Player Matchup

Erlang Shen
Erlang Shen
Nexusblue1
Erlang Shen
Level 26
God Stats
8W - 8L
1,188 SR
Queue Stats
184W - 173L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
Tolunay_MY
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,150 Elo+
Solo
Ra
Ra
comi_shadow2
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,274 Elo+
Solo
Fenrir
Fenrir
czzeddy1
Fenrir
Level 29
God Stats
11W - 7L
1,432 SR
Queue Stats
284W - 309L
1,386 Elo+
Party 2
Athena
Athena
ÜÖÜÖÜÖÜÖÜÖÜ
Athena
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 45L
1,369 Elo+
Solo
Team Averages
Level 20
1,424 SR
1,318 Elo+

VS

Team Averages
Level 22
1,464 SR
1,340 Elo+
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ellibum
Morgan Le Fay
Level 30
God Stats
2W - 5L
1,437 SR
Queue Stats
11W - 12L
1,373 Elo+
Solo
Cabrakan
Cabrakan
Foxy1771 doger
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,277 Elo+
Solo
Janus
Janus
thexjus
Janus
Level 16
God Stats
15W - 18L
1,501 SR
Queue Stats
146W - 218L
1,271 Elo+
Party 1
Neith
Neith
thexmina
Neith
Level 17
God Stats
16W - 26L
1,383 SR
Queue Stats
125W - 199L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Nexusblue1
Erlang Shen
12
1 / 0 / 2
7,037
541
4,161
6,448
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Tolunay_MY
Cthulhu
10
2 / 1 / 2
6,175
475
2,518
5,665
4,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 2
7,102
546
5,156
9,322
3,139
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
czzeddy1
Fenrir
12
4 / 2 / 1
7,318
563
4,326
10,389
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
3 / 2 / 2
7,141
549
4,018
8,606
5,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 3 / 3
5,636
434
3,685
8,822
3,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Ellibum
Morgan Le Fay
10
3 / 2 / 0
6,583
506
4,388
5,644
1,638
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
8
0 / 2 / 1
5,077
391
2,109
6,139
4,065
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
thexjus
Janus
11
1 / 4 / 3
6,529
502
7,754
6,787
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
thexmina
Neith
10
0 / 2 / 3
5,994
461
2,423
4,455
1,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
5
7
Deaths
13
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
3
0.83
L
Morgan Le Fay
Ellibum
Morgan Le Fay
3
2
0
1.5
L
Cabrakan
0
2
1
0.25
W
Erlang Shen
Nexusblue1
Erlang Shen
1
0
2
2
W
Cthulhu
Tolunay_MY
Cthulhu
2
1
2
3
W
2
2
2
1.5
W
Fenrir
czzeddy1
Fenrir
4
2
1
2.25
L
Janus
thexjus
Janus
1
4
3
0.63
L
Neith
thexmina
Neith
0
2
3
0.75
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,179
Damage
20,359
40,430
Taken
31,847
19,523
Mitigated
11,952
10,082
Healing
2,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,685
1,221
0
1,207
8,822
3,236
0
2,620
6,202
0
16,747
L
Morgan Le Fay
Ellibum
Morgan Le Fay
4,388
1,454
0
44
5,644
1,638
1,085
2,373
3,271
22,988
0
L
Cabrakan
2,109
373
0
0
6,139
4,065
0
2,681
3,458
9,114
0
W
Erlang Shen
Nexusblue1
Erlang Shen
4,161
2,333
0
1,000
6,448
2,111
1,638
1,378
4,996
0
33,590
W
Cthulhu
Tolunay_MY
Cthulhu
2,518
689
0
250
5,665
4,480
585
1,479
4,154
18,864
0
W
5,156
210
0
3,884
9,322
3,139
867
6,179
2,639
37,779
0
W
Fenrir
czzeddy1
Fenrir
4,326
282
0
4,948
10,389
4,391
139
1,617
8,686
0
47,568
L
Janus
thexjus
Janus
7,754
210
0
250
6,787
1,810
200
2,695
4,092
38,254
0
L
Neith
thexmina
Neith
2,423
918
0
938
4,455
1,203
1,241
1,323
3,132
0
25,979
W
4,018
644
0
0
8,606
5,402
0
2,902
5,704
31,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,773
Gold Earned
29,819
289
Minions Killed
210
0
Camps Cleared
0
1,278,624
Distance Traveled
1,199,216
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,636
434
23
2
0
262,901
0
L
Morgan Le Fay
6,583
506
50
4
0
260,406
3
L
Cabrakan
5,077
391
14
1
0
212,522
0
W
Erlang Shen
7,037
541
67
5
0
280,319
0
W
Cthulhu
6,175
475
22
2
0
232,455
0
W
Ra
7,102
546
62
5
0
230,704
0
W
Fenrir
7,318
563
81
6
0
276,840
0
L
Janus
6,529
502
74
6
0
236,232
0
L
Neith
5,994
461
49
4
0
227,155
3
W
Athena
7,141
549
57
4
0
258,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role