Player Matchup

Ymir
Ymir
IamRagnar
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Nãovaesz
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
ThaAanAtos
Susano
Level 16
God Stats
0W - 2L
1,222 SR
Queue Stats
465W - 458L
974 Elo+
Solo
Chang'e
Chang'e
YourPsychoExGF
Chang'e
Level 24
God Stats
30W - 27L
1,520 SR
Queue Stats
36W - 36L
1,387 Elo+
Solo
Fenrir
Fenrir
benjamin1012
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 39L
1,221 Elo+
Solo
Team Averages
Level 12
1,448 SR
1,316 Elo+

VS

Team Averages
Level 29
1,490 SR
1,251 Elo+
Horus
Horus
FunkyFentanyl
Horus
Level 10
God Stats
2W - 2L
1,450 SR
Queue Stats
10W - 11L
1,254 Elo+
Solo
Neith
Neith
Oopstrap
Neith
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 9L
1,139 Elo+
Party 1
Ganesha
Ganesha
VastNebulous
Ganesha
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,139 Elo+
Party 1
Kukulkan
Kukulkan
XooDRMooX
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,345 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
notoriousjrd
Morgan Le Fay
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 3 / 0
6,537
344
697
3,392
1,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Nãovaesz
Neith
8
2 / 3 / 0
6,747
355
3,554
4,224
1,268
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
ThaAanAtos
Susano
15
5 / 7 / 0
9,110
479
9,713
18,303
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 7 / 4
8,802
463
9,476
18,481
6,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
0 / 6 / 2
6,275
330
2,109
8,273
4,978
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
9,696
510
4,188
11,146
11,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Oopstrap
Neith
15
8 / 3 / 4
10,050
529
9,002
8,871
3,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
VastNebulous
Ganesha
14
0 / 2 / 16
10,207
537
4,455
11,273
8,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
XooDRMooX
Kukulkan
17
6 / 3 / 3
10,726
565
10,046
12,415
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
notoriousjrd
Morgan Le Fay
16
8 / 1 / 6
10,823
570
11,040
8,819
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
9
Kills
26
26
Deaths
12
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Ymir
0
3
0
0
L
Neith
Nãovaesz
Neith
2
3
0
0.67
W
Neith
Oopstrap
Neith
8
3
4
3.33
L
Susano
ThaAanAtos
Susano
5
7
0
0.71
W
Ganesha
VastNebulous
Ganesha
0
2
16
4
W
Kukulkan
XooDRMooX
Kukulkan
6
3
3
2.5
L
2
7
4
0.57
L
Fenrir
0
6
2
0.17
W
Morgan Le Fay
notoriousjrd
Morgan Le Fay
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,549
Damage
38,731
52,673
Taken
52,524
20,387
Mitigated
34,106
9,161
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,188
1,399
877
1,816
11,146
11,617
2,298
1,755
9,231
0
19,267
L
Ymir
697
390
0
0
3,392
1,513
0
684
2,708
3,564
0
L
Neith
Nãovaesz
Neith
3,554
2,202
0
382
4,224
1,268
0
2,037
2,145
0
18,983
W
Neith
Oopstrap
Neith
9,002
4,179
0
1,174
8,871
3,460
4,907
2,738
6,016
0
45,291
L
Susano
ThaAanAtos
Susano
9,713
2,383
0
2,368
18,303
6,151
0
8,979
9,135
0
47,602
W
Ganesha
VastNebulous
Ganesha
4,455
550
0
2,878
11,273
8,977
1,437
1,444
9,699
19,319
0
W
Kukulkan
XooDRMooX
Kukulkan
10,046
1,420
0
4,869
12,415
4,826
707
1,558
10,785
78,318
0
L
9,476
740
1,090
5,257
18,481
6,477
0
9,797
8,639
42,193
0
L
Fenrir
2,109
104
0
64
8,273
4,978
40
4,044
4,137
503
7,298
W
Morgan Le Fay
notoriousjrd
Morgan Le Fay
11,040
546
0
1,186
8,819
5,226
4,241
2,206
6,457
57,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,471
Gold Earned
51,502
221
Minions Killed
397
0
Camps Cleared
0
1,089,529
Distance Traveled
1,575,752
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,696
510
50
3
0
343,015
2
L
Ymir
6,537
344
3
0
0
90,055
1
L
Neith
6,747
355
27
1
0
134,834
0
W
Neith
10,050
529
107
6
0
278,243
0
L
Susano
9,110
479
81
4
0
310,345
3
W
Ganesha
10,207
537
2
0
0
342,376
1
W
Kukulkan
10,726
565
143
8
0
255,503
3
L
Chang'e
8,802
463
86
5
0
298,475
0
L
Fenrir
6,275
330
24
1
0
255,820
2
W
Morgan Le Fay
10,823
570
95
5
0
356,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role