Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
Levetzmeow1337
Ra
Bronze III
Level 61
God Stats
14W - 13L
1,213 SR
Queue Stats
136W - 134L
1,241 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
lglira35
Danzaburou
Bronze III
Level 47
God Stats
14W - 16L
1,637 SR
Queue Stats
134W - 134L
1,241 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,450 SR
1,327 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,406 SR
1,243 MMR
Janus
Janus
Gold IV
ClappinSheek
Janus
Gold IV
Level 145
God Stats
6W - 15L
1,402 SR
Queue Stats
717W - 696L
1,278 MMR
Solo
Ymir
Ymir
Bronze III
Joaqion
Ymir
Bronze III
Level 98
God Stats
0W - 2L
1,274 SR
Queue Stats
5W - 10L
1,165 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
SnarleyBear
Ah Muzen Cab
Silver IV
Level 64
God Stats
0W - 1L
1,542 SR
Queue Stats
37W - 51L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 3 / 14
11,759
692
9,054
24,352
19,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
10 / 6 / 5
13,000
765
23,061
12,644
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
lglira35
Danzaburou
17
5 / 7 / 10
12,694
747
13,300
18,004
6,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
HeimdallrMorgan Le FayGilgameshTiamatCerberus

VS

Bans
AthenaAresKhepriSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 5
11,823
695
14,393
17,771
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
Joaqion
Ymir
15
3 / 7 / 9
11,089
652
10,176
22,738
26,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
SnarleyBear
Ah Muzen Cab
17
6 / 3 / 8
12,249
721
20,292
16,896
6,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
16
Kills
15
16
Deaths
18
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
3
14
2.67
L
6
8
5
1.06
L
Ymir
Joaqion
Ymir
3
7
9
1.07
W
10
6
5
2.08
L
Ah Muzen Cab
SnarleyBear
Ah Muzen Cab
6
3
8
3.33
W
Danzaburou
lglira35
Danzaburou
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,415
Damage
44,861
55,000
Taken
57,405
30,198
Mitigated
39,972
17,818
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,054
1,448
0
6,897
24,352
19,739
308
7,881
15,947
363
16,104
L
14,393
493
0
1,350
17,771
6,410
0
7,587
10,184
46,425
0
L
Ymir
Joaqion
Ymir
10,176
717
0
615
22,738
26,624
74
9,238
13,500
25,039
0
W
23,061
1,355
3,783
2,990
12,644
4,120
752
6,936
5,452
58,251
0
L
Ah Muzen Cab
SnarleyBear
Ah Muzen Cab
20,292
10,808
0
6,117
16,896
6,938
2,858
6,525
10,371
0
70,860
W
Danzaburou
lglira35
Danzaburou
13,300
7,317
0
4,148
18,004
6,339
2,220
8,679
9,032
0
51,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,453
Gold Earned
35,161
177
Minions Killed
182
0
Camps Cleared
0
819,998
Distance Traveled
866,189
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,759
692
7
0
0
289,673
0
L
Janus
11,823
695
51
3
0
319,813
1
L
Ymir
11,089
652
27
2
0
263,232
4
W
Ra
13,000
765
95
6
0
291,448
0
L
Ah Muzen Cab
12,249
721
104
6
0
283,144
1
W
Danzaburou
12,694
747
75
4
0
238,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role