Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FearlessGamer_TR
Ymir
Level 21
God Stats
5W - 4L
1,512 SR
Queue Stats
6W - 7L
1,458 Elo+
Solo
Cupid
Cupid
Neczus
Cupid
Level 22
God Stats
34W - 19L
1,474 SR
Queue Stats
96W - 86L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nostyle911
Tsukuyomi
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 222L
1,483 Elo+
Party 1
Apollo
Apollo
cale_polisson419
Apollo
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,444 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,456 Elo+

VS

Team Averages
Level 16
1,463 SR
1,373 Elo+
Ravana
Ravana
 
Ravana
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Lailaamell
Amaterasu
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
68W - 82L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Nash1993
Danzaburou
Level 4
God Stats
6W - 6L
1,686 SR
Queue Stats
124W - 144L
1,308 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bubzite42
Morgan Le Fay
Level 4
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,098 Elo+
Solo
Xbalanque
Xbalanque
marques2barber-_
Xbalanque
Level 29
God Stats
1W - 5L
1,340 SR
Queue Stats
112W - 88L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
17 / 1 / 4
15,565
741
15,399
11,235
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 12
12,113
577
7,303
19,563
16,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
Neczus
Cupid
19
11 / 2 / 7
13,294
633
19,749
12,602
4,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
Nostyle911
Tsukuyomi
18
8 / 2 / 11
12,334
587
13,767
13,719
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 5 / 9
11,027
525
9,156
14,523
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
7 / 4 / 2
11,720
558
17,431
15,271
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Lailaamell
Amaterasu
14
2 / 10 / 0
9,064
432
8,149
22,816
20,524
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Nash1993
Danzaburou
13
0 / 9 / 1
7,907
377
2,394
16,977
5,026
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
bubzite42
Morgan Le Fay
13
4 / 12 / 2
8,639
411
6,912
15,572
5,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
12
1 / 7 / 5
8,484
404
10,522
13,993
4,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
42
Kills
14
14
Deaths
42
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
17
1
4
19
L
Ravana
 
Ravana
7
4
2
2
W
2
4
12
2
L
Amaterasu
Lailaamell
Amaterasu
2
10
0
0.2
L
Danzaburou
Nash1993
Danzaburou
0
9
1
0.06
W
Cupid
Neczus
Cupid
11
2
7
7.25
W
Tsukuyomi
Nostyle911
Tsukuyomi
8
2
11
6.75
L
Morgan Le Fay
bubzite42
Morgan Le Fay
4
12
2
0.42
W
4
5
9
1.7
L
Xbalanque
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,374
Damage
45,408
71,642
Taken
84,629
36,162
Mitigated
42,410
19,006
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,399
348
535
4,066
11,235
5,056
3,945
1,922
9,313
110,506
0
L
Ravana
 
Ravana
17,431
4,250
0
3,813
15,271
7,239
0
2,993
12,175
0
86,501
W
7,303
1,442
0
1,920
19,563
16,117
725
2,285
17,278
28,896
0
L
Amaterasu
Lailaamell
Amaterasu
8,149
2,364
0
4,301
22,816
20,524
1,326
2,181
20,609
0
34,350
L
Danzaburou
Nash1993
Danzaburou
2,394
1,475
0
2,171
16,977
5,026
180
6,205
10,445
0
40,043
W
Cupid
Neczus
Cupid
19,749
13,464
194
4,122
12,602
4,927
4,124
583
12,019
0
82,562
W
Tsukuyomi
Nostyle911
Tsukuyomi
13,767
4,779
0
3,700
13,719
5,516
4,478
655
13,064
0
77,708
L
Morgan Le Fay
bubzite42
Morgan Le Fay
6,912
1,498
0
683
15,572
5,106
209
5,871
9,417
32,424
0
W
9,156
7,188
0
4,469
14,523
4,546
2,954
1,467
13,056
0
43,809
L
Xbalanque
10,522
3,625
0
3,682
13,993
4,515
30
4,666
9,281
0
50,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,333
Gold Earned
45,814
557
Minions Killed
446
0
Camps Cleared
0
1,984,908
Distance Traveled
1,600,273
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,565
741
205
10
0
399,705
3
L
Ravana
11,720
558
160
8
0
402,436
3
W
Ymir
12,113
577
38
2
0
393,979
0
L
Amaterasu
9,064
432
60
3
0
352,677
0
L
Danzaburou
7,907
377
81
4
0
313,859
0
W
Cupid
13,294
633
143
7
0
359,088
1
W
Tsukuyomi
12,334
587
95
5
0
434,014
5
L
Morgan Le Fay
8,639
411
52
2
0
284,497
0
W
Apollo
11,027
525
76
4
0
398,122
0
L
Xbalanque
8,484
404
93
4
0
246,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role