Player Matchup

Ares
Ares
Gold IV
BBW ISKJGAY
Ares
Gold IV
Level 109
God Stats
1W - 1L
1,582 SR
Queue Stats
26W - 24L
1,642 MMR
Party 1
Neith
Neith
Platinum IV
T-Boy77
Neith
Platinum IV
Level 86
God Stats
33W - 29L
1,676 SR
Queue Stats
92W - 99L
1,713 MMR
Solo
Eset
Eset
Platinum IV
saxorforce
Eset
Platinum IV
Level 157
God Stats
1W - 1L
1,747 SR
Queue Stats
118W - 125L
1,847 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,669 SR
1,734 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,639 SR
1,714 MMR
Loki
Loki
Platinum V
Poseidon_supremo
Loki
Platinum V
Level 102
God Stats
4W - 4L
1,629 SR
Queue Stats
84W - 80L
1,534 MMR
Solo
Merlin
Merlin
Platinum II
nowmoura0fm
Merlin
Platinum II
Level 118
God Stats
64W - 63L
1,604 SR
Queue Stats
285W - 304L
1,862 MMR
Party 2
Khepri
Khepri
Platinum I
xStrikeeerx
Khepri
Platinum I
Level 155
God Stats
3W - 4L
1,684 SR
Queue Stats
867W - 876L
1,746 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
11,484
718
9,372
15,041
16,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
T-Boy77
Neith
15
3 / 0 / 6
10,746
672
11,850
8,754
3,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 7
11,014
688
11,118
12,128
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AthenaMorgan Le FayGilgameshTiamatCupid

VS

Bans
SolMedusaChaacChironCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
8,944
559
8,838
11,646
4,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
13
0 / 3 / 1
8,976
561
11,399
9,791
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
12
0 / 2 / 1
9,477
592
4,745
14,355
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
1
6
0
0.17
W
Neith
T-Boy77
Neith
3
0
6
6
L
Merlin
0
3
1
0.17
W
4
0
7
7.5
L
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,340
Damage
24,982
35,923
Taken
35,792
24,465
Mitigated
26,140
7,581
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,372
205
0
1,801
15,041
16,643
112
6,112
8,929
23,554
0
L
8,838
1,382
0
0
11,646
4,615
0
5,873
5,773
0
39,140
W
Neith
T-Boy77
Neith
11,850
4,881
0
2,553
8,754
3,267
2,298
4,203
4,551
0
60,633
L
Merlin
11,399
110
0
0
9,791
4,373
108
5,609
4,182
49,243
0
W
11,118
585
610
2,617
12,128
4,555
830
5,829
6,299
52,427
0
L
Khepri
4,745
41
0
4,865
14,355
17,152
0
9,008
5,347
14,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,244
Gold Earned
27,397
206
Minions Killed
156
0
Camps Cleared
0
963,142
Distance Traveled
851,493
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,484
718
33
2
0
310,509
2
L
Loki
8,944
559
42
3
0
281,694
3
W
Neith
10,746
672
110
7
0
316,187
3
L
Merlin
8,976
561
87
5
0
297,839
1
W
Eset
11,014
688
63
4
0
336,446
6
L
Khepri
9,477
592
27
2
0
271,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role