Player Matchup

Artemis
Artemis
Cptkracken
Artemis
Level 25
God Stats
18W - 10L
1,629 SR
Queue Stats
27W - 24L
1,426 Elo+
Solo
Susano
Susano
NicolaiTheBit3h
Susano
Level 6
God Stats
3W - 4L
1,507 SR
Queue Stats
5W - 8L
1,348 Elo+
Party 3
King Arthur
King Arthur
TurnOnDelight
King Arthur
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,348 Elo+
Party 3
Sol
Sol
Worthless Pyro
Sol
Level 29
God Stats
7W - 14L
1,478 SR
Queue Stats
163W - 216L
1,344 Elo+
Party 4
Cthulhu
Cthulhu
WorthlessJak
Cthulhu
Level 26
God Stats
23W - 17L
1,434 SR
Queue Stats
122W - 164L
1,342 Elo+
Party 4
Team Averages
Level 18
1,509 SR
1,362 Elo+

VS

Team Averages
Level 27
1,599 SR
1,440 Elo+
Anubis
Anubis
Agâpe
Anubis
Level 26
God Stats
17W - 2L
1,899 SR
Queue Stats
86W - 85L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
Brockstephens91
Cthulhu
Level 24
God Stats
3W - 3L
1,811 SR
Queue Stats
85W - 97L
1,430 Elo+
Party 2
Susano
Susano
HOSilence
Susano
Level 25
God Stats
2W - 5L
1,324 SR
Queue Stats
53W - 44L
1,460 Elo+
Party 2
Tiamat
Tiamat
KDayZ_Legend
Tiamat
Level 42
God Stats
6W - 6L
1,365 SR
Queue Stats
17W - 14L
1,439 Elo+
Party 1
Ravana
Ravana
helgoor
Ravana
Level 18
God Stats
5W - 0L
1,597 SR
Queue Stats
19W - 18L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cptkracken
Artemis
12
0 / 8 / 2
7,255
427
5,481
9,750
1,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 4 / 3
8,778
516
10,887
9,513
4,740
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TurnOnDelight
King Arthur
11
1 / 2 / 2
7,273
428
1,144
10,232
5,573
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 4 / 2
9,002
530
11,322
14,462
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
WorthlessJak
Cthulhu
9
1 / 5 / 3
6,729
396
5,741
13,724
7,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Agâpe
Anubis
15
14 / 2 / 3
9,685
570
12,747
10,946
5,681
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 14
9,077
534
5,405
11,410
10,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
HOSilence
Susano
14
2 / 3 / 8
9,043
532
5,174
11,280
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
15
4 / 3 / 3
9,095
535
10,394
10,430
6,997
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
helgoor
Ravana
14
2 / 4 / 2
8,559
503
4,735
10,474
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
14
Kills
23
23
Deaths
14
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
Agâpe
Anubis
14
2
3
7.75
W
1
2
14
4
L
Artemis
Cptkracken
Artemis
0
8
2
0.13
W
Susano
HOSilence
Susano
2
3
8
2
W
Tiamat
4
3
3
1.83
L
7
4
3
2.13
L
King Arthur
TurnOnDelight
King Arthur
1
2
2
1
L
5
4
2
1.5
L
Cthulhu
WorthlessJak
Cthulhu
1
5
3
0.5
W
Ravana
helgoor
Ravana
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,575
Damage
38,455
57,681
Taken
54,540
24,481
Mitigated
31,037
10,645
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Agâpe
Anubis
12,747
1,050
0
4,847
10,946
5,681
854
3,719
7,227
49,137
0
W
5,405
958
0
2,577
11,410
10,765
540
2,702
8,708
28,620
0
L
Artemis
Cptkracken
Artemis
5,481
1,985
0
0
9,750
1,464
347
7,526
2,224
0
34,266
W
Susano
HOSilence
Susano
5,174
1,129
0
3,950
11,280
3,728
0
1,962
9,318
0
57,125
W
Tiamat
10,394
703
0
4,313
10,430
6,997
717
6,663
3,767
45,443
0
L
10,887
2,595
0
250
9,513
4,740
0
1,810
7,703
0
39,033
L
King Arthur
TurnOnDelight
King Arthur
1,144
130
0
849
10,232
5,573
269
2,419
7,813
0
27,667
L
11,322
4,144
0
6,494
14,462
4,788
1,269
8,339
6,123
52,247
5,593
L
Cthulhu
WorthlessJak
Cthulhu
5,741
533
370
2,682
13,724
7,916
0
8,496
5,228
26,062
0
W
Ravana
helgoor
Ravana
4,735
1,291
0
1,935
10,474
3,866
1,961
1,189
9,285
44
42,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
45,459
309
Minions Killed
365
0
Camps Cleared
0
1,470,034
Distance Traveled
1,525,151
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,685
570
81
5
0
295,350
0
W
Cthulhu
9,077
534
38
2
0
317,028
0
L
Artemis
7,255
427
46
3
0
267,936
0
W
Susano
9,043
532
107
6
0
329,928
0
W
Tiamat
9,095
535
65
4
0
295,088
1
L
Susano
8,778
516
64
4
0
329,671
0
L
King Arthur
7,273
428
55
3
0
290,939
0
L
Sol
9,002
530
93
5
0
295,149
3
L
Cthulhu
6,729
396
51
3
0
286,339
2
W
Ravana
8,559
503
74
4
0
287,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role