Player Matchup

Cabrakan
Cabrakan
GiulioLissoni
Cabrakan
Level 17
God Stats
8W - 7L
1,500 SR
Queue Stats
103W - 122L
1,464 Elo+
Solo
Kali
Kali
Mrwapisimo
Kali
Level 16
God Stats
3W - 1L
1,595 SR
Queue Stats
17W - 5L
1,691 Elo+
Solo
Baron Samedi
Baron Samedi
WellSquid416773
Baron Samedi
Level 30
God Stats
10W - 7L
1,723 SR
Queue Stats
250W - 248L
1,537 Elo+
Solo
Ullr
Ullr
aquinorego
Ullr
Level 28
God Stats
7W - 8L
1,348 SR
Queue Stats
116W - 70L
1,551 Elo+
Solo
Sol
Sol
lyokokurama
Sol
Level 29
God Stats
20W - 18L
1,583 SR
Queue Stats
79W - 93L
1,602 Elo+
Solo
Team Averages
Level 24
1,550 SR
1,569 Elo+

VS

Team Averages
Level 28
1,592 SR
1,567 Elo+
Olorun
Olorun
Dar267
Olorun
Level 27
God Stats
4W - 4L
1,402 SR
Queue Stats
112W - 96L
1,563 Elo+
Solo
Skadi
Skadi
FlintFs
Skadi
Level 29
God Stats
8W - 6L
1,830 SR
Queue Stats
183W - 204L
1,532 Elo+
Party 1
Ymir
Ymir
IDiasI
Ymir
Level 29
God Stats
9W - 5L
1,629 SR
Queue Stats
80W - 84L
1,510 Elo+
Party 1
Da Ji
Da Ji
MíísWonderLand
Da Ji
Level 25
God Stats
35W - 31L
1,649 SR
Queue Stats
109W - 85L
1,575 Elo+
Solo
Horus
Horus
madremiawillie
Horus
Level 29
God Stats
1W - 7L
1,448 SR
Queue Stats
68W - 32L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GiulioLissoni
Cabrakan
10
1 / 0 / 4
6,744
519
3,652
7,913
7,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
13 / 2 / 3
9,467
728
9,947
12,717
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
WellSquid416773
Baron Samedi
13
2 / 1 / 2
7,653
589
3,660
7,873
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 0 / 4
7,526
579
7,494
6,875
2,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 2
7,643
588
6,280
8,827
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dar267
Olorun
10
4 / 7 / 1
6,594
507
6,099
10,392
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
FlintFs
Skadi
9
0 / 5 / 0
5,326
410
6,650
7,822
2,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
IDiasI
Ymir
9
0 / 4 / 0
5,768
444
3,657
9,902
7,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 3 / 2
6,622
509
4,294
7,753
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
5,549
427
2,676
6,984
2,652
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
22
Kills
7
8
Deaths
22
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
Dar267
Olorun
4
7
1
0.64
L
Skadi
FlintFs
Skadi
0
5
0
0
W
Cabrakan
GiulioLissoni
Cabrakan
1
0
4
3
L
Ymir
IDiasI
Ymir
0
4
0
0
W
13
2
3
7.25
L
2
3
2
1
W
Baron Samedi
WellSquid416773
Baron Samedi
2
1
2
3
W
4
0
4
6
W
2
5
2
0.6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,033
Damage
23,376
44,205
Taken
42,853
23,457
Mitigated
20,318
15,983
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Dar267
Olorun
6,099
3,237
0
1,734
10,392
4,231
0
5,490
4,902
29,919
2,408
L
Skadi
FlintFs
Skadi
6,650
3,785
0
1,564
7,822
2,150
0
1,160
6,662
0
31,771
W
Cabrakan
GiulioLissoni
Cabrakan
3,652
209
30
2,835
7,913
7,552
419
2,414
5,499
23,183
0
L
Ymir
IDiasI
Ymir
3,657
904
0
560
9,902
7,209
0
2,492
7,410
14,786
0
W
9,947
5,386
0
5,828
12,717
6,662
378
579
12,138
0
60,047
L
4,294
861
0
967
7,753
4,076
0
1,957
5,796
0
35,649
W
Baron Samedi
WellSquid416773
Baron Samedi
3,660
238
242
3,592
7,873
3,418
233
525
7,348
42,222
0
W
7,494
2,679
0
750
6,875
2,516
2,181
1,658
5,217
0
43,854
W
6,280
2,315
0
2,706
8,827
3,309
2,961
3,849
4,978
35,823
2,862
L
2,676
1,453
0
2,940
6,984
2,652
36
1,858
5,126
0
20,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,033
Gold Earned
29,859
382
Minions Killed
248
0
Camps Cleared
0
1,167,598
Distance Traveled
1,084,189
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,594
507
54
4
0
203,576
1
L
Skadi
5,326
410
61
5
0
230,603
2
W
Cabrakan
6,744
519
48
4
0
227,790
4
L
Ymir
5,768
444
22
2
0
213,149
6
W
Kali
9,467
728
93
7
0
268,126
0
L
Da Ji
6,622
509
66
5
0
222,320
1
W
Baron Samedi
7,653
589
81
6
0
217,827
2
W
Ullr
7,526
579
79
6
0
231,135
2
W
Sol
7,643
588
81
6
0
222,720
1
L
Horus
5,549
427
45
3
0
214,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role