Player Matchup

Zhong Kui
Zhong Kui
Dr_Bot-Remover
Zhong Kui
Level 57
God Stats
1W - 1L
1,270 SR
Queue Stats
18W - 27L
1,330 Elo+
Party 2
Ra
Ra
LisandroNG
Ra
Level 17
God Stats
6W - 16L
1,249 SR
Queue Stats
228W - 300L
1,335 Elo+
Solo
Tiamat
Tiamat
Senpai_Jay1127
Tiamat
Level 7
God Stats
2W - 5L
1,173 SR
Queue Stats
5W - 10L
1,270 Elo+
Party 2
Team Averages
Level 27
1,231 SR
1,312 Elo+

VS

Team Averages
Level 56
1,410 SR
1,381 Elo+
Tiamat
Tiamat
Darkdragon396
Tiamat
Level 22
God Stats
7W - 11L
1,402 SR
Queue Stats
38W - 31L
1,383 Elo+
Party 1
Tyr
Tyr
SilverxPyrox98
Tyr
Level 142
God Stats
0W - 1L
1,327 SR
Queue Stats
93W - 84L
1,397 Elo+
Party 1
Olorun
Olorun
sec139
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dr_Bot-Remover
Zhong Kui
10
2 / 4 / 7
6,998
700
8,091
8,453
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 2 / 2
8,276
828
6,909
5,725
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 7
6,613
661
3,649
5,217
3,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 5
6,948
695
5,252
7,711
3,050
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 3 / 1
7,665
767
4,943
10,138
7,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
sec139
Olorun
9
0 / 3 / 5
6,316
632
4,052
6,780
2,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
9
Kills
7
8
Deaths
9
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Zhong Kui
Dr_Bot-Remover
Zhong Kui
2
4
7
1.38
W
6
2
2
3.5
W
1
2
7
2.25
L
5
3
1
1.83
L
Olorun
sec139
Olorun
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,649
Damage
14,247
19,395
Taken
24,629
11,431
Mitigated
12,295
6,366
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,252
355
0
1,692
7,711
3,050
108
5,674
1,797
18,810
0
W
Zhong Kui
Dr_Bot-Remover
Zhong Kui
8,091
1,815
0
409
8,453
5,581
404
4,610
3,843
17,299
2,700
W
6,909
133
2,629
2,302
5,725
2,156
104
1,692
4,033
30,583
0
W
3,649
515
0
1,026
5,217
3,694
305
3,002
2,215
12,633
0
L
4,943
391
192
2,527
10,138
7,095
0
5,838
4,048
0
14,707
L
Olorun
sec139
Olorun
4,052
1,503
487
2,108
6,780
2,150
0
5,646
952
16,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,887
Gold Earned
20,929
107
Minions Killed
88
0
Camps Cleared
0
512,612
Distance Traveled
504,799
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,948
695
38
4
0
173,711
0
W
Zhong Kui
6,998
700
28
3
0
166,839
1
W
Ra
8,276
828
68
7
0
181,242
0
W
Tiamat
6,613
661
11
1
0
164,531
3
L
Tyr
7,665
767
16
2
0
180,081
0
L
Olorun
6,316
632
34
3
0
151,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role