Player Matchup

Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChrisTheMan90210
Danzaburou
Level 94
God Stats
25W - 25L
1,563 SR
Queue Stats
148W - 141L
1,405 Elo+
Solo
Vulcan
Vulcan
FianSoo59cents
Vulcan
Level 118
God Stats
2W - 0L
1,446 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SUPERgamerGHOST
Gilgamesh
Level 66
God Stats
19W - 11L
1,619 SR
Queue Stats
136W - 124L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
Sanch201970
Ao Kuang
Level 96
God Stats
14W - 7L
1,715 SR
Queue Stats
445W - 393L
1,588 Elo+
Solo
Team Averages
Level 99
1,569 SR
1,487 Elo+

VS

Team Averages
Level 101
1,515 SR
1,447 Elo+
Danzaburou
Danzaburou
MrMedick91
Danzaburou
Level 109
God Stats
12W - 11L
1,524 SR
Queue Stats
690W - 762L
1,478 Elo+
Solo
Anhur
Anhur
a_oli
Anhur
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,429 Elo+
Party 1
Poseidon
Poseidon
alex29344
Poseidon
Level 85
God Stats
2W - 5L
1,559 SR
Queue Stats
332W - 316L
1,516 Elo+
Solo
Ares
Ares
bblaazze
Ares
Level 158
God Stats
1W - 3L
1,495 SR
Queue Stats
427W - 429L
1,394 Elo+
Solo
Da Ji
Da Ji
xShoe_Demonx
Da Ji
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 3 / 12
9,848
547
10,277
13,503
7,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ChrisTheMan90210
Danzaburou
17
10 / 6 / 1
11,217
623
13,349
12,680
3,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 10 / 2
9,291
516
4,950
11,622
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SUPERgamerGHOST
Gilgamesh
15
7 / 3 / 13
9,929
552
10,972
13,780
9,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
Sanch201970
Ao Kuang
17
10 / 4 / 10
11,455
636
13,593
15,941
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrMedick91
Danzaburou
16
9 / 5 / 1
10,793
600
13,373
17,773
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
a_oli
Anhur
16
4 / 6 / 4
9,690
538
9,006
14,801
5,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
alex29344
Poseidon
14
4 / 9 / 6
8,788
488
9,433
12,165
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
13
4 / 5 / 9
9,279
516
9,881
15,574
14,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 7 / 6
9,288
516
7,061
12,874
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
52
32
Kills
26
26
Deaths
32
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
3
12
3
W
Danzaburou
ChrisTheMan90210
Danzaburou
10
6
1
1.75
W
2
10
2
0.3
L
Danzaburou
MrMedick91
Danzaburou
9
5
1
1.9
W
Gilgamesh
SUPERgamerGHOST
Gilgamesh
7
3
13
4.5
W
Ao Kuang
Sanch201970
Ao Kuang
10
4
10
3.75
L
Anhur
a_oli
Anhur
4
6
4
1
L
Poseidon
alex29344
Poseidon
4
9
6
0.78
L
Ares
4
5
9
1.7
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,141
Damage
48,754
67,526
Taken
73,187
28,511
Mitigated
37,820
17,577
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,277
189
821
6,265
13,503
7,344
0
5,179
8,124
59,891
0
W
Danzaburou
ChrisTheMan90210
Danzaburou
13,349
5,841
0
2,708
12,680
3,923
638
3,185
9,439
0
67,655
W
4,950
2,431
0
813
11,622
2,975
853
1,505
10,065
49,362
0
L
Danzaburou
MrMedick91
Danzaburou
13,373
5,471
0
6,272
17,773
7,512
3,558
8,423
9,350
0
65,062
W
Gilgamesh
SUPERgamerGHOST
Gilgamesh
10,972
1,619
0
3,137
13,780
9,012
402
4,916
8,608
1,970
31,032
W
Ao Kuang
Sanch201970
Ao Kuang
13,593
4,001
0
3,833
15,941
5,257
0
3,899
11,976
72,064
0
L
Anhur
a_oli
Anhur
9,006
4,621
0
2,827
14,801
5,481
475
3,343
11,458
0
63,287
L
Poseidon
alex29344
Poseidon
9,433
1,392
0
1,162
12,165
4,649
245
5,997
6,168
46,482
0
L
Ares
9,881
385
0
2,666
15,574
14,709
110
5,744
9,830
30,739
0
L
7,061
1,637
0
1,583
12,874
5,469
0
5,994
6,880
0
43,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,740
Gold Earned
47,838
449
Minions Killed
423
0
Camps Cleared
0
1,661,197
Distance Traveled
1,601,065
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,848
547
115
6
0
328,488
0
W
Danzaburou
11,217
623
98
5
0
311,162
5
W
Vulcan
9,291
516
97
5
0
306,459
1
L
Danzaburou
10,793
600
118
7
0
306,828
2
W
Gilgamesh
9,929
552
42
2
0
357,370
4
W
Ao Kuang
11,455
636
97
5
0
357,718
4
L
Anhur
9,690
538
117
7
0
300,956
3
L
Poseidon
8,788
488
85
5
0
302,941
0
L
Ares
9,279
516
35
2
0
335,339
0
L
Da Ji
9,288
516
68
4
0
355,001
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role