Player Matchup

Neith
Neith
Booooost
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 3
King Arthur
King Arthur
MarkSinclair
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 83L
1,274 Elo+
Party 2
Kukulkan
Kukulkan
VagabondAurelius
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
dprooo69
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,320 Elo+
Party 3
Cabrakan
Cabrakan
xMLGmanx
Cabrakan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,423 Elo+
Party 2
Team Averages
Level 9
1,500 SR
1,363 Elo+

VS

Team Averages
Level 27
1,603 SR
1,435 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bureizoo
Hachiman
Level 28
God Stats
12W - 8L
1,588 SR
Queue Stats
301W - 248L
1,484 Elo+
Solo
Bellona
Bellona
J Cashalou
Bellona
Level 26
God Stats
9W - 10L
1,800 SR
Queue Stats
84W - 100L
1,375 Elo+
Party 1
Sol
Sol
Tactic500
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 105L
1,367 Elo+
Party 1
Yemoja
Yemoja
bConfident
Yemoja
Level 26
God Stats
10W - 5L
1,627 SR
Queue Stats
52W - 59L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Booooost
Neith
9
0 / 3 / 0
5,313
443
4,207
6,920
2,015
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
MarkSinclair
King Arthur
7
0 / 5 / 1
4,731
394
1,680
9,192
3,395
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 4 / 1
5,177
431
3,548
6,399
1,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
8
1 / 7 / 0
5,369
447
3,222
8,109
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
xMLGmanx
Cabrakan
7
0 / 5 / 1
4,467
372
3,148
7,822
6,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
9 / 0 / 4
8,064
672
8,197
7,825
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Bureizoo
Hachiman
11
6 / 1 / 2
7,001
583
6,917
6,426
2,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
J Cashalou
Bellona
13
2 / 0 / 1
7,283
607
5,267
8,229
6,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 0 / 2
8,020
668
4,770
4,969
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
bConfident
Yemoja
11
1 / 0 / 7
6,995
583
2,654
5,699
3,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
1
Kills
24
24
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
4
11
L
Neith
Booooost
Neith
0
3
0
0
W
Hachiman
Bureizoo
Hachiman
6
1
2
7
W
Bellona
J Cashalou
Bellona
2
0
1
2.5
L
King Arthur
MarkSinclair
King Arthur
0
5
1
0.1
W
6
0
2
7
L
0
4
1
0.13
W
Yemoja
bConfident
Yemoja
1
0
7
4.5
L
Thor
1
7
0
0.14
L
Cabrakan
xMLGmanx
Cabrakan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,805
Damage
27,805
38,442
Taken
33,148
15,639
Mitigated
16,850
4,440
Healing
13,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,197
1,692
0
2,590
7,825
3,450
288
362
7,463
0
52,090
L
Neith
Booooost
Neith
4,207
2,135
0
987
6,920
2,015
180
519
6,401
0
28,018
W
Hachiman
Bureizoo
Hachiman
6,917
5,483
0
2,771
6,426
2,024
1,913
2,372
4,054
0
33,986
W
Bellona
J Cashalou
Bellona
5,267
2,013
0
4,992
8,229
6,888
1,331
0
8,229
0
35,514
L
King Arthur
MarkSinclair
King Arthur
1,680
111
0
934
9,192
3,395
0
820
8,372
0
20,564
W
4,770
1,955
0
1,011
4,969
1,409
2,878
1,296
3,673
38,386
0
L
3,548
305
0
750
6,399
1,558
0
1,910
4,489
16,895
0
W
Yemoja
bConfident
Yemoja
2,654
966
1,047
1,332
5,699
3,079
973
2,666
3,033
17,607
0
L
Thor
3,222
781
0
869
8,109
2,177
210
2,328
5,781
0
16,298
L
Cabrakan
xMLGmanx
Cabrakan
3,148
168
60
840
7,822
6,494
0
1,847
5,975
6,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
37,363
163
Minions Killed
328
0
Camps Cleared
0
973,822
Distance Traveled
1,085,951
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,064
672
88
7
0
261,786
0
L
Neith
5,313
443
59
5
0
195,855
4
W
Hachiman
7,001
583
57
5
0
192,394
3
W
Bellona
7,283
607
65
5
0
215,792
0
L
King Arthur
4,731
394
35
3
0
221,251
0
W
Sol
8,020
668
85
7
0
212,618
2
L
Kukulkan
5,177
431
22
2
0
169,306
2
W
Yemoja
6,995
583
33
3
0
203,361
4
L
Thor
5,369
447
36
3
0
208,618
1
L
Cabrakan
4,467
372
11
1
0
178,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role