Player Matchup

King Arthur
King Arthur
DP_EndyYT
King Arthur
Level 15
God Stats
2W - 2L
1,710 SR
Queue Stats
55W - 57L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
FrostBite170
Gilgamesh
Level 29
God Stats
25W - 14L
1,529 SR
Queue Stats
227W - 222L
1,570 Elo+
Solo
Tiamat
Tiamat
SadieMurders
Tiamat
Level 20
God Stats
1W - 5L
1,235 SR
Queue Stats
35W - 41L
1,435 Elo+
Solo
Mercury
Mercury
TTvTyStahBoi
Mercury
Level 28
God Stats
94W - 90L
1,509 SR
Queue Stats
166W - 173L
1,502 Elo+
Solo
Aphrodite
Aphrodite
Valk Lally3802
Aphrodite
Level 23
God Stats
62W - 51L
1,533 SR
Queue Stats
161W - 140L
1,479 Elo+
Solo
Team Averages
Level 23
1,503 SR
1,495 Elo+

VS

Team Averages
Level 11
1,571 SR
1,556 Elo+
Yemoja
Yemoja
HurtfulMold1649
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,151 Elo+
Party 1
Scylla
Scylla
MeNoRotate
Scylla
Level 9
God Stats
7W - 5L
1,718 SR
Queue Stats
189W - 105L
1,890 Elo+
Party 2
Bakasura
Bakasura
Young Natal1
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
2,019 Elo+
Party 2
Nu Wa
Nu Wa
blueberry13116
Nu Wa
Level 26
God Stats
4W - 3L
1,251 SR
Queue Stats
4W - 7L
1,151 Elo+
Party 1
Bellona
Bellona
shorty717_ACES
Bellona
Level 10
God Stats
9W - 2L
1,885 SR
Queue Stats
49W - 36L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DP_EndyYT
King Arthur
20
2 / 8 / 18
13,169
941
12,374
36,866
39,421
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
FrostBite170
Gilgamesh
20
8 / 5 / 15
14,494
1,035
26,243
35,504
28,176
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
20
5 / 7 / 17
13,538
967
13,204
24,342
16,627
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
TTvTyStahBoi
Mercury
20
12 / 10 / 8
14,201
1,014
25,076
32,934
13,155
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Valk Lally3802
Aphrodite
20
5 / 6 / 15
13,538
967
15,310
28,592
14,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 12 / 20
12,742
910
7,289
28,004
29,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
MeNoRotate
Scylla
20
10 / 1 / 23
16,559
1,183
52,667
8,794
3,501
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Young Natal1
Bakasura
20
15 / 6 / 12
17,065
1,219
37,485
22,538
11,070
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 8 / 22
13,714
980
18,270
16,084
9,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
8 / 5 / 15
15,313
1,094
33,856
26,299
22,187
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
128
32
Kills
36
36
Deaths
32
73
Assists
92
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DP_EndyYT
King Arthur
2
8
18
1.38
L
Gilgamesh
FrostBite170
Gilgamesh
8
5
15
3.1
W
1
12
20
0.92
W
Scylla
MeNoRotate
Scylla
10
1
23
21.5
L
Tiamat
5
7
17
1.93
L
Mercury
TTvTyStahBoi
Mercury
12
10
8
1.6
L
Aphrodite
Valk Lally3802
Aphrodite
5
6
15
2.08
W
Bakasura
Young Natal1
Bakasura
15
6
12
3.5
W
2
8
22
1.63
W
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,207
Damage
149,567
158,238
Taken
101,719
111,734
Mitigated
76,376
24,826
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DP_EndyYT
King Arthur
12,374
1,426
0
3,603
36,866
39,421
0
16,395
18,733
0
30,029
L
Gilgamesh
FrostBite170
Gilgamesh
26,243
6,301
0
461
35,504
28,176
0
18,610
16,016
0
54,275
W
7,289
2,002
1,605
0
28,004
29,805
0
8,229
19,775
12,281
0
W
Scylla
MeNoRotate
Scylla
52,667
5,982
0
160
8,794
3,501
0
1,926
6,868
82,985
0
L
Tiamat
13,204
1,122
173
2,368
24,342
16,627
0
14,017
9,959
27,816
0
L
Mercury
TTvTyStahBoi
Mercury
25,076
18,491
0
1,379
32,934
13,155
0
15,549
16,617
0
46,669
L
Aphrodite
Valk Lally3802
Aphrodite
15,310
1,056
5,819
11,023
28,592
14,355
0
13,655
14,320
58,392
0
W
Bakasura
Young Natal1
Bakasura
37,485
28,009
0
4,732
22,538
11,070
0
3,850
18,265
0
62,564
W
18,270
4,638
428
642
16,084
9,813
0
7,059
9,025
30,334
0
W
33,856
12,240
0
5,126
26,299
22,187
0
7,450
18,849
0
68,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,940
Gold Earned
75,393
242
Minions Killed
255
3
Camps Cleared
14
1,461,322
Distance Traveled
1,372,441
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,169
941
25
2
0
268,483
0
L
Gilgamesh
14,494
1,035
34
2
1
294,134
0
W
Yemoja
12,742
910
10
1
0
245,040
0
W
Scylla
16,559
1,183
77
6
0
275,309
1
L
Tiamat
13,538
967
39
3
1
287,833
0
L
Mercury
14,201
1,014
42
3
1
336,365
1
L
Aphrodite
13,538
967
102
7
0
274,507
1
W
Bakasura
17,065
1,219
87
6
4
307,085
1
W
Nu Wa
13,714
980
27
2
0
270,890
0
W
Bellona
15,313
1,094
54
4
10
274,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role