Player Matchup

Nox
Nox
GamerLuc
Nox
Level 125
God Stats
6W - 0L
1,845 SR
Queue Stats
343W - 261L
1,569 Elo+
Party 1
Fenrir
Fenrir
HeadMonsta
Fenrir
Level 117
God Stats
10W - 8L
1,465 SR
Queue Stats
335W - 252L
1,569 Elo+
Party 1
Merlin
Merlin
Nicolausi
Merlin
Level 97
God Stats
8W - 1L
1,738 SR
Queue Stats
256W - 168L
1,600 Elo+
Party 1
Team Averages
Level 113
1,683 SR
1,579 Elo+

VS

Team Averages
Level 66
1,450 SR
1,419 Elo+
Discordia
Discordia
Cramberu
Discordia
Level 6
God Stats
1W - 7L
1,210 SR
Queue Stats
5W - 10L
1,183 Elo+
Party 2
Hou Yi
Hou Yi
Dyrax
Hou Yi
Level 124
God Stats
27W - 17L
1,642 SR
Queue Stats
1,214W - 1,222L
1,748 Elo+
Solo
Erlang Shen
Erlang Shen
sinut
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 71L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 12
9,439
726
8,096
8,389
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
HeadMonsta
Fenrir
13
7 / 4 / 8
9,717
747
9,152
11,183
6,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Merlin
Nicolausi
Merlin
13
6 / 3 / 9
9,674
744
9,338
6,617
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cramberu
Discordia
10
1 / 7 / 3
7,648
588
4,633
8,688
2,371
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Dyrax
Hou Yi
14
7 / 2 / 2
10,254
789
8,449
11,213
3,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
sinut
Erlang Shen
10
1 / 7 / 6
8,039
618
4,770
12,810
9,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
16
Kills
9
9
Deaths
16
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cramberu
Discordia
1
7
3
0.36
L
Hou Yi
Dyrax
Hou Yi
7
2
2
4
W
3
2
12
4.5
W
Fenrir
HeadMonsta
Fenrir
7
4
8
2.75
W
Merlin
Nicolausi
Merlin
6
3
9
3.5
L
Erlang Shen
sinut
Erlang Shen
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,586
Damage
17,852
26,189
Taken
32,711
17,095
Mitigated
15,541
4,416
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cramberu
Discordia
4,633
514
0
260
8,688
2,371
222
4,748
3,940
16,248
0
L
Hou Yi
Dyrax
Hou Yi
8,449
4,305
0
3,566
11,213
3,697
0
5,883
5,330
0
48,438
W
8,096
435
0
2,695
8,389
8,198
184
2,041
6,348
17,683
0
W
Fenrir
HeadMonsta
Fenrir
9,152
3,394
0
494
11,183
6,849
1,048
1,834
9,349
0
27,987
W
Merlin
Nicolausi
Merlin
9,338
728
0
1,227
6,617
2,048
1,145
1,232
5,385
41,044
0
L
Erlang Shen
sinut
Erlang Shen
4,770
1,643
0
514
12,810
9,473
0
6,803
6,007
638
10,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,830
Gold Earned
25,941
123
Minions Killed
116
0
Camps Cleared
0
672,801
Distance Traveled
558,815
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,648
588
34
3
0
171,378
1
L
Hou Yi
10,254
789
69
5
0
216,081
4
W
Nox
9,439
726
22
2
0
212,938
1
W
Fenrir
9,717
747
38
3
0
247,335
3
W
Merlin
9,674
744
63
5
0
212,528
1
L
Erlang Shen
8,039
618
13
1
0
171,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role