Player Matchup

Guan Yu
Guan Yu
Juksyu
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
OokamiToraKami
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 61L
1,716 Elo+
Solo
Yemoja
Yemoja
Whintali
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
jolesiz
Baron Samedi
Level 26
God Stats
5W - 7L
1,145 SR
Queue Stats
53W - 46L
980 Elo+
Party 4
Zeus
Zeus
tsotsi44
Zeus
Level 8
God Stats
0W - 3L
1,042 SR
Queue Stats
15W - 28L
1,152 Elo+
Party 4
Team Averages
Level 9
1,337 SR
1,370 Elo+

VS

Team Averages
Level 14
1,298 SR
1,215 Elo+
Morgan Le Fay
Morgan Le Fay
ExtrillAphriss
Morgan Le Fay
Level 14
God Stats
1W - 3L
1,281 SR
Queue Stats
96W - 86L
1,134 Elo+
Solo
Sun Wukong
Sun Wukong
Karnă
Sun Wukong
Level 8
God Stats
9W - 15L
1,149 SR
Queue Stats
28W - 32L
1,098 Elo+
Party 2
Jing Wei
Jing Wei
Warfrom24
Jing Wei
Level 16
God Stats
1W - 4L
1,086 SR
Queue Stats
90W - 110L
1,221 Elo+
Party 2
Bastet
Bastet
ivanxart
Bastet
Level 29
God Stats
1W - 1L
1,475 SR
Queue Stats
3W - 6L
1,122 Elo+
Party 3
Ymir
Ymir
shukhevych
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Juksyu
Guan Yu
8
3 / 5 / 1
7,185
327
4,571
8,228
4,304
Breastplate

Breastplate

+20
Physical Protection

18
13 / 7 / 7
11,814
537
19,434
20,531
9,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Whintali
Yemoja
7
0 / 3 / 3
6,693
304
1,913
4,538
3,432
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
jolesiz
Baron Samedi
20
7 / 2 / 10
11,640
529
16,991
13,835
11,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
16
1 / 5 / 4
9,046
411
8,524
9,306
2,896
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ExtrillAphriss
Morgan Le Fay
17
3 / 5 / 4
11,430
520
10,599
15,996
7,020
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Karnă
Sun Wukong
20
4 / 2 / 2
12,962
589
6,810
19,596
12,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Warfrom24
Jing Wei
16
5 / 7 / 8
11,561
526
7,045
17,399
6,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
ivanxart
Bastet
16
3 / 6 / 4
10,712
487
6,422
16,451
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 6 / 6
12,452
566
8,711
17,353
18,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
24
Kills
20
22
Deaths
26
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ExtrillAphriss
Morgan Le Fay
3
5
4
1
L
Guan Yu
Juksyu
Guan Yu
3
5
1
0.7
W
Sun Wukong
Karnă
Sun Wukong
4
2
2
2.5
L
13
7
7
2.36
W
Jing Wei
Warfrom24
Jing Wei
5
7
8
1.29
L
Yemoja
Whintali
Yemoja
0
3
3
0.5
W
Bastet
ivanxart
Bastet
3
6
4
0.83
L
Baron Samedi
jolesiz
Baron Samedi
7
2
10
6
W
5
6
6
1.33
L
Zeus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,433
Damage
39,587
56,438
Taken
86,795
30,972
Mitigated
49,678
12,895
Healing
25,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ExtrillAphriss
Morgan Le Fay
10,599
2,204
0
2,656
15,996
7,020
1,829
3,880
12,116
85,996
0
L
Guan Yu
Juksyu
Guan Yu
4,571
2,005
654
1,140
8,228
4,304
0
1,720
6,508
0
12,675
W
Sun Wukong
Karnă
Sun Wukong
6,810
1,101
0
10,409
19,596
12,392
277
8,097
11,499
334
75,422
L
19,434
5,787
0
3,667
20,531
9,045
240
6,963
13,568
0
66,618
W
Jing Wei
Warfrom24
Jing Wei
7,045
5,048
0
5,238
17,399
6,135
6,261
6,444
10,955
0
51,006
L
Yemoja
Whintali
Yemoja
1,913
539
916
23
4,538
3,432
210
1,249
3,289
11,235
0
W
Bastet
ivanxart
Bastet
6,422
1,827
0
4,759
16,451
6,053
1,822
3,702
12,749
0
49,840
L
Baron Samedi
jolesiz
Baron Samedi
16,991
1,933
551
5,817
13,835
11,295
0
6,928
6,907
73,744
0
W
8,711
623
0
2,030
17,353
18,078
1,065
5,305
12,048
28,813
0
L
Zeus
8,524
1,774
0
127
9,306
2,896
0
2,515
6,791
47,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,378
Gold Earned
59,117
306
Minions Killed
479
0
Camps Cleared
0
1,497,354
Distance Traveled
1,798,749
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,430
520
104
5
0
360,776
8
L
Guan Yu
7,185
327
13
1
0
195,372
4
W
Sun Wukong
12,962
589
156
7
0
422,746
0
L
Da Ji
11,814
537
88
4
0
353,278
0
W
Jing Wei
11,561
526
90
4
0
385,315
0
L
Yemoja
6,693
304
22
1
0
134,272
1
W
Bastet
10,712
487
90
4
0
344,565
3
L
Baron Samedi
11,640
529
110
5
0
417,251
2
W
Ymir
12,452
566
39
2
0
285,347
0
L
Zeus
9,046
411
73
3
0
397,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role