Player Matchup

Fenrir
Fenrir
OKidTen
Fenrir
Level 29
God Stats
5W - 0L
1,578 SR
Queue Stats
15W - 7L
1,718 Elo+
Party 2
Ah Puch
Ah Puch
Txmpi
Ah Puch
Level 120
God Stats
11W - 8L
1,761 SR
Queue Stats
81W - 76L
1,626 Elo+
Party 2
Ares
Ares
ixFinnel
Ares
Level 125
God Stats
12W - 6L
1,595 SR
Queue Stats
64W - 59L
1,647 Elo+
Party 2
Team Averages
Level 91
1,645 SR
1,664 Elo+

VS

Team Averages
Level 20
1,539 SR
1,496 Elo+
Ravana
Ravana
deuxieme_vanille
Ravana
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
xXZlzlFlotantXx
Ao Kuang
Level 16
God Stats
0W - 2L
1,255 SR
Queue Stats
9W - 8L
1,533 Elo+
Party 1
Nemesis
Nemesis
xXZlzlRampantXx
Nemesis
Level 29
God Stats
0W - 2L
1,863 SR
Queue Stats
14W - 16L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OKidTen
Fenrir
13
5 / 5 / 15
10,687
763
7,731
10,103
3,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Txmpi
Ah Puch
16
13 / 1 / 7
11,816
844
19,649
8,188
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
4 / 4 / 11
10,106
722
6,430
12,359
10,800
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 3
10,331
738
11,201
11,178
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
12
2 / 10 / 5
9,063
647
6,820
15,177
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 6 / 5
9,081
649
4,879
13,919
11,694
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
22
Kills
10
10
Deaths
22
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
OKidTen
Fenrir
5
5
15
2.5
W
Ah Puch
Txmpi
Ah Puch
13
1
7
16.5
L
6
6
3
1.25
W
Ares
4
4
11
2.38
L
Ao Kuang
2
10
5
0.45
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,810
Damage
22,900
30,650
Taken
40,274
17,182
Mitigated
22,233
8,922
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
OKidTen
Fenrir
7,731
1,589
340
1,940
10,103
3,445
1,818
1,802
8,301
0
21,007
W
Ah Puch
Txmpi
Ah Puch
19,649
413
57
3,975
8,188
2,937
26
365
7,823
65,641
0
L
11,201
3,753
0
743
11,178
4,897
0
6,812
4,366
0
32,094
W
Ares
6,430
791
0
2,610
12,359
10,800
206
4,041
8,318
16,548
0
L
Ao Kuang
6,820
1,713
0
1,729
15,177
5,642
0
11,992
3,185
17,466
2,633
L
4,879
1,030
0
748
13,919
11,694
0
7,275
6,644
0
26,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
28,475
147
Minions Killed
120
0
Camps Cleared
0
726,037
Distance Traveled
717,215
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,687
763
38
3
0
248,984
1
W
Ah Puch
11,816
844
99
7
0
251,385
0
L
Ravana
10,331
738
48
3
0
247,215
4
W
Ares
10,106
722
10
1
0
225,668
2
L
Ao Kuang
9,063
647
33
2
0
213,549
1
L
Nemesis
9,081
649
39
3
0
256,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role