Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
IanisVoicu
Zeus
Level 22
God Stats
33W - 25L
1,557 SR
Queue Stats
55W - 53L
1,472 Elo+
Party 3
Ares
Ares
M4riusz
Ares
Level 56
God Stats
72W - 59L
1,660 SR
Queue Stats
140W - 135L
1,477 Elo+
Solo
Fenrir
Fenrir
Mariws
Fenrir
Level 124
God Stats
7W - 7L
1,456 SR
Queue Stats
53W - 52L
1,464 Elo+
Party 3
Nu Wa
Nu Wa
Pirelim
Nu Wa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,393 Elo+
Party 2
Team Averages
Level 60
1,535 SR
1,461 Elo+

VS

Team Averages
Level 41
1,489 SR
1,527 Elo+
Kukulkan
Kukulkan
CaptainWladimir
Kukulkan
Level 17
God Stats
26W - 24L
1,539 SR
Queue Stats
34W - 32L
1,534 Elo+
Party 1
Persephone
Persephone
DonnyLord
Persephone
Level 63
God Stats
0W - 2L
1,332 SR
Queue Stats
8W - 9L
1,650 Elo+
Solo
Da Ji
Da Ji
Skurple
Da Ji
Level 34
God Stats
3W - 3L
1,646 SR
Queue Stats
141W - 137L
1,528 Elo+
Solo
Sobek
Sobek
TheLarsOfUs
Sobek
Level 44
God Stats
5W - 8L
1,489 SR
Queue Stats
120W - 141L
1,458 Elo+
Party 1
Odin
Odin
angryleek
Odin
Level 45
God Stats
8W - 13L
1,436 SR
Queue Stats
115W - 139L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
6 / 3 / 6
10,785
1,079
8,961
13,383
6,558
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 5 / 11
11,657
1,166
19,558
9,027
3,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
M4riusz
Ares
17
2 / 2 / 14
10,405
1,041
4,316
13,996
17,881
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Mariws
Fenrir
17
6 / 3 / 13
11,531
1,153
12,855
11,169
4,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Pirelim
Nu Wa
18
3 / 1 / 16
11,195
1,120
15,073
7,478
2,685
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

209

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 6 / 8
11,170
1,117
15,810
9,236
2,858
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
DonnyLord
Persephone
16
0 / 5 / 8
9,844
984
9,230
10,106
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Skurple
Da Ji
16
4 / 6 / 7
10,474
1,047
9,812
14,915
4,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 4 / 11
9,621
962
6,486
14,540
18,737
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
17
6 / 4 / 5
11,425
1,143
9,119
15,579
13,397
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
25
Kills
14
14
Deaths
25
60
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
3
6
3
L
Kukulkan
4
6
8
1.33
L
Persephone
DonnyLord
Persephone
0
5
8
0.8
W
8
5
11
2.7
W
Ares
M4riusz
Ares
2
2
14
4.5
W
Fenrir
Mariws
Fenrir
6
3
13
4.17
W
Nu Wa
Pirelim
Nu Wa
3
1
16
11
L
Da Ji
Skurple
Da Ji
4
6
7
1.25
L
0
4
11
1.38
L
Odin
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,763
Damage
50,457
55,053
Taken
64,376
35,396
Mitigated
42,948
4,616
Healing
2,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,961
4,098
0
2,836
13,383
6,558
0
6,747
6,636
0
15,282
L
Kukulkan
15,810
1,583
0
173
9,236
2,858
0
7,594
1,642
40,294
0
L
Persephone
DonnyLord
Persephone
9,230
824
0
787
10,106
3,001
0
3,841
5,991
40,919
0
W
19,558
1,871
0
179
9,027
3,371
0
5,454
3,573
47,257
0
W
Ares
M4riusz
Ares
4,316
272
0
503
13,996
17,881
0
11,154
2,842
15,941
0
W
Fenrir
Mariws
Fenrir
12,855
4,354
0
1,098
11,169
4,901
0
4,995
5,850
0
26,739
W
Nu Wa
Pirelim
Nu Wa
15,073
2,786
0
0
7,478
2,685
0
5,147
2,331
42,692
0
L
Da Ji
Skurple
Da Ji
9,812
3,358
0
0
14,915
4,955
0
6,790
8,125
0
27,853
L
6,486
599
0
1,786
14,540
18,737
0
11,477
3,063
15,247
0
L
Odin
9,119
1,044
0
119
15,579
13,397
0
8,974
6,605
5,950
24,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,573
Gold Earned
52,534
207
Minions Killed
219
6
Camps Cleared
4
1,059,990
Distance Traveled
977,736
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,785
1,079
19
2
1
228,743
0
L
Kukulkan
11,170
1,117
53
5
1
186,588
0
L
Persephone
9,844
984
75
8
1
191,093
3
W
Zeus
11,657
1,166
69
7
2
183,561
0
W
Ares
10,405
1,041
18
2
0
182,967
0
W
Fenrir
11,531
1,153
29
3
2
247,376
0
W
Nu Wa
11,195
1,120
72
7
1
217,343
0
L
Da Ji
10,474
1,047
37
4
1
193,274
0
L
Sobek
9,621
962
18
2
0
199,611
0
L
Odin
11,425
1,143
36
4
1
207,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role