Player Matchup

Neith
Neith
Anumith
Neith
Level 26
God Stats
1W - 1L
1,317 SR
Queue Stats
11W - 34L
1,065 Elo+
Party 2
Merlin
Merlin
DevilishDanteA7X
Merlin
Level 137
God Stats
3W - 0L
1,632 SR
Queue Stats
23W - 40L
1,392 Elo+
Party 2
Jormungandr
Jormungandr
x7Diablos
Jormungandr
Level 6
God Stats
2W - 2L
1,317 SR
Queue Stats
24W - 49L
1,177 Elo+
Party 2
Team Averages
Level 56
1,422 SR
1,211 Elo+

VS

Team Averages
Level 54
1,388 SR
1,430 Elo+
Discordia
Discordia
Cramberu
Discordia
Level 6
God Stats
1W - 7L
1,258 SR
Queue Stats
5W - 10L
1,225 Elo+
Party 1
Medusa
Medusa
Makka93
Medusa
Level 87
God Stats
0W - 1L
1,406 SR
Queue Stats
1W - 2L
1,726 Elo+
Solo
Sobek
Sobek
sinut
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 71L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anumith
Neith
15
2 / 3 / 12
11,033
613
7,098
7,993
3,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
7 / 3 / 9
12,388
688
18,801
12,472
6,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
x7Diablos
Jormungandr
17
8 / 1 / 9
13,015
723
15,835
16,905
19,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cramberu
Discordia
15
2 / 2 / 4
10,258
570
8,182
8,358
3,947
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Makka93
Medusa
14
4 / 11 / 3
10,554
586
11,156
17,155
7,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
sinut
Sobek
12
1 / 4 / 5
9,825
546
8,115
25,005
29,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
17
Kills
7
7
Deaths
17
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Anumith
Neith
2
3
12
2.67
L
Discordia
Cramberu
Discordia
2
2
4
2
W
7
3
9
3.83
L
Medusa
Makka93
Medusa
4
11
3
0.5
L
Sobek
sinut
Sobek
1
4
5
0.88
W
Jormungandr
x7Diablos
Jormungandr
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,734
Damage
27,453
37,370
Taken
50,518
29,813
Mitigated
40,113
11,387
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Anumith
Neith
7,098
3,382
0
1,338
7,993
3,157
1,357
4,144
3,849
0
31,054
L
Discordia
Cramberu
Discordia
8,182
1,358
0
604
8,358
3,947
113
6,142
2,216
38,914
0
W
18,801
1,603
0
5,521
12,472
6,792
634
5,144
7,328
61,225
0
L
Medusa
Makka93
Medusa
11,156
5,252
0
1,369
17,155
7,166
297
12,279
4,876
0
39,664
L
Sobek
sinut
Sobek
8,115
728
300
2,932
25,005
29,000
0
16,215
8,790
16,921
0
W
Jormungandr
x7Diablos
Jormungandr
15,835
3,819
0
4,528
16,905
19,864
321
7,009
9,896
47,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
30,637
184
Minions Killed
122
0
Camps Cleared
0
853,671
Distance Traveled
778,187
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,033
613
67
4
0
281,113
0
L
Discordia
10,258
570
64
4
0
259,684
0
W
Merlin
12,388
688
69
4
0
281,420
0
L
Medusa
10,554
586
47
3
0
263,666
1
L
Sobek
9,825
546
11
1
0
254,837
2
W
Jormungandr
13,015
723
48
3
0
291,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role