
5,900
14,485
0
L
Thor
2,677
902
0
0
6,490
1,738
0
3,036
3,454
0
13,736
L
Cabrakan
activeheldney
Cabrakan
1,388
299
0
260
7,754
4,263
69
5,824
1,930
6,351
0
W
Cabrakan
amanitore
Cabrakan
7,754
631
0
3,040
5,266
3,340
0
1,208
4,058
48,316
0
L
Kuzenbo
oFlxw
Kuzenbo
3,283
1,267
0
1,638
7,088
5,283
0
2,483
4,605
9,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
24,588
288
Minions Killed
126
0
Camps Cleared
0
885,666
Distance Traveled
912,572
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,154
615
67
7
0
196,538
0
L
Artemis
5,073
507
54
5
0
161,749
1
W
Jing Wei
5,279
528
45
5
0
173,268
2
W
Anubis
6,044
604
42
4
0
169,292
2
L
Da Ji
5,505
551
32
3
0
187,870
3
W
Cthulhu
5,456
546
28
3
0
171,888
0
L
Thor
4,882
488
23
2
0
185,912
1
L
Cabrakan
3,879
388
7
1
0
189,519
0
W
Cabrakan
7,495
750
106
11
0
174,680
4
L
Kuzenbo
5,249
525
10
1
0
187,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role