Player Matchup

Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EndIessDespair
Fenrir
Level 127
God Stats
1W - 0L
1,710 SR
Queue Stats
53W - 46L
1,387 Elo+
Party 3
Heimdallr
Heimdallr
GHST_TOMATE
Heimdallr
Level 76
God Stats
2W - 5L
1,259 SR
Queue Stats
234W - 235L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
Josh4772
Guan Yu
Level 28
God Stats
4W - 1L
1,331 SR
Queue Stats
48W - 45L
1,370 Elo+
Party 3
Ares
Ares
iBouLakan
Ares
Level 43
God Stats
2W - 0L
1,817 SR
Queue Stats
22W - 19L
1,507 Elo+
Party 1
Team Averages
Level 72
1,523 SR
1,457 Elo+

VS

Team Averages
Level 103
1,558 SR
1,489 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Itspocketts
Mercury
Level 125
God Stats
3W - 3L
1,292 SR
Queue Stats
79W - 78L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
Mitsumiko05
Cthulhu
Level 49
God Stats
7W - 8L
1,607 SR
Queue Stats
59W - 54L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shiki Gebby
Ah Muzen Cab
Level 160
God Stats
2W - 1L
1,892 SR
Queue Stats
77W - 73L
1,447 Elo+
Party 2
Mulan
Mulan
zSlothx
Mulan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 1 / 0
8,674
620
7,750
8,764
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
5 / 3 / 2
8,103
579
4,963
8,964
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
GHST_TOMATE
Heimdallr
12
1 / 2 / 4
7,288
521
5,501
9,921
3,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Josh4772
Guan Yu
12
2 / 3 / 1
7,454
532
4,995
8,081
8,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
11
0 / 1 / 5
6,737
481
3,872
8,430
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 2
7,301
522
6,321
7,219
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Itspocketts
Mercury
14
5 / 1 / 0
8,222
587
5,927
8,679
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Mitsumiko05
Cthulhu
9
1 / 2 / 1
6,578
470
5,108
11,509
7,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Shiki Gebby
Ah Muzen Cab
10
1 / 2 / 3
6,303
450
3,646
7,444
2,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
zSlothx
Mulan
11
3 / 4 / 0
6,638
474
4,060
9,039
6,893
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
10
10
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
0
4
L
Nu Wa
 
Nu Wa
0
3
2
0.33
W
5
3
2
2
W
Heimdallr
GHST_TOMATE
Heimdallr
1
2
4
1.5
L
Mercury
Itspocketts
Mercury
5
1
0
5
W
Guan Yu
Josh4772
Guan Yu
2
3
1
0.83
L
Cthulhu
Mitsumiko05
Cthulhu
1
2
1
0.75
L
Ah Muzen Cab
Shiki Gebby
Ah Muzen Cab
1
2
3
1.25
W
Ares
0
1
5
2.5
L
Mulan
zSlothx
Mulan
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,081
Damage
25,062
44,160
Taken
43,890
24,170
Mitigated
22,350
17,207
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,750
2,549
0
6,312
8,764
2,819
1,810
2,473
6,099
75,041
0
L
Nu Wa
 
Nu Wa
6,321
2,414
0
750
7,219
2,253
0
3,042
4,177
45,091
0
W
4,963
1,200
0
3,325
8,964
3,470
407
1,423
7,401
0
41,977
W
Heimdallr
GHST_TOMATE
Heimdallr
5,501
2,522
0
3,544
9,921
3,254
1,398
3,391
6,436
0
45,447
L
Mercury
Itspocketts
Mercury
5,927
4,261
0
884
8,679
3,366
0
680
7,999
0
54,098
W
Guan Yu
Josh4772
Guan Yu
4,995
689
72
2,956
8,081
8,566
229
391
7,596
0
29,514
L
Cthulhu
Mitsumiko05
Cthulhu
5,108
622
89
2,071
11,509
7,543
0
5,831
5,678
21,917
0
L
Ah Muzen Cab
Shiki Gebby
Ah Muzen Cab
3,646
1,454
0
1,845
7,444
2,295
0
2,218
5,226
0
37,304
W
Ares
3,872
236
0
998
8,430
6,061
0
3,101
5,199
21,274
0
L
Mulan
zSlothx
Mulan
4,060
1,350
0
742
9,039
6,893
0
329
8,710
0
21,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
35,042
389
Minions Killed
315
0
Camps Cleared
0
1,267,322
Distance Traveled
1,401,556
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,674
620
129
9
0
257,732
5
L
Nu Wa
7,301
522
94
7
0
257,957
5
W
Fenrir
8,103
579
75
5
0
268,431
0
W
Heimdallr
7,288
521
92
7
0
230,986
1
L
Mercury
8,222
587
96
7
0
320,007
1
W
Guan Yu
7,454
532
61
4
0
258,641
0
L
Cthulhu
6,578
470
29
2
0
273,614
5
L
Ah Muzen Cab
6,303
450
60
4
0
327,665
2
W
Ares
6,737
481
32
2
0
251,532
1
L
Mulan
6,638
474
36
3
0
222,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role