Player Matchup

Sobek
Sobek
 
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Hagman97
Neith
Level 13
God Stats
7W - 8L
1,639 SR
Queue Stats
23W - 32L
1,473 Elo+
Solo
Thor
Thor
Jalebreaker
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,381 Elo+
Solo
Poseidon
Poseidon
Shakolatie
Poseidon
Level 28
God Stats
29W - 24L
1,631 SR
Queue Stats
144W - 192L
1,474 Elo+
Solo
Guan Yu
Guan Yu
SplifSirsAlot
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 1
Team Averages
Level 15
1,554 SR
1,458 Elo+

VS

Team Averages
Level 23
1,598 SR
1,466 Elo+
Anhur
Anhur
 
Anhur
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
IHateAllNi99ers
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,503 Elo+
Solo
Sylvanus
Sylvanus
Laloutresucrée
Sylvanus
Level 29
God Stats
8W - 8L
1,779 SR
Queue Stats
107W - 132L
1,484 Elo+
Solo
Sol
Sol
RobSTAR417_
Sol
Level 25
God Stats
4W - 0L
1,712 SR
Queue Stats
117W - 113L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
2 / 3 / 0
4,831
483
1,812
8,669
3,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Hagman97
Neith
6
0 / 3 / 2
4,232
423
2,435
5,224
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 5 / 0
4,332
433
1,152
6,140
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Shakolatie
Poseidon
9
3 / 5 / 0
5,788
579
3,858
5,645
1,255
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
6
0 / 4 / 0
4,046
405
474
4,709
1,681
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
6 / 0 / 0
6,340
634
4,382
3,974
1,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
 
Izanami
10
4 / 1 / 2
6,273
627
4,266
3,217
874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 1 / 7
6,415
642
5,842
6,584
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
9
2 / 1 / 5
5,985
599
3,429
4,600
2,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 2 / 3
7,039
704
1,610
4,036
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
20
20
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
0
0.67
W
Anhur
 
Anhur
6
0
0
6
W
Izanami
 
Izanami
4
1
2
5
L
Neith
Hagman97
Neith
0
3
2
0.33
W
5
1
7
8.5
L
0
5
0
0
W
Sylvanus
2
1
5
4.5
W
3
2
3
2.25
L
Poseidon
Shakolatie
Poseidon
3
5
0
0.6
L
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,731
Damage
19,529
30,387
Taken
22,411
8,986
Mitigated
9,210
5,825
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,812
350
0
1,947
8,669
3,812
0
1,562
7,107
8,673
0
W
Anhur
 
Anhur
4,382
2,358
0
1,441
3,974
1,028
638
535
3,439
0
26,339
W
Izanami
 
Izanami
4,266
2,921
0
815
3,217
874
2,064
259
2,958
0
34,556
L
Neith
Hagman97
Neith
2,435
1,308
0
1,882
5,224
898
0
901
4,323
0
14,566
W
5,842
992
0
3,202
6,584
3,190
0
2,192
4,392
0
30,392
L
1,152
468
0
1,232
6,140
1,340
0
1,034
5,086
0
15,607
W
Sylvanus
3,429
1,287
1,077
2,275
4,600
2,970
688
1,176
3,424
11,483
0
W
1,610
367
0
1,181
4,036
1,148
568
1,608
2,428
32,303
0
L
Poseidon
Shakolatie
Poseidon
3,858
455
0
594
5,645
1,255
686
1,394
4,123
26,570
0
L
Guan Yu
474
60
0
170
4,709
1,681
121
0
4,709
0
7,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,229
Gold Earned
32,052
150
Minions Killed
276
0
Camps Cleared
0
846,520
Distance Traveled
901,842
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,831
483
12
1
0
182,249
0
W
Anhur
6,340
634
48
5
0
173,081
2
W
Izanami
6,273
627
65
7
0
154,349
2
L
Neith
4,232
423
34
3
0
132,309
0
W
Guan Yu
6,415
642
53
5
0
211,392
3
L
Thor
4,332
433
36
4
0
180,577
3
W
Sylvanus
5,985
599
32
3
0
173,220
2
W
Sol
7,039
704
78
8
0
189,800
2
L
Poseidon
5,788
579
54
5
0
178,373
3
L
Guan Yu
4,046
405
14
1
0
173,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role