Player Matchup

Discordia
Discordia
Bronze IV
The SoundBee
Discordia
Bronze IV
Level 66
God Stats
0W - 1L
1,980 SR
Queue Stats
2W - 5L
1,170 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 66
1,980 SR
1,170 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,503 SR
662 MMR
Baron Samedi
Baron Samedi
Silver III
l2obinson
Baron Samedi
Silver III
Level 102
God Stats
17W - 27L
1,503 SR
Queue Stats
150W - 170L
662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
The SoundBee
Discordia
20
5 / 8 / 0
24,543
682
39,493
30,889
24,145
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabIzanamiSkadiOsirisHe Bo

VS

Bans
HeraPoseidonAnubisBellonaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
l2obinson
Baron Samedi
20
8 / 5 / 0
25,910
720
23,864
47,121
42,406
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
5
Kills
8
8
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
The SoundBee
Discordia
5
8
0
0.63
W
Baron Samedi
l2obinson
Baron Samedi
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,493
Damage
23,864
30,889
Taken
47,121
24,145
Mitigated
42,406
500
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
The SoundBee
Discordia
39,493
145
0
500
30,889
24,145
2,663
23,864
7,025
236,073
0
W
Baron Samedi
l2obinson
Baron Samedi
23,864
386
0
15,912
47,121
42,406
3,278
39,493
7,628
208,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,543
Gold Earned
25,910
298
Minions Killed
303
0
Camps Cleared
0
578,920
Distance Traveled
587,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
24,543
682
298
8
0
578,920
0
W
Baron Samedi
25,910
720
303
8
0
587,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role